The online racing simulator
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P1lot
S3 licensed
We have filled one of the spare slots for this season, welcome 'sidi'
Anyone else interested? Visit here
P1lot
S3 licensed
Skins that teams create are intended for team members only. Likewise for someone who spends time and effort creating a skin for their own personal use.

So don't be surprised if people don't like you using their skins, it is better to ask first and get their permission. There's not alot they can do to MAKE you stop using them, apart from make your life harder with kicking, banning etc.

There are skins that people create for public use, check out Master Skinnerz
Last edited by P1lot, .
P1lot
S3 licensed
I lament the version before they introduced advertising
P1lot
S3 licensed
Remember that if you where watching others online, you are only getting 4 updates per second and the steering wheel position isn't smoothed between these updates. It might have appeared as an instant change in position, but probably not as bad as first thought.
P1lot
S3 licensed
Quote from keiran :Yup once a 'Item Code' has been entered it should grab the 'Description' and 'Sale Price' from the Products table. So some how the SubForm needs to search the Products table for the 'Item Code' entered and take the 'Description' & 'Sale Price' from it. Thats my sticking block :s

I've got that part working, now I can't enter new orders, grrr
P1lot
S3 licensed
So you have something like this?
Then you create a form & subform, with the form linked to Sales table, and subform linked to Sales Purchases table.
As soon as you leave the 'Item code' field in the subform, it should grab the Description for you.

edit: tried it myself and found something missing. Need a query linking Products to Sale Purchases. This is the source data for the subform

edit2: hmm, not working for me. Still working on it...
Last edited by P1lot, .
P1lot
S3 licensed
Shouldn't need to use 'after update' event procedure.

You've built your tables; sales, items, and stock codes (or similar).
Have you defined the relationship between a field in these tables? - one of the icons on the menu when looking at tables/quieres/forms (sorry, Access not installed here, working from memory)
Sales to items is a one-to-many relationship using 'Sale ID' field. Items to stock codes is a many-to one-relationship using 'Item Code' field.

This relationship will underly all use of these tables, regardless of the quieries and forms used, and should grab the relevent data from associated records.

Good luck
P1lot
S3 licensed
How about the focus is on one car, but pointed towards the nearest other car?
P1lot
S3 licensed
Hit Shift+G to toggle between manual and automatic gears quickly.
You'll save some lap time when you master manual gears though.
P1lot
S3 licensed
I like the look of the car shaped seat (in first post), but is it made well?

I've got a similar posh office car (about £90 from Staples). I lower it to the bottom and I keep it tilted back for racing by jamming a wooden door-stop underneath.
I want to figure out a way to raise and tilt my pedals next.

edit: I meant 'similar posh office chair', not 'car'. oops
Last edited by P1lot, .
P1lot
S3 licensed
And if that whets your appitite, there is still room on the grid.
The worst 2 events will be discounted from the championship points, so you won't be penalised by missing event 1.
P1lot
S3 licensed
Same as for any analogue input:-
Options > Controls > Axes / FF
Your gamepad will need to have 'Throttle/Brake axes' set to combined near the top of the menu. Move your right analogue stick forward and back and note it's position being reported in the list of 'Available Axes'
Click 'Thr / brk Combined' then the axes of choice.
Best give it a recal as well while you're there.

Good luck
P1lot
S3 licensed
You can also name colour setups (colours & skin) as 'AI 1' to 'AI 12', then when you add an AI they will use the skin of their name. You can therefore have an AI grid full of skinned cars.
P1lot
S3 licensed
Interesting outcome.
The wreckers must surely realise next time they try and access the CCUK server why they are banned. Does it state during connecting that they are banned, or is just 'not connnected'?

They probably thought they had got away with it because they evaded banning at the time, muhahahahahahaha!
P1lot
S3 licensed
Looks like you've fitted on the grid, welcome
P1lot
S3 licensed
From another forum...
Quote :I have access to the so called "members area" and its aload of rubbish, Its all 1 big con. There is 6 useless links to 6 pieces of software to watch some junk and links to a p2p program 'to download your favourit tv shows'

P1lot
S3 licensed
Pity, you would have been most welcome. The intention is to have fun, as long as the racing is clean, everyone has fun.

I bet with a little practice before each event, you would have been competative and find some good battles in the pack.
P1lot
S3 licensed
I'm surprised that no-one from your team has signed up for the upcoming ESL UK league. http://www.esl-europe.net/uk/lfs/errc/
Open to UK and Ireland racers. Would be good to have BRT represented in this league. Good things are planned for LFS at ESL

Give it some consideration, signup deadline Wed 25 Jan.
P1lot
S3 licensed
What you need is this stuff fitted on the back of your desk - slotted cable trunking. Easy to add and remove cables, and I got this cut-off from work
Need some for behind the telly now!
(sorry about the crappy camera-phone pictures)
Free Sky TV
P1lot
S3 licensed
Anyone tried this, sounds too good to be true for such a small sum of money?
www.freeskypc.co.uk
P1lot
S3 licensed
Quote from Cue-Ball :You could take the "unofficial" S2 DVD cover and cut it down a bit.

This one? http://arse.norbtech.com/phpBB/viewtopic.php?p=44456#44456
Yes it looks very cool, worth putting the CD in a DVD case instead
P1lot
S3 licensed
Also from Blackhole Motorsports site...
Quote :
Live for Speed is developed by a handful of people, who are determined to succeed in the racing market, dominated by big publishers. Live for Speed Development Team plan to release their products without a publisher. What makes LFS more of a "user friendly" product, is constant support in the form of frequent demo patches and regular updates to their website. And exactly how do they plan to release it? Instead of releasing it as a complete game, it will be available in 4 downloadable stages. Each segment will comprise 25% of the total price of final release. Each of the next three 25% releases will contain updates (cars, tracks, physics, new features and will come out at intervals of 2 or 3 months.

Hmm, not quite right!
P1lot
S3 licensed
Quote from danowat :While using a wheel is no doubt more realistic and more immersive, I beg to differ on the consistency.
I have, and continue to use a dual analog pad, and I am pretty quick and consistant, it all comes down to what you are used to I guess.
Do not discount a pad, it can be as fast as a wheel, I would say a pad is a bit more easier to use than a stick.
A pad is a lot cheaper than a wheel, plus it takes up a lot less space.
There does seem to be a bit of "controller" snobbery

Dan,

Just the way I see it, Danowat. I was capable of getting decent times with my analogue gamepad, but I would regularly mess up at least 1 turn. (this was back in 2003).
Got a wheel and it helped me to be consistently fast.
P1lot
S3 licensed
Big difference between joystick and wheel. I started with a gamepad at the beginning but eventually got a wheel even though it was my only racing game.

Never regretted it, it gives you more consistency in your laps, more emersive feeling in the sim, and of course faster speed

Logitech wheels seem recomended here, MOMO Racing or Driving Force Pro.
Whatever you get, make sure it has force feedback like the 2 above.
P1lot
S3 licensed
I'd just like to send birthday wishes to Hoffmann.
Not around so much now-a-days, but have a good day if you read this
FGED GREDG RDFGDR GSFDG