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TFalke55
S3 licensed
Quote from CLennon :Is there still any hope for a revival of this? Multiclass especially. Since...

Hey. Thank you for your interest in OEC.
Sadly my personal life is way different two years ago. I lack time and energy to organise another league, especially an endurance league. That’s why OEC was offered to interested LFSers to take over the organisation https://www.lfs.net/forum/thre ... rance-Cup-%28again%29----.
TFalke55
S3 licensed
Quote from gaboteam :
(Long Text)

Funny how much time has passed. I actually thought of this thread when the state of Rhineland-Palatinate went open data for good chunks of their geospatial information but it was inactive at the time.

If you search for “Geländemodell” at https://www.geoportal.rlp.de you find a dataset with a sparse point cloud in x y z ASCII of the whole state. That might be handy for the terrain modelling. However it is only with a grid width of 25 m. So it really is quite sparse.
TFalke55
S3 licensed
My two cents: close the thread, let those people who need to talk to each other talk with one another without constant input from third parties, who interpret the same written text in different ways. Putting the energy that it took to write and read all the posts with all the attacking and defending, with the accusing and judging into working on a solution, probably would have created first results already…

But then again this comes from me, someone who does his best Waldorf and Statler impression…
TFalke55
S3 licensed
Great video Smile
TFalke55
S3 licensed
Good luck and have fun Smile
TFalke55
S3 licensed
Several…
  • racing in the Kyoto 250 and the Kyoto 500 in 2008
  • Racing in the 16h race at Kyoto and having to double stint in the middle of the night as my team mate did not show up
  • Having a commentary stint in the Masters of Endurance 24 hours of Aston
  • Organising LFSCART
  • Collaborating and joining New Dimension Racing
  • Running leagues with Genuine Racing
  • Joining the CityLiga team and being involved until its end
  • My only league race victory in the UF Owner‘s Club by Zwarte Wind Racing (later Concept Racing)
  • being involved with SimBroadcasts
  • Hanging out on TeamSpeak with Dom, Deko, Ronald, Pete, Elmo, JJ Wang, … and many many many more
TFalke55
S3 licensed
It sounds like a very messy affair… my first thoughts were that you actually have a binding agreement and thereby a contract, even when never explicitly calling it that way. On that behalf you could rightfully demand for the agreed service… but at the end of the day it is legal rambling with no effective way to enforce it right now… and due to the internationality of the community legal procedures will never get a result (even when obviously the first objective is to keep lawyers out of it and only ever using their services as last resort)…
While I do not really like the idea to have league specific mod derivatives, it seems to be the only way for league organisers to keep control over the vehicles. As it was pointed out, if mods cannot be made private, people could mess with other aspects of it in spite.
TFalke55
S3 licensed
Grid slots are good with 40 available… sure the more the better. I‘d prefer more server slots first though: when races with driver changes take place, it usually is chaos when it is a big event and the pit stops approach. When livestream and live stewards take up 5-7 spots, there are actually none available to replacing drivers joining for the driver change. So some of the staff (stewards and streamers) have to leave the server for those periods. And grid sizes are usually restricted to 26-32 cars already…
TFalke55
S3 licensed
Personally my problem with competitions purely organised on Discord is, that they are segregated in their bubble. Dark web, if you want to call it like that, as you cannot search for it from the outside and the stuff that happens there is only visible to those who are on the respective server. I had similar discussions with people who organise leagues purely on Facebook years ago. The only continuous source of information on leagues and competitions seems to be the forums, but only if they are broadly used.
TFalke55
S3 licensed
It is true… the forums became a lot more quieter and even sign up threads don’t get as much traffic as they used to… meanwhile discord chats explode and are more often then not overwhelming to follow. Is it a change of communication culture? The classic sign up through forum seems to be outdated. Do league organisers need to adapt or is it the people less interested in the structured league racing or competitions?

