i really like the skins, but how come on ur 86lineup pic the levin doesnt show the xrgs headlights? when i started playing, i saw the front and i can see the xrg headlights. PLUS the levin is suppose to have a carbon fibre hood and it didnt show? thanks for the skin FunteX, i really like it
Driftking11(not really that good in drifting just a name i thought of)
Hehe Cheers, i just ment that it is a bit blesfemic not to say overdone to name yaself "Driftking" . . .
Sorry wor my long abcsence by the way, i have been quite busy with work and the like lately.
For example i have been working on restoring an old PUG 505 Turbo.
Might turn it into a driftmachine mut i'm not sure about that as of yet,
might just be a standard restore job into the clasic it is.
The original idea was to make it a showcase car for the showroom at the Peugeot dealer wich i am currently working . . .
By the way i have finaly decided to start working for a 2.0 version of this release,
further news on that behalf wil be posted here . . .
at the start of that trend, dont know when, it started out as a way from keeping the sun from reflecting of the hood in the drivers eyes, so the "oldschool pimpers" started painting there hoods in black flat color, and it was like this for many years, it served as afunction, not just a cool look.
A few years later when people realy started to trick out there rides they went for the black hood for the "oldschool" touch, and in terms of racing teams started to make hoods out of carbon fiber to save weight, and they cept in black for the looks, and now that look has found its way back onto the streets again, theres a little trivia for you=)
The MSWINSCK.OCX is an old school Active-X controller plug-in module, most older programs, such as EA Sports PC games from the 1990's used active-x, and can be found on most of the game cd's in that time period.
However if you still have this error code, as many people do, I put together a package for you, and also a "quick install diagrahm", that explains where each component for the AE86 Package to be installed.... Just follow the directions as stated, and displayed in the diagrahm.
You can download the OCX file, below, in the attachments on this thread. I included to make life easier, as usual... lol =)
HOW TO INSTALL ACTIVE-X MOVIE CONTROL PLUG-IN, ENTER DOS COMMANDS AS SHOWN IN IMAGE, DIRECTIONS BELOW IMAGE.
------ to register (install) mswinsck.ocx file, extract the "mswinsck.ocx" active-x controller to "C:\Windows\System" directory, make sure the OCX file is in the system directory as an object, -NOT- in a subfile in the system directory. use MS-DOS command prompt in windows explorer, the pathname to start MSDOS is:
- or also -
C:\windows\system32\cmd.com ~ (this is a simulated version of MS-DOS but works just the same)
------ when the dos prompt appears, it will already be in the "C:\windows\system32" folder, press the following keys to register the mswinsck.ocx Active-X controller. Only type indicated in red.
------ type " cd.. " ~ (this will go up one level out of "C:\Windows\system32" directory to "C:\Windows>" directory)
------ type " cd system " ~ (this will open the "C:\Windows\system" directory>
------ type " regsvr32.exe C:\Windows\System\mswinsck.ocx"
------- Press "enter" key, a message will appear confirming plug-in was installed successfully. =)
INSTALLATION GUIDE FOR AE86 PACKAGE COMPONENTS FOR LIVE FOR SPEED[/SIZE]
Before installing the this file into your game I recommend making a copy of the "LFSpatchZ/skin_dds" file, in case you mess it up, you wont have to re-install the entire game.
When you extract both zip components for the AE86 package, the "overchime zip" has another zip file located inside, extract that zip as well. You should have a total of 3 files, with the contents and directions to each as described below.
- AE86 x IV file - contains 5 ".jpg' files, only copy the 4 shown, to the "LFS/skins" directory, they will be automatically converted into ".dds" format.
- AE86 interior & Taillights + overspeedchime file - contains 1 additional zip file, and 6 ".dds" files, extract the zip file, and copy the 6 ".dds" files to the "LFS/skin_dds" file, as shown below.
- AE86 overspeedchime file - contains 2 files, the LFS_Overspeed_Chime.exe, and the chime.wav sound effect. Copy this folder, into the LFS game directory itself, so it makes an Overchime folder within the LFS game, as shown below. To use this module, simply click on the ".exe" file, once all components are installed.
I hope this is helpful to those who love Initial D as much as I do.
UPDATED: lol sorry my bad guys >_<.. the chime exe goes in the LFS main file folder, and the wav goes to the sound folder... sorry for the error, Ill make another Image when I got more time
update.... (Pablo Donoso)
by Pablo Donoso
lol sorry my bad guys >_<.. the chime exe goes in the LFS main file folder, and the wav goes to the sound folder... sorry for the error, Ill make another Image when I got more time