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Lynce
S2 licensed
Brake disc for FXO Turbo, RB4 GT and XR Gt Turbo completed._ Tested ingame.



LFS VIEWER


Next._

Brake disc for all the cars and brake Calipers.

Why I post the preview and the texture (even size of the texture)?

Because I'm not an expert or mechanic. If my idea is unrealistic, please, make the feedback / suggestion. This year I prefer to work this way. I think the community can appreciate it and work with me in this nice project (improve all the texture in this fantastic "indie" simulator).

If you have a feedback or suggestion always with a real pic or video reference.
Lynce
S2 licensed
Cheers, guys!

I think it's a nice idea to make the resume of the development I made:

https://www.youtube.com/watch?v=DvZFhWg-qE8 Revolution Pack 2009

https://www.youtube.com/watch?v=F93G1FKRC-M Revolution Pack 2010

https://www.youtube.com/watch?v=viOeRHa8_yo Revolution Pack 2012

The revolution Pack 2014 will be a improvement of the previous works, except Rp 12 and some textures.

I was thinking seriously to make high resolution textures for one track or a car. In my mind is Kyoto and RB4 GT or FXo Turbo. I'm not sure.
Lynce
S2 licensed
Thanks again, bishtop!!

Smove, you are welcome in this thread too!

Almost finished._



Brake Disc for the XR GT Turbo, FXO Turbo and RB4 GT.

(I was thinking seriously made textures for the RB4 GT).

Next._

Brake disc for all the cars and brake Calipers.

Why I post the preview and the texture (even size of the texture)?

Because I'm not an expert or mechanic. If my idea is unrealistic, please, make the feedback / suggestion. This year I prefer to work this way. I think the community can appreciate it and work with me in this nice project (improve all the texture in this fantastic "indie" simulator).

If you have a feedback or suggestion always with a real pic or video reference.
Lynce
S2 licensed
Thanks guys!!

I'm working in the RP 2014 (review of all my work).

The very early tests. Testing the illumination on the discs.



Current work:
- Brake discs and Calipers. Stage 1 (Will be released when it's finished).
- Tyre tread pattern and sidewalls. Stage 2 (Will be released when it's finished).



Note: On the second pic I have put sydewall instead sidewall. I'm sorry.
Lynce
S2 licensed
Thanks!!

This is cool, the new design and the encouragement of the people!!

Well, I will start as soon as possible. I'm working on a new vídeo for an enterprise and when it's finished I will work hard on Live for Speed as I did at now.

The standard of the work will be more professional. There will be new addons, of course and if the community wants I can work in the new track textures.

The photorealism is the minimal stage and standard. For my, the reference are the Fern Bay textures, tyre tread pattern, FZ Textures, the reflections and landscapes from the previous works, nothing more. Other jobs that previously I did, didn't meet these standards.

The progress of the work will by published in this forum, in this thread concretely, and the final works in my blog (jmorrigan.com). I will release each addon for subtract time of the development. I think it is better for the feedbacks and improvements.

As always, sugestions, flames, criticism, for me, are welcome. Please feel free to talk about whatever you want. (In the RP 2012 the criticism makes the diference between the work of the first months and the final months thanks to Wildstyle, TVE and Bose321).
Last edited by Lynce, .
Lynce
S2 licensed
Quote from The Very End :Will be interesting to see what you comes up with

Thanks, brother!

Quote from Ripley :Welcome back Lynce!

Thank you!

Quote from Pasci :Nice to hear from you. - Welcome back

I'm very glad to see you here my friend.

Quote from GAVD999 :Good to see you back Lynce, look forward to more great work!

This is the beggining, mate.



May I ask to the community if they want the release all the work or stage by stage (addon by addon).

Imho prefer to release addon by addon.
Lynce
S2 licensed
Finally I'm back.

Lynce
S2 licensed
Quote from luchian :The work itself is very good. The asphalt texture is ok, but the problem (imho) is with the road markings and side banners. They are too sharp, too clean, like they have just been painted. And on LFS's graphic engine this gives a slightly gamey/cartoonish/unrealistic look.
They have to look like part of the whole, like the track is weared out by time and races. So some dirt, scratches, and other imperfections are welcomed.