Desire of patience used a in-server sign up system… would something like that be more appropriate these days?
TFalke55
S3 licensed
I support the idea. There are already social media information on the LFS.net profile, why not add Discord to those.
TFalke55
S3 licensed
I was have not been involved in league racing for over a year by now, but from outside it currently gives me the impression that there is a structural issue of casual and competitive drivers having the same pool of leagues to choose from. Casual from my perspective means having a good time a clear and easy to understand event format with only a precise amount of breaks as they want to drive for the fun of diving vehicles quickly around a track and racing with others, at least as quick as they can. On the other Hand competitive drivers are those who want to score good positions and are more tolerant to breaks and off-times on the server as the pursuit of a good position motivates them and maybe the immersion by higher concepts such as the inclusion of Safety Car rules etc. But they also get more easily bored by repeating combos and alike.

I fear it comes down that it lacks the user base: high concept leagues need enough of those what I call competitive drivers to have a stable grid size. Casual drivers are not as interested in those leagues. More casual leagues appear to me to have a more loyal driver base of casual drivers, but when competitive drivers come in the driver base gets pushed out in parts, especially towards the rear of the grid. A sort of gentrification of the leagues, if you want to call it like that… or the conflict between grassroots and professional competition…

I like the idea of fixed setups in this context. It levels the differences between all types of drivers and it appeals at least in parts to both groups as at least in the short term it is novel for what I call competitive drivers and it is easy clear and fair for what I call casual drivers: https://www.lfs.net/forum/thread/102700-FIXED-setup-races-on-LFS%3F%3F

But maybe it was more rambling then anything substantial I posted here.
TFalke55
S3 licensed
Fixed setups might be a great idea for the casual racing scene!
I like the InSim idea a lot… however I could also think of a solution similar to autocross layouts: to have a list of setups on the server and where you have commands to load a fixed setup or to store one. Once you are on the server the user downloads the setup and can only join the session with that setup.
TFalke55
S3 licensed
I completely agree with you, that there are many situations such a simple system would not create a fair race. League races are complex and in many situations there is also the question of who is responsible for a situation and who is not. InSim could be designed more intelligently then my original purposual. I also like the idea to combine it with HLVC in some ways.
TFalke55
S3 licensed
Basically you mean it needs to have prolific events that attract people and get their attention for the sake of competition. That probably comes down to similar issues as discussed in the league attendance thread. It would be cool to get more out of the bubble for that to work and having LFS on GridFinder is a move in the right direction.

I wouldn’t per se say these events need to be organised by the developers as there are enough esport competitions untied to the game developers. You could make the argument that some of those organisations are even bigger then the developer team themselves.
Automatic anti-cutting penalties with admin commands for adjustment
TFalke55
S3 licensed
Hello everyone,

recently cutting in simracing made the news again, when a big team purposefully used a track area that was deemed out-of-bounds in the qualifying session for a big 24 hour race in a different sim. Track limits and the enforcement of the rules are always an issue and there are pros and cons for and against punishing these infringements. At the end of the day it comes down to event organisers and server hosts to investigate the situations and to interact with the drivers on a case by case basis. If done consequently, it takes a fair amount of work to realise it. If no InSim program is created, running and in place that relieve some of the workload all tasks can only be done by manual reviews.

I had a quick idea of mine is to give hosts and organisers options of server side automatic penalties for cutting… probably suggested some time ago by someone else, but a quick and shallow search though the history returned no result in that direction. But unlike available steward circles as autocross objects that spectate the driver, small increments of time should be added to the time as penalty. One example of an implementation in racing games would be Gran Tourismo Sport or Gran Tourismo 7. While not without criticism it is an essential element to encourage fair and sportsmanlike racing in the online races.

