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BZ30 Roadster - a BeamNG.drive mod




The author of the 3D model is LucasBE: https://www.beamng.com/resources/1994-etk-k-series.20482/

I will try my best converting the model and I hope I will get the permission to upload it from the author of the 3D model:
Quote from Lucas Wattier :As long as the mod's quality ends up being decent overall and that you put as much effort as possible into it,
I'm willing to give you permission to reuse my model.

Progress so far - this is my method, I need to visually adjust it in Blender first and then import it in LFS Editor.
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Good luck with that!
Excuse me my offtopic, isn't that the same Lucas from LucasMods LFS?
Thanks! He is not the same Lucas.
Almost done with optimization (in Blender) and started to import the model - looking good so far.
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Update:
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#7 - lfsrm
A very clean model, can't wait to drive it!
Yep, the model is very good! It's one of the reasons I decided to put some decent amount of time and energy in this mod.
Fixed some exterior stuffs (added plastic under the fender - it looks too empty without in LFS) and lights (very early look - I need to add textures). It's gonna take some time, because I'm still not 100% confident with my skills in LFS Editor (made some mistakes, had to do things twice). Big grin
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Working on the interior and I've tried another set of rims - too bad configurations doesn't support different rims or I am missing something? Uhmm
Would be nice if that is added later.
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I actually dont know the ETK K-Series, but I own a BMW Z3 97 Model with the 2.8L straight 6. Big grin

Uploading these 2 pics, may help in any way. Looking forward to this for sure. Nod
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Thanks for the pictures, that is a really nice car you have! Smile
- Edit - this is how it looks in BeamNG, so I will try to match that if possible.
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Looking nice. If any more pics could be helpful for your work just let me know. Nod

By the way, as I am just curious. What engine is planned to be in this car ? Uhmm
2.0 liter inline-4, 2.4 liter inline-6 or 3.0 liter inline-6 (between 150hp and 300hp)

My idea is to make several configurations with different engines (like in the BeamNG mod). But haven't figure it out (maybe there will be several versions of this mod, because LFS configurations doesn't support different engines or rims, so not sure yet.)
It will be something like this, I'm trying to avoid using texture, preferring simple 3D objects.
Still not sure matt or shine / chrome elements.
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It took me some more time, but I like the result.
I hope I can finish the mod until 2022. Big grin

Things to do:
- some interior and exterior texturing
- adjust the engine values
- add configurations

Then I can add the same mod with different engine and rims
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Rear lights texturing (wip) (I don't know if I should post so often Big grin), maybe this will be the last update for a while.
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Been working on textures (few more left and probably will update some of them after the release of the first version).
Also I've been adding different configurations/shadows.
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I'm still not happy with some of the textures. Frown
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Exploring options (the screenshots are made with edited shaders).
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It's gonna take some more time - I had some driver side position problems, but I got it working now.
Looks very nice, keep it up! Thumbs up
^^ Thanks! Adding skins for the first time (BeamNG mod ones), I never did skins or made wireframes.
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I'm on the finish line. Big grin
Will add only a wireframe for the first version.
And gonna need help with the engine sound... for now is the default XRT sound.
Tried messing around with the sound editor, but no matter what I do... it just getting worse. Big grin
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Added a retracted version of the soft top (like in the original mod and I like that), it was just too empty with a simple cover I did before.
I can include both, but only 4 configurations are allowed. Frown
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Quote from Snoop.DriftEra :Good luck with that!
Excuse me my offtopic, isn't that the same Lucas from LucasMods LFS?

isnt me lool

BZ30 Roadster - a BeamNG.drive mod
(114 posts, started )
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