The online racing simulator
Searching in All forums
(295 results)
RAYfighter
S2 licensed
Quote from kiss me :the not so fun thing bout special horns is: other people cant hear em.
they can but then they need to have the horn 2. and not every1 will download it

It's horn5 (as stated in server rules to be used by cops - only) and I'm sure everybody will download it, if it will get advertised on the server. Another issue might be the tricky way to this topic, but every diehard fan of Citylife has it already in their subsribed threads!

to spsamsp: I will add an mp3 preview for you to the post above
RAYfighter
S2 licensed
Download this Real Police Siren sound to experience amazing heat of the police chase!

edit: attached an original horn5.raw if you happen to loose your copy, and attached MP3 preview of the siren sound. Enjoy.

Please go read the official website for this server if you didn't already! It's here: http://www.maxheadroom.nu/Citydriving/
Last edited by RAYfighter, .
RAYfighter
S2 licensed
Quote from Dudles :loved the rules and the Lyt... we just have to wait to see the server's owner's opinion about it...

Thanks, and I know his oppinion regarding layout - he liked changes at the top-right sector (green dividers to make new oneway streets) and didn't like the reversed bridge between two highways (I don't like it either lol).
Nevertheless, some other new layout is online now, and it's a fresh change, kinda chaos for a 1st sight, and few streets over parking lots, but i like the higher number of streets and overal smooth shape.

Regarding rules, I'm not sure what Max thinks about no-pit rule, would love to hear his oppinion too.
I have no fast line to run the server myself, it's up on Max or perhaps anyone else who could and want to run it. So just ideas to show to people, if they like them, they can push them online.

edit: I've attached the layout file for you to taste. (S2 licenced only)
Last edited by RAYfighter, . Reason : added actual layout file
RAYfighter
S2 licensed
Quote from SamH :Because it's their sim, and they want to?

Every now and again, we seem to have these flurries of resentful posts towards the demo drivers, because they got something they didn't have to splash out any money for. In any other walk of life, it strikes me that we celebrate people who do philanthropic things, but in LFS it's wrong? I don't honestly get it.

I know what you're saying and I agree, but please take into account some demo racers' posts too - that is exactly the behavior which should get your critics as well. They still don't wanna understand that they can play thanks to developers and paying players. THANKS to them. Words like "haha I'm never gonna buy it, i'm not that stupid" are sad. Quite more than these resentful posts, right?
CityLife ideas
RAYfighter
S2 licensed
1st of all I love this brilliant idea, because (and now please don't throw rocks at my head) I was quite amazed by the gameplay of NFSMW, just hated those stupid "physics". Always dreamt about being able to cruise that beautiful city with some LFS car, with LFS outstanding physics. I also missed living people in the NFSMW city (and pissed on stupid superfast cops there). Now you brought this nice extension to the LFS gameplay, once we are seriously tired from the heat of GTR races and looking for some relax.
This even made me go out in the streets of Citylife with those drifter ricer skins on my XRT pretending I'm a bad guy sitting pretty high on the Blacklist!

The suggestions I'm writing here mostly follow the idea of getting the police pursuits from NFSMW to the Citylife, as well as even a bit more reality as we got now.
  • there are more cops than typically now - at least 4 or 5 of them
  • these cops are patrolling around the city, not necessary all of them, looking for rules violation
  • minor rules violation (speeding, no turn lights) they solve themself alone - POLICE! Stop the car! -> warning
  • When suspect refuses to respect cops and run away, they still following alone
  • If they can't stop the suspect, they call assistance using "police comms", telling their position and heading -> 2-3 cops in pursuit
  • If they still can't stop the suspect, and if the suspect crashes other cars in pursuit etc., they call "helicopter" = spectating dispatch (a must admin) who organizes a large police action with road blocks
  • during the pursuit the punishments are raising from the warning only, up to the several minutes in spec. (10 at total max?)
  • Shift+S (teleport to pits) is denied by the LFS Lapper, pressing shift+s resulting to spec = instant *busted*
  • If car crashes => damage, and needs to pit (while pitting is denied), the player must spec and rejoin - this should encourage players to drive carefully, like they would in real life
  • I lost the track because my wife just called me on the phone
  • oh yes and the dispatch/admin, could modify available cars, to be able to give FXR to the cops, while other cars can be only non-racing cars (up to the LX6)
  • of course the dispatch/sheriff does not have to be the speccer all the time, when things go smooth, he can patroll or do whatever other cops do, but he has to have admin rights, to force rules on the server (and make it an enjoyable place for those who wish to follow).
As you can see, I'm suggesting pretty organized and somehow trained cops - not anyone can become cops just when they wanna have the power (and abuse it) - they have to know and follow few simple rules, and admins have to control them - very similar as moderators in any other online game (cops here) and smods or sysops (admin/dispatch/sheriff here).
To offer more nice streets to cruise around (and more escape paths for bad guys) I've also edited Maxe's Citylife layout a bit. The screenshots are here also for those who wanna see the Citylife layout basically as it is now. For your convenience i have filled out areas where you can't normally drive with a blue tint.
RAYfighter
S2 licensed
Thanks guys, but can the camera go higher than 40m? Some hex editing maybe? Just if you know, if there is no such finished working solution, forget it as another idea of this kind ---> illepall


