Yep, the model is very good! It's one of the reasons I decided to put some decent amount of time and energy in this mod.
Fixed some exterior stuffs (added plastic under the fender - it looks too empty without in LFS) and lights (very early look - I need to add textures). It's gonna take some time, because I'm still not 100% confident with my skills in LFS Editor (made some mistakes, had to do things twice).
Working on the interior and I've tried another set of rims - too bad configurations doesn't support different rims or I am missing something?
Would be nice if that is added later.
2.0 liter inline-4, 2.4 liter inline-6 or 3.0 liter inline-6 (between 150hp and 300hp)
My idea is to make several configurations with different engines (like in the BeamNG mod). But haven't figure it out (maybe there will be several versions of this mod, because LFS configurations doesn't support different engines or rims, so not sure yet.)
Been working on textures (few more left and probably will update some of them after the release of the first version).
Also I've been adding different configurations/shadows.
I'm on the finish line.
Will add only a wireframe for the first version.
And gonna need help with the engine sound... for now is the default XRT sound.
Tried messing around with the sound editor, but no matter what I do... it just getting worse.
Added a retracted version of the soft top (like in the original mod and I like that), it was just too empty with a simple cover I did before.
I can include both, but only 4 configurations are allowed.