Side question: no intention of being disrespectful of your work, but are these textures created by you ? adapted from what you can find on the net ? from other games ? Kind of remind me of Lynce's work.

Anyway, good effort. Thank you

If you see the fifth picture carefully you can watch that the edge and white line are the same texture than the RP 2012. The tarmac is from cgtextures, the white line is from another texture and the edge too. So I made from three textures from three different locations that texture in photoshop. This guy tell you a lie.

I'm not worried, Shimon, if you use my work to make your own textures because you don't know make original things. I'm worried because it is sad the lack of respect you have showed to everybody making this.
Lynce
S2 licensed
Quote from Flame CZE :No, it shouldn't affect it at all, it is just an optimisation.

Thanks Martin.

So, this is the same line. Hahahahaha.
Lynce
S2 licensed
Quote from Flame CZE :If you have that test patch installed, LFS automatically converts all "bad" textures and reduces the loading time when it next loads them.

I understand now. So, This affects the quality of them?
Lynce
S2 licensed
Quote from Flame CZE :Even better now with test patch F7, no need to install anything

I don't understand well. Can you tell me how it works?
Lynce
S2 licensed
Quote from Whiskey :Great news, it is nice to see you again

Thanks brother.

Quote from rosewood2 :That's great news Lynce!

Keep up the good work!



Quote from FireMike15 :I never doubt that you return someday, that's really nice to hear Lynce.

Looking forward to some great works again.

I'm not sure but I'll make everything I can to back in 100%. I go to be carefull with that. First I want to make well the things. I will upload everything in one point. I will rework almost all the videos I made. (I can make better things now: example).

Quote from DANIEL-CRO :Nice to see you back

I would recommend you to look in this thread : LFS Texture Converter – speed up hi-res texture load
as some users reported significant improvements in load times.

Wow, brother!

Amazing plugin. You are great!!

Quote from Flame CZE :Great to hear from you again, Lynce!

Keep it up

Cheers my friend.
Lynce
S2 licensed
Quote from RicardoB10 :Sorry for this bumping - I'm looking to download such a pack like this but any pack with it? So I just need to put or run a .exe?


I got nowa new PC and want to have this ;3

Thanks to Morpha from team fortitude:

http://files.team-fortitude.net/lynce/

An interesting plugin from Daniel:

LFS Texture Converter – speed up hi-res texture load (amazing).

Instructions of how to install in the first post of this thread.
Lynce
S2 licensed
Hi all again.

Sorry for the delay.
I'm working hard on another projects but my idea is to rework some old works (even videos).

The idea is to re-upload all my works to improve the experience inside of LFS and, who knows, I can back to the work again development another interesting textures for another track. I don't know it really.

See you soon as possible!
Lynce
S2 licensed
Thank you very much.

See you soon.
Lynce
S2 licensed
Hi all.

I will upload all my stuff and works in the same place, but I'm not sure when.

Sadly, my eternal trouble is the time and I'm not sure if I can follow working on the improvement of the Live for Speed as I made at the end of 2012.

So I just can say the upload of the RP's as soon as possible.

Thanks for the interest.
Lynce
S2 licensed
Spanish._

Es hora de las malas noticias.

Lamentablemente tengo muchos temas personales que solucionar que no me dejan tiempo para hacer nada más y, por desgracia, he tenido un problema grave con mi ordenador y he perdido muchos ficheros importantes para mi, entre ellos programas y base de datos para la edición de vídeo, imagen y texturización.

Por desgracia voy a tener que anunciar mi retirada definitiva, porque no puedo tener en vilo a la comunidad con un proyecto futuro, y no estoy seguro de que yo pueda tener las herramientas, el tiempo y la motivación para hacerlo. Todo en esta vida depende de la motivación y de las herramientas para conseguirlo. Es más fácil tener motivación, que las herramientas, en mi caso. El tema económica es mi lastre y no puedo cambiarlo.