edit: I've tried max height 40m and max width of FOV and the engine is already having difficulties with a depth buffer (chalk on layouts tend to dissappear), so maybe anything higher than 40m is not such a bright idea.
Thanks for your tips though!
Last edited by RAYfighter, .
RAYfighter
S2 licensed
I have read and searched thru the forum back and forth, but couldn't find an answer for my noobish quesiton:
How can I put the camera for a birdeye view so high, that I can make a single screenshot of the whole Autocross layout? I remember there was some kinda hack for that. Or some other solution for Autocross (or other map) birdeye views? Even some crappy ortho top view would be better than nothing.
RAYfighter
S2 licensed
I totally agree! I'm S2 licenced for example, yet still sometimes go visit demo servers for some XFG classics. What I really hate on demo servers is the fact I have to change my cool team skin for some default colors. This funny detail is very often the main reason I quit the demo server and go (desperately) searching for some XFG race on S2 servers.

Also an insim apps showing detailed statistics and presenting them in such a cool way like "Great 1st split by RAYfighter!" are something which should be denied for demo servers.

Summ it up: any features which help making demo servers a permanent fun and the place where you can built up your racer carreer should be removed.
RAYfighter
S2 licensed
Quote from NOXPOX :I hope, it will come true that the developers will implement a F1 like car in S3. If so I will buy the game immediately. Good stuff has to be supported!!!

NOXPOX

Halejujah man, devs put your dream car in S2! Well, it's not a F1 like car, it is REAL BMW Sauber F1 machine:

Formula V8 .............................................. BMW Sauber F1
Engine: 3.0 litre V 8 .................................. 2.4 litre V8
Power: 335 kW (450 bhp) @ 9063 rpm .......... 537 kW (720 bhp) @ 19076 rpm
Torque: 385 Nm (284 lbft) @ 7424 rpm ......... 284 Nm (209 lbft ) @ 16817 rpm
Total mass: 600 kg (1324 lbs) ..................... 530 kg (1169 lbs)
Power-weight: 559 W/kg (761 bhp/ton) ....... 1011 W/kg (1378 bhp/ton)

Now run and buy that licence!
RAYfighter
S2 licensed
Quote from GotiKGotcha :Hi Speedykev, I think I've found the same character you have.

I think it's quite better with a "mesh smooth" applied on all of parts of the body

Here's a test with mesh smooth (and a little - fast done - mapping work)

COuld you share the model please? Or the link to it would be appreciated too. Thanks
RAYfighter
S2 licensed
And not only blocking what you want, but have a complete look at other multiplayer games and where they bring their chat features. Let me just name the most important to me (i would love to see in LFS too):
  • public chat (we have now)
  • chat channels / team chat (with its name, up on you and your team who will know it and joins)
  • private message (to guy you click, just like we have now, but nobody else can see it)
  • clickable URLs and server names
Plus the realtime alert about your buddies - just like we have at LFSWorld. Your friend comes online -> private message from the server saying where is he connected right now - you can click the server name and follow your friend there.
If team chat channels could spawn across all the online servers, including private ones, the realtime buddy_is_online alert might be left out.


I personally believe that these features are the must for the online game - it's alot about chat and communications. That way the community can "feel itself", and you might never get left alone at some lonely server, while the real racing action is happening right in the next room...
RAYfighter
S2 licensed
Quote from shim :with all the talk in the other sections about ppl needing to learn how to look left and right, might be a idea to have virtual side mirrors in the bottom left and right of the screen.. they dont need to be big or anything.. prob 150-200 pixles wide should be surfice.. just to give ppl an idea of what is near them..

edit: yeah i know there are working side mirrors, but that is only in the cockpit view and ya can only see them if the zoom has been taken right out, then everything looks gimped cause its been crammed into one monitor

I have never even thought about anything else than the cockpit view for this racing simulator. And I always liked the way we got realistic mirrors working, eventhough I only can see the left-side mirror of course. The FOV is fine to me when it is set to cover the left-side mirror, perspective is still pretty natural.

a note: virtual mirror position is adjustable
RAYfighter
S2 licensed
Quote from XCNuse :oh my god i didnt understand one word rofl

try lowering and just do some test renders of the lights themselves to save the time, because it may be that your IOR is .. to high.. 1.6 is very high imo.. for something not that thick
there shouldnt really be much (if any) refraction the headlights since they are so thin

did a little research, and glass is ~1.5 IOR.. BUT.. refraction increases as the angle increases.. for your shot.. there is very little angle front being strait with it.. it shouldnt be bubbly like that

How old are you again?
RAYfighter
S2 licensed
Quote from Don :if you want some comments, here i go:
you keep forgetting to blur the stuff you can see thru windows (or rollbars on MRT); on the LX pic - background is blurry, but scenery in rearview mirror isnt -it should be; the blur is too strong and you should use lens blur (photoshop cs1 or cs2).

