The online racing simulator
InSim, can I..
(6 posts, started )
#1 - Woz
InSim, can I..
Is it possible with insim to enforce certain values in car setups etc. I had an idea for something but need to be able to control what people can do with their car setup and handycaps etc.

I had a scan through the InSim messages but could not find anything.
Nope, InSim can't affect car setups in any way, to my knowledge.
I know InSim receives the name of a player's skin when they leave the pits, but does it receive a setup name?
iirc the only things the NPL packet contains in relation to setups is what all the tyres are and what restrictions are set

struct IS_NPL // New PLayer joining race (if PLID already exists, then leaving pits)
{
byte Size; // 76
byte Type; // ISP_NPL
byte ReqI; // 0 unless this is a reply to an TINY_NPL request
byte PLID; // player's newly assigned unique id

byte UCID; // connection's unique id
byte PType; // bit 0 : female / bit 1 : AI / bit 2 : remote
word Flags; // player flags

char PName[24]; // nickname
char Plate[8]; // number plate - NO ZERO AT END!

char CName[4]; // car name
char SName[16]; // skin name - MAX_CAR_TEX_NAME
byte Tyres[4]; // compounds

byte H_Mass; // added mass (kg)
byte H_TRes; // intake restriction
byte Model; // driver model
byte Pass; // passengers byte

int Spare;

byte Sp0;
byte NumP; // number in race (same when leaving pits, 1 more if new)
byte Sp2;
byte Sp3;
};

#5 - Woz
Oh well, that kills that idea
Lol what was the idea anyway?

InSim, can I..
(6 posts, started )
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