I suggest here a new track for BF1 and don´t wonna remove a existing track!A fast track is for a fast Car, you dont must tell that you maybe get bored if you drive it with a UF1. I am very angry about some reactions
I wish to drive in a track without small curves like a part of Aston Historic. No curve in the whole track should be be slower than 200 km/h with BMW Sauber F1.06 (BF1)
Fern Bay
In Fern Bay are much nice fast corners, my suggested fast track should be like the red area in the following image of the Fern Bay small map. A very nice speeding-area in Fern Bay
At time is the fuel setup a global thing for all cars, and must everytime be changed if track/car change. My suggestion is: The fuel-setup should be a part of the car-setup and individual different for every single setup.
Furthermore i suggest that the live-fuel-setup (in F12) should not make 5% steps. 1% steps will be very great.
Yes, this is needed, and not only in pit, the track-name must be visible everywhere, i think it can be included in F12. And my additional suggestion is: Display the server-name in game.
Thanks alot. I was searching for and didnt found, dont know why, some mistake....
I made 33 screenshots and all error-free. My external screenshot application make 30% grey error-pictures. Thats really a good add for 100% error free images!
Hello, i´ve some questions about, i heard it makes maybe screen-shots, but i didnt find any screen-shot after press it, also not in the clipboard.
In what folder will the screen-shots be saved?
It must be possible to clean the track fast in some servers with the rule "Shift+S after crash or banned". Therefore i suggest to send all this players who must press this because of a crash to spectators. Furthermore i suggest that this must be possible during a player is connecting, because a fast cleanup of the track is important for a good race of non wrecked cars.
This is already removed in patch W10 and will not be back again. Why want you reset your car on track? I guess the reset-option is absolutely senseless and make the game boring. if you roll over, fly out, no problem, you press still reset and be in w10 then always repaired??????? Is this a good game??? Is this realistic? IMO destroy it the game!
When you not have a axis for throttle and brake and when you not hate to drive always with full throttle and full brake, then use your mouse-x-axis in a wheel-setup, because then can you type and drive with just a mouse. The buttons will be not changed.
Go just in Controls, chose there wheel / js, and click there in the middle/right at Axes / FF. Click there at Steer and chose at right side in "Available Axes" at Mouse-X. If this made, you can steering and typing with only a mouse, thats the Reason. For throttle and brake can you use the Mouse-Y-Axis or just your old buttons, or your wheel or whatever.
I suggest here the complete remove of any car-reset in single- and multiplayer within the arcade-option. I cant see any reason in this feature except it make the single-player mode much more boring.
Last edited by matze54564, .
Reason : without> within .... what a error...
If then the race full u cant join the race. Thats the reason for my suggestion, because i don´t want that it possible racers going to pits in race and blocking the slots, and spectators outside the race cant join. Summarize is it just a harder penalty for broken car or flying outside the track or roll over.
At time is going to pits possible from every place at the track. Thats much unrealistic and should be removed. I suggest that from track just only "join to spectators" should be possible.
And the car-reset on track should be completely removed. But maybe should i start a new topic for this??
Edit: My solution:
Shift+S on track should send the player to spectators.
If the player drive in a garage and press there Shift+S he will not be out of the race and go directly to pits.
I drove with the XRR on 2 wheels and straight with 150 km/h. I guess the downforce with 150 km/h should be high enough to press the car faster back to the track. But thats just my thinking.
I agree with scawen, mouse steering is not good. I use now x and y and the y axis use disturb the x-axis. Therefore ill going to buy a game-controller, maybe G25.... or another with more than 4 axis and high axis-resolution.
The oval is not for using brakes, its for drafting. The game is drafting and the ky-oval is great for this. I guess we need a bigger oval for a higher top-speed with a longer straight-line. For better drafting and teamwork.
Special thanks for your instructions, i go now to test this out.
Edit: Made, i´m really happy now i love it, it is more easy than in the dutch racer project.
New edit:
Type and drive is possible by use the mouse-xy-axis in a wheel-setup. Great! Just my freeze-button for click in connections-list is nor needed
In my opinion is it not right, that it in single player is possible to repair the car on track by reset. And now is this feature - repairing by reset - a arcade-feature in multi-player, i don´t like this feature in both, in single-player and multi-player. But sorry i did not read hda´s posting right, thought hda was in a oval-server.
Edit: my answer is removed by me! because: sorry, didnt read right - single player - and wrote some mischief
Now a new answer:
Was some AI-Drivers on track? The new feature: "no reset by yellow flag" and if some other car near by yours is absolutely a step in the right direction. (target is IMO the completely remove of reset from single- and multi-player)
If you wanna use your mouse also in other games as joystick you can use: PPJoy allows to emulate a virtual joystick with your mouse. It solve also all the problems below.
Freeze-button needed - with this button can u freeze the mouse steering in last position and fast click in the connections-list without ramming the wall.
While typing a message go the steering wheel in straight position. This feature is not needed and should be disabled. Instead should the steering just be enabled while typing a message, then is it possible to type and drive without any accident. Edit: (problem is already solvable, because the mouse-xy-axis can be used in a wheel-setup.)
A toggle key to toggle all controls. The release of the toggled controls can just made with the control button himself. (I suggested this already in an other thread, but maybe have it no developer noticed.)
A little cruise control, special for us poor mouse-drivers, will be nice.
Maybe a y-axis use for throttle and brake??? But the dutch racer-project shows that y-axis-use for throttle and brake is really hard to handle because the behavior of the steering axis is than a lot more difficult. Therefore i can understand because you don´t wanna use the y-axis of mouse for some controls. But maybe should it be a setup-option that everybody can test the behavior, and someone wanna maybe learn to drive with it, and i believe it need more skill, but it is possible to drive with it a world record, i guess. Edit: Thats already possible with a special-trick, and steering is not so difficult like i said!