I agree with blur on parts seen through windows (and by reflections) but I cannot be that sure if the scenery in that spherical mirror would have so noticable blur as you expect Don.

/hunt for real photo evidence pics started

nah just kidding, anyways: since we can sucessfully expect the mirror being spherical, it will not only optically "squeeze" the landscape seen thru it, but obviously also any other effects from the camera lens - whether it be the DOF, or, for example, Lens Flares or highlights from the sun reflections.
Or in other words, mirror optics will effectively compensate the lens error, making the blurred parts more in focus again.


well... really widely appreciated error as I can see
RAYfighter
S2 licensed
I would love to see especially Buddies list / online alert available ingame. You could pick buddies you wanna be alerted about their online presence and the server they are on right now using the private text message in chat, right in the moment they join any server. (so you also know they switched to another and which one)

For an additional info about players, I like the number of kicks/bans. But imagine it being the only info attached to player's nick (at bottom right list for example) - would it look weird? It should be just another number along with stats like we can see at LFSW.
I'm not sure what does this take bandwidth-wise, devs sure had their good reasons to move it outta the game to the supporting website...
RAYfighter
S2 licensed
I see Boris, sorry I just didn't quite understand you.
RAYfighter
S2 licensed
Quote from Boris Lozac :...
Also i think the menu design is really simple, and really looks like it's some arcade game, not a simulation. Everything is so childish, and cartoony. I know that it is not really important, but i think it is the time for re design because LFS has become a very serious product now.

My oppinion is just opposite. I love the clean and stylish design of LFS interface. Most if not all of the professional graphics applications use something of this simplistic style - and you will probably agree that these big companies should know the best how to satisfy us touchy artists.
Actually, if you would wanna make the game look arcadish, you should add as many childish bevels, shadows, metallic/glass reflections (hello apple) and crazy fonts as possible to fit into any interface screen. Only then kids will go WOW.
RAYfighter
S2 licensed
Happy Birthday Scawen!

Imagine all these virtual friends storming your fav pub - if everyone would send you just a single beer, your birthday celebration would finish somewhere in the next year.

Will you (did you) celebrate with Eric and Victor?
RAYfighter
S2 licensed
Quote from ORION :Im always interested in good GFX things
And nice thread :up:

Actually me too. That's why I visited this "3d things" thread. Up to the rather simple scene with something like an i-Pod I liked it alot.

XCNuse your skyline looks cool so far. I bet you could teach me many things about freeform surfaces modelling! As you said you might have holes in materials and lighting - I could help, especially with finalRender.
if you want, lol. Keep it up, lol.
RAYfighter
S2 licensed
Quote from B11TME :Dont need to make one there is plenty for sale Seen a nice set of OZ wheels i am tempted to buy because there is no way i could make a wheel sadly. Get back to me on that wheel MorroW.

Workers are making wheels, we render. You don't need to do that simple yet long manual work yourself today, go at turbosquid and buy the wheel you want. Cheap, believe me.
RAYfighter
S2 licensed
Quote from XCNuse :theres alot that goes into paint rather than just color

well said. and the same goes for material settings for rendering
RAYfighter
S2 licensed
agreed, pretty boring :S

I mean, I do have 3D renderings in my portfolio which I don't need to be ashame to show, but since they are not LFS related... why the hell would I do it? Sorry.

For example, 1 pic I have finished today:
(the building at the center is virtual, the rest is a photo)
Last edited by RAYfighter, . Reason : added an example 3D rendering
RAYfighter
S2 licensed
Quote from xaotik :Very nice skin colouring, Rayfighter. Could we have a shot of it from a different angle so we can see the rest too?

Maybe later, I am having shitload of work plus leaving to Canes for 2 weeks. But this is the skin of my team and it's finished now, so you will sure see it again.

Glad you liked it guys, thanks.
RAYfighter
S2 licensed
Quote from Kryten :Yes, they have split-screen and Quantel(r).



Quantel as the british hi-end video editing and composition machines?
RAYfighter
S2 licensed
Now I like it a lot better. Final version I would say, the skin and the shot too: :cookiemon

FGED GREDG RDFGDR GSFDG