The online racing simulator
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R@fiXII
S3 licensed
Quote from DANIEL-CRO :
Thing that we now have more different gauges for each car made me think how it would be cool that LFSLazy support multiple gauges. For example you have two folders "XRG_vortech" and "XRG_R@fiXII" each with its own gauges, and that user can then choose which one to use without too much complications like c/p folders or entering Dashboard editor.

That would be a great feature!
Btw. thanks for some tips, I'll make an update Smile
R@fiXII
S3 licensed
Me made Smile
I didn't want to release them as they are very very very fast made and don't have much quality, but anyways Smile
Both LX4 and LX6 are the same.



https://dl.dropboxusercontent.com/u/12231017/LX-Gauges.rar
R@fiXII
S3 licensed
Quote from Sebastian123414 :when are you going to upload it?

Quote from jnr89 :hey, upload the skin like an attached file here

PL:
Wrzuć tego skina tutaj jako załącznik.
R@fiXII
S3 licensed
Quote from rc10racer :R@fiXII - FBM - BL1 - Laps 10592, talk about a one person combo.

Heh, that's beacause (In my opinion ofc) I find FBM the most fun car to drive with reasonable number of active drivers Smile XFG/XRG are slow (you can't feel that true racing atmosphere, but even though I like to take a seat in one of them from time to time), and S2 content? You can look for crowded servers (even cargame recently) with a candle..
R@fiXII
S3 licensed
Nah, FBM is the only reasonable demo car Big grin XFG/XRG@BL1 is boring as hell. Proper FBM race with experienced drivers making wheel to wheel battles on each corner, when 7 or 10 drivers pass finish line in 1 second gap is something you'll never see on races with these grandpa's cars Smile
R@fiXII
S3 licensed
The problem with FBM demo servers is that there are many masters of straights and daredevils who think they can win a race after 1st turn and who claim the whole track surface is their property and you are the intruder on it. That's why 50% of races are restarted after few seconds and you can see a flame war on chat.
R@fiXII
S3 licensed
Yea but in GTA V I'm driving everywhere but not where I want to Big grin
R@fiXII
S3 licensed
You're absolutely right Smile But it was very monotonous..
R@fiXII
S3 licensed
The problem is that GTA has undriveable physics... After I bought GTA V and got amazed by beautiful world I talked to myself "Why the hell doesn't it have LFS physics?!?!"
I know, there will come many many mods that improve vehicles handling, but it will never be the same.
R@fiXII
S3 licensed
Quote from TypeRacing :
I'm also asking Rockstar Games to optimize and lower details of GTA V. I bought it and I can't run, so I keep writing them as long as they start listening to people who have computers from '90s and want to play 2015 game.

He he, I had to buy additional 4 GB of ram for GTA V becase with only 4 GB it was stuttering due to loading stuff from HDD Big grin (Same thing as with NFS most wanted in 2005 when I had to buy additional 256MB)

Scawen, don't feel despondent by all these people complaining about how poorly 0.6H is optimized. Maybe it's optimized so good that all their PC's are going into power saving modes and have poor framerate? Big grin Because I didn't notice any FPS loss on non-rebuilt tracks whatsoever...
Last edited by R@fiXII, .
R@fiXII
S3 licensed
That corner is a killer for FBM.
R@fiXII
S3 licensed
It happens for me too.
R@fiXII
S3 licensed
Quote from dawesdust_12 :
Quote from R@fiXII :But changing geomtetry of interior wouldn't affect any performance/physics characteristics... So maybe not Smile

Depending on how LFS calculates stuff.. it could affect CoG or Inertia.

This stuff sits in .exe I think Wink (as it can be edited via Tweak)
R@fiXII
S3 licensed
But changing geomtetry of interior wouldn't affect any performance/physics characteristics... So maybe not Smile
R@fiXII
S3 licensed
Why not some brand new car?
How many XR variations do you want to have in LFS? It's like to have Golf 1.6, 1.4TSI, 2.0TDI, GTD and GTI in one game. What for? Big grin
R@fiXII
S3 licensed
All the costs lay on the side of team owner Smile
R@fiXII
S3 licensed
Hmm..
The fun making and using new big and crazy layouts spoils one thing:
When you move away from track it starts to disappear:

While driving the whole environment around you starts to flicker which is very distracting.
Can be done anything about that? Anything like this never happened in previous versions of LFS.
Last edited by R@fiXII, .
R@fiXII
S3 licensed
https://www.facebook.com/media/set/?set=a.895494230502234.1073741830.809375049114153&type=1

Really noone wants to win? We can barely see anyone driving and collecting points...
R@fiXII
S3 licensed
Polliedk, what's written on the top of the page?

Quote :The online racing simulator.

Smile

Even though LFS is dominated by drifters and cruisers... (and Turks) What I find very sad.
R@fiXII
S3 licensed
I also noticed that the lighting is different, too bright actually.
R@fiXII
S3 licensed
I mentioned earlier that new Westhil is epic, but my conclusion after exploring it's environment is...



Why isn't this shortcut to Karting track open?
R@fiXII
S3 licensed
IMO a bit os shaders (normal maps, road shine, shadow mapping) will bring a lot of freshness without necessity of re-building whole tracks Smile
R@fiXII
S3 licensed
Yup, these things vrajunar mentioned completely ruin that track's environment..
R@fiXII
S3 licensed
Looks astonishing!
R@fiXII
S3 licensed
Haha, you made my day Draggo! Big grin
Is it possible to make moving objects? I haven't tested new autocross objects yet..
FGED GREDG RDFGDR GSFDG