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Linsen
S2 licensed
Oh, you know, cars spinning left and right. Luckily I was able to drive cleanly through all that and pass a couple of guys, which were actually not spinning, along the way. But as you can see, it didn't stop there. I was out of the thick of it by then, though, and claimed an easy victory. Zero incidents, too.

Strange thing is, the field was not rated that bad. Still rated below 1.600, but I've raced with packs below 1.500 and that was cleaner. Just one of those races, I suppose.
Linsen
S2 licensed
lol, I just, erm, "picked up" my first win.

Linsen
S2 licensed
Quote from Jertje :100% confirmed. Everytime I reconnect my DFP (or rather, the pedal and FFB connectors) the brake is set to 100% on any action. I've taught myself to always go into options first, and then I depress both the brake and accelerator fully before setting off.

Should be enough if you do it in the pits, though. Works for me at least.

Just had a very nice race, btw. Relatively equal field, clean and respectful racing, again 0 incidents for me and I finished 2nd (starting from 8th). Was slowly catching up to the guy in front of me, but than he spun on lap 19 and hit the wall. I would have needed 7 more laps or so to really catch up, though.
Linsen
S2 licensed
Quote from Jertje :Braking on LRP is a bit of a personal preference maybe. I managed a couple of very low 1.04's before hitting 1.03, and all I did to get into 1.03's was not using the brake for T2 (or is it T3?) - the left-hander.

The "Left Hander" is T3 on the track map, because "Big Bend" has two apexes (T1 and T2). How people manage to take T3 without braking is currently beyond me. I actually brake pretty hard for it. So, a video of a 1.03-lap would be really cool.
Linsen
S2 licensed
Quote from spanks :how do you break through to the 103's with the rookie solstice (solskie? needs a shorter name) at lrp? It feels almost impossible

for turn 1 I brake at 3/2.5 and float it through in 3rd gear, double apex and get on the gas asap.

I don't use the brakes the rest of the course

I lift to get the car to turn in and then am back on the gas asap.

For the last 3 corners are you guys using 4th? I found it much more consistent and faster.

Is it possible to go through the last corner without lifting? I've almost done it a few times, but have to get the car turned first

That's interesting. I brake for every corner except for T4 and my PB is a 1:04.2. So far I thought I'd break into the 1:03s easily as soon as I get my timing right and don't have to brake anymore for all those fast right handers. Seems I'm not loosing that much time by dabbing the brakes after all.
Linsen
S2 licensed
Quote from PLAYLIFE :Yeah, well Laguna has a lot more turns so you get a higher safety rating per lap boost.

Theoretically, yes, but I'm finding it harder to stay on the black stuff at LS, so it evens out.

Btw, it seems once you're above 3.0 your SR goes up a little slower. I got 0.16 points for my first 0 incident race at LRP, and in my last race I only gained 0.11 for 0 incidents at LRP. Did the full 20 laps both times.

Edit: Hyperactive is right, actually. One shouldn't focus on SR too much. I do treat the races sort of like endurance races, though. You know, where you definitely don't want to risk your result by doing something stupid. Just get into the comfort zone and try to be smooth and consistent. For me, that's the safest way to drive and it turns out, I'm almost as fast as when I'm practicing without the pressure of the SR.
Last edited by Linsen, .
Linsen
S2 licensed
Quote from PLAYLIFE :You up your safety rating by 0,01 point for every 10 clean corners. You had 93*7=+0,65 safety rating. When you pass 3,00 you get instantly like 0,45 so you total is 0,45+0,65=+1,10 You start at 2,5 so 2,5+1,10=3,6. I dont know where you got the rest then... And six races is 120 laps if you finish them all on the lead lap.

Ah, I see, I didn't know it was that easy to calculate incident points. The boost you get above 3.0 and 4.0 I knew about.

And about my SR: Those 93 laps are races only, so no TT or qualifying. I did a few TTs and one qualifying on top of those six races. And 93 laps is correct, as races at Laguna Seca are only 11 laps. So, that's 60 at LRP and 33 at LS.
Linsen
S2 licensed
Quote from PLAYLIFE :Thanks for the encouragements, guys I need 61 safety points by end of July. At 10 corners a point I need to do 3 clean laps for every 2 points, hence 93 clean laps. How I am ever gonna do this is beyond me, but I will do it by end of July.

I'm not sure if I understand your math there, but incidentally, my lap total right now is exactly 93 (that's 6 races). And my safety rating is at 3.83. So, two more races and my SR will be above 4.0, I reckon. If I can get there within one and a half weeks, 6 races and a few time trials thrown in, you should have no trouble getting above 3.0 by the end of july.

And, btw, I just had a race at LRP in the Rookie Solstice and out of the 12 drivers, 8 had 0 incidents, 1 had 2, 2 had 5 and one had 13. Apart from the 13, that's a very clean race, I'd say.