De nuevo gracias por el interés a la comunidad por su apoyo incondicional en todo este tiempo.

Con el paso del tiempo voy a ir cerrando las cuentas de Youtube, Flickr, revolution-pack.com y el Revolution Pack's blog

Un saludo.


English._

It is time for the bad news.

Unfortunately I have many personal issues that I can not solve time to do anything else and, unfortunately, I had a serious problem with my computer and I lost many important files for me, including software and database for video editing , image and texturing.

Unfortunately I have to announce my final withdrawal, because I can not be in suspense to the community with a future project, and I'm not sure that I can have the tools, time and motivation. Everything in life depends on the motivation and the tools to get it. It is easier to be motivated, that the tools in my case. The economic issue is my burden and I can not change it.

Thanks again for the interest to the community for their unwavering support throughout this time.

Over time I will be closing the accounts of Youtube, Flickr, and revolution-pack.com Revolution Pack's blog

A greeting.
Lynce
S2 licensed
A fantastic work, brother.

Well done.
Lynce
S2 licensed
Quote from Nicce :

better add that this enb´s.

Amazing as usual, bro.
Lynce
S2 licensed
Thanks for the comments and nomination of this work in the LFS year end awards.

I really appreciate it.

I have some personal troubles to solve in this time. I want to start another work and make some changes in some textures due for some bugs reported by some users (thanks for the feedback).

The idea is to work in the textures again, make a patch of the current work(some files to complete this track like pits, vegetation,etc), work on some miscelaneous (tyre thread pattern and smoke: but not sure), and in one car (unconfirmed), and obviously and interesting could be another track (unconfirmed). The selection of the track depends that I don't want that affects the work of another guys that they work currently on the textures, for example: South City in development by deCesaris. I think he is doing a very interesting work.
Lynce
S2 licensed
Quote from driftbrk :]porn pic

Quote from driftbrk : Eye candy
slightly edited :-d

I LOVE your style. Amazing shots, bro.


Anyway there are a very good level in the last pages from everybody.
Lynce
S2 licensed
News._




Numbers from RP's blog in 2012

Thank you very much to ALL.
Lynce
S2 licensed
Thanks as always, guys. Sorry for the delay.

The release link is here (to complete this thread as usual):



The Revolution Pack December 20th,2012 thread
Lynce
S2 licensed
Quote from troy :As far as I know the only draw back is that the start/finish lines will be gone, if you check the two .dds files in question they are virtually the same, one just got the additional start/finish line in it. Attached screen-shot for easy comparison. I tried fixing it on my own making the start line smaller but that just looked ugly and didn't really work, so I completely replaced the start line with tarmac because I rather have no flickering with no start line instead of the other way around.

Thanks!!

Now I understand very well what do you mean.

Quote from smove :Could it possibly help moving the S/F line away from the edge of the texture, like in the picture attached? I know, it would still be a compromise, but surely better than removing the line completely.

A brilliant idea.

Perhaps if does not affect to the grill can be interesting to improve on this way.

Of course this is your idea and in the patch will appear you and Troy on the collaboration credits.
Lynce
S2 licensed
Quote from smove :A big :thumb3d:, a shiny :trophy: and my :bowdown: for your brilliant piece of work. It definitely empowers LFS to be a screenshot generator finally!

I hope there will be a solution to the tarmac flickering, though ...

I though the same about your works, my friend.

I'm glad to see an amazing the talent like yours.

Please, I hope to see more projects from you and, sure, community thinks the same.

About the "flickering". I don't know how to fix it, but lfsrm gave me an idea when he talks about dds converter.

Troy gives me another idea but I don't know if that affect another parts of the track. Anyway that trouble is just an aesthetic trouble with the "horizon" of the mapping(I don't know how to explain it better by my english limitations). By this reason it is irrelevant to work with it and the time expended on it affects the time of work of the "patch" of this track. I can have more time to do another interesting works.

I want to start on the end of this month or beginning of the January. Finally I will not take a rest.

I will go to back to the work soon. I have a lot of motivation.

News._



Credit section updated.
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