Live for Speed has also automatic policing systems for false starts or pit speed and Live for Speed already has a similar system in place for autocross time trails. Whenever a movable object is hit, a time penalty of two seconds is added to the final classification for the driver.
  • My idea therefore could be implemented by extending the functionality of the autocross penalties to qualifying and race sessions.
  • Further options could include the adjustment of the time increment as, for example for races, 0.5 seconds might feel more suitable.
  • Similarly it would be nice to have a circle object, that also triggers the time increment. It could be a way to avoid object ricochets triggering time penalties for uninvolved cars. Server settings could control if objects, circles, both or none trigger a time penalty.
  • In case of manual checks, the option of removing, adding or amending penalties by increasing or decreasing the total penalty time
  • Lastly it would be a good option if these time penalties can be served during pit stops, so the final results are not too influenced by these little time penalties.
I am looking forward to your input and ideas. Maybe it is something feasible and a good option to improve the race quality.
TFalke55
S3 licensed
Rebranding is not really something worth it in my humble opinion. It would lead to further questions rather than anything else. Maybe something in the middle would be to add a word to the version number of major r leases like for smart phone operating systems… in the style of OS 17.5 Singing Kitten Big grin I ply currently fail to imagine a suitable example that would fit LFS Big grin
TFalke55
S3 licensed
1000 Hz physics are in development and shall be released in a future version

EDIT: Link to the development thread https://www.lfs.net/forum/thread/100464-Progress-on-Multithreading
Last edited by TFalke55, .
TFalke55
S3 licensed
Quote from joaopaulopt :I believe this will change in the coming years when new updates come.
I've seen some positive feedback on reports of new updates, I'm trying my best to bring the Portuguese SimRacing community back to LiveForSpeed.

I believe when we have for example Day, Night and afternoon etc we will have very interesting races as there are other simulators such as 24 hour races etc..

I within the SimRacing communities that I'm trying to promote LiveForSpeed and all its updates and reports as much as possible and a lot of people are in awe.

hoping for changes is all well and good, but it is not a good basis to create league attendance. especially without a definitive date when the changes get implemented and released. Advertising in multi-game communites might be better, especially when the leagues are solid and provide good racing, some old-timers might return, even if it is just for one league race/event.

Quote from mbutcher :I contacted GridFinder, and they've added LFS and a list of initial classes to choose from, as well as a section for LFS broadcasters to advertise themselves. I'll send them a more thorough class list soon because I only sent them a couple of the base-car classes:

Register your leagues at https://gridfinder.com/leagues?sim=lfs and they'll be advertised there too.

Make sure you still register your leagues on LFS' own leagues system!

Edit: There's also now a section for LFS broadcasters: https://gridfinder.com/broadcasters?&simulator=lfs

https://www.lfs.net/attachment/431962

that's great! especially to get some attention out of the bubble. even if it attracts just one person.
Last edited by TFalke55, .
TFalke55
S3 licensed
It really is a pity. A lot of great concepts around and good reliable organisations behind it, yet the decline in active drivers is more hurtful then ever… the smaller user base compared to a couple of years ago probably further thins out the air for concepts to the left or right of mainstream ideas Frown
TFalke55
S3 licensed
It still is a bit difficult to put wear and temperature on the same axis, as it implies a 1-to-1 causality. Yes the contact patch changes, but other outside effects also have an impact on temperature but not as much on tyre wear. There is a (strong) correlation for sure, but mixing correlated effects, is not always the best approach for a good model.
TFalke55
S3 licensed
Those would improve lots of layouts!
TFalke55
S3 licensed
good experiences with both, OBS and Windows own recorder in the XBox Game Bar (Windows key + G)
TFalke55
S3 licensed
I think it is rather uncommon for trading and selling to happen here. Quite frankly I only know Rule 2.6 forbids trading LFS licenses as generally selling LFS licenses is prohibited.
TFalke55
S3 licensed
it is ready when it is ready. I don't think there should be more hype surounding some holiday, when it already has been comunicated there won't be a release this year. Furthermore it has never been the norm in LFS to my knowledge to release something in a rough state.
FGED GREDG RDFGDR GSFDG