Hello Mod Creators,
Here is a PATCH for the LFS Editor. Editor 0.7F or later must already be installed!
This is not a thread for random requests regarding the mods system.
For mods suggestions, use the Mods System Suggestions forum section.
This editor patch is a minor update to help support "track mods" and includes a few fixes.
Changes in Editor F11:
FIX: wire overlay was not clearly visible especially in 2D views
32 layers are now available + scroll bar and option to show all
Changes in Editor F10:
FIX: Rear caster angle can now be set in the base default setup
FIX: Avoided the jaggies on generated sky texture near the horizon
Changes in Editor F9:
FIX: Error in moving subobjects after one made invisible by layers
FIX: Object type 'spinner' was not working in Editor F8 (Test inputs)
LX4 - restored public version tyre size / mass / engine power
LX6 - restored public version tyre size
Changes in Editor F8:
FIX: View radius was sometimes reduced unexpectedly in the vehicle editor
Changes in Editor F7:
Improved vehicle view radius calculation (bounding sphere)
- LFS can more accurately detect if a vehicle is currently visible
LOD distance refers to distance from bounding sphere instead of object centre
- previous version did not work well for large objects, e.g. "track mods"
NOTE: This version of the editor actually uses the "RETRO" tyre model
- this is not expected to result in any noticeable changes in the editor
DOWNLOAD:
LFS Editor PATCH 7F to 7F11 [If you already have LFS Editor 0.7F or later]
Editor 0.7F or later must already be installed!
https://www.lfs.net/file_lfs.php?name=LFS_EDITOR_PATCH_7F_TO_7F11.zip (1.6 MB)
Here is a PATCH for the LFS Editor. Editor 0.7F or later must already be installed!
This is not a thread for random requests regarding the mods system.
For mods suggestions, use the Mods System Suggestions forum section.
This editor patch is a minor update to help support "track mods" and includes a few fixes.
Changes in Editor F11:
FIX: wire overlay was not clearly visible especially in 2D views
32 layers are now available + scroll bar and option to show all
Changes in Editor F10:
FIX: Rear caster angle can now be set in the base default setup
FIX: Avoided the jaggies on generated sky texture near the horizon
Changes in Editor F9:
FIX: Error in moving subobjects after one made invisible by layers
FIX: Object type 'spinner' was not working in Editor F8 (Test inputs)
LX4 - restored public version tyre size / mass / engine power
LX6 - restored public version tyre size
Changes in Editor F8:
FIX: View radius was sometimes reduced unexpectedly in the vehicle editor
Changes in Editor F7:
Improved vehicle view radius calculation (bounding sphere)
- LFS can more accurately detect if a vehicle is currently visible
LOD distance refers to distance from bounding sphere instead of object centre
- previous version did not work well for large objects, e.g. "track mods"
NOTE: This version of the editor actually uses the "RETRO" tyre model
- this is not expected to result in any noticeable changes in the editor
DOWNLOAD:
LFS Editor PATCH 7F to 7F11 [If you already have LFS Editor 0.7F or later]
Editor 0.7F or later must already be installed!
https://www.lfs.net/file_lfs.php?name=LFS_EDITOR_PATCH_7F_TO_7F11.zip (1.6 MB)