Edit: seems I had this window open for quite some time. either that or I fell asleep while posting. But: there you go, Playlife.
Linsen
S2 licensed
Quote from Jertje :Eee-gad! I just gained 0.5 SR on a time trial session
I went from 2.86 to 3.44 after completing 26 laps with 3 incidents at lime rock

That's because you always jump to 3.44 as soon as you get above 3.0. It's that way on purpose to keep you from jumping back and forth between license levels.
Linsen
S2 licensed
iRacing is indeed very much unfinished in quite a few areas.

The ones already mentioned are mostly features which will be added sooner or later, I guess, but there are also blatantly obvious bugs. For example, you can just drive through the orange poles that mark the pit lane exit on LS. And you don't get incident points for that. I haven't tried it in an official session, but somebody said it's the same there. Not that it seriously affects gameplay if everybody is well behaved, but you could just join the track wherever you feel like it. Pretty huge oversight if you ask me.
Linsen
S2 licensed
Quote from spanks :...snip...

You should have read the driver's briefing before hopping onto the server. It says that there will be a few minutes of warm up and that you have around one minute to grid when warm up is done. Also it advises you to use 'F3' during the race. This doesn't only show your current position in the race (the first number), but also how far in front/back other racers are. Different colors indicate whether they're on the same lap or not. I think it's like this (George will correct me if I'm wrong):

red: car is more than one lap ahead
orange: car is one lap ahead
white: car is on the same lap
green: car is one lap down
blue: car is more than one lap down

Since there is no full flag system in place, yet, I feel F3 is hugely important. In my first two races (at LRP) I was held up by back markers for several laps, because they obviously didn't bother to read the driver's briefing and thus didn't use F3.

On a different note: I had my first race at Laguna Seca last night and found out that the steady 60fps I got in offline practice (with vsync on) were absolutely no indication for the fps during the race. I got terrible jumps from 60 down to 30 all the time (due to triple buffering, I suppose). That really made my race a little more challenging than necessary.

I somehow managed to keep the race incident free, though, by going really slooow (set a PB of 1:53 and an average of 1:55, while my offline PB is 1:51.5). Started 7th, finished 5th due to others having incidents and/or needing to slow down. (I'm finding it to be a stupid idea to force racers to slow down to a crawl right on track after cutting the corkscrew, btw).

Overall I really enjoy the Solstice. It's very communicative and hugely involving when driven (relatively) fast, imho. I can feel the tyres much better than in LFS. I feel that Laguna Seca doesn't like the car, however. LRP seems much more the Solstice's kind of track. Haven't driven anything else, yet, so I'm looking forward to Summit Point and wish I had more time to race. It's really fun despite of all the features still missing.
Linsen
S2 licensed
The Rookie solstice is also the Z0K Club Sport. It says so on the site. I would imagine that it would be quite a bit faster than the stock car, considering it's uprated suspension, lsd, Hoosiers, better brakes, added stiffness due to roll cage etc. and less weight due to removed radio a/c and all.

The only difference between the Rookie and the Advanced Solstice seems to be suspension setup and adjustability.
Linsen
S2 licensed
Lol, seems I'm not the only one who did some grinding tonight. Had a race (which didn't go too well and had me ending up with 3 incidents two of which were my fault) a qualifying and a couple of TTs. SR is up to 3.44, so I'm done for tonight.
Linsen
S2 licensed
Quote from George Kuyumji :You should really turn lower some Graphic Options, everything below 38 is stutter and affects your driving performance and experience, I take 40 as the absolute minimum in all Sims

That puts me to Class 5 then. No reflections and all.

Seems my 7600GT is seriously limiting performance while my cpu is ([email protected]) getting really bored. I get a maximum usage of 15%.

But oh well, a new graphics card is on the way.

Edit: stupid me. I had my AA and AF settings cranked up, and of course, iRacing doesn't override those. :doh:
Getting slightly below 60fps now when testing alone on class 4 with 2xAA (can't stand not having any AA).
Last edited by Linsen, .
Linsen
S2 licensed
So, had my first race tonight. Started 9th finished 3rd, best lap: 1:05.656, Zero incidents. I'm quite pleased with myself.

Performance however is rather cack on my machine. No more than 30 fps (relatively consistently, though) and iRacing doesn't exactly look stunning with Class 4 graphics. LFS looks better, tbh, especially with new interiors.

Anway, was an okay race, nothing spectacular and no real fights, but fun nonetheless.
Linsen
S2 licensed
Quote from tristancliffe :Anyway, I'd like to try iRacing during this time (as I won't have free time otherwise). If I can manage to find someone who has still got betatester handouts can I still get in on the first wave, or am I committed to waiting for the wholly public release now?

Have a look at this post over at RSC:

http://forum.racesimcentral.com/showthread.php?t=322570

First wave is over, but if you've registered on the iRacing site you might be in the next wave is what it says.
Linsen
S2 licensed
Hm, still contemplating when I should sign up. Real Life ist just so busy atm that I feel I wouldn't really get all that much out of my 20 trial bucks. On the other hand I'd of course know rather sooner than later what iRacing really is like... Ah, decisions...

On the topic of gfx: anybody got a comparable system to mine and can tell me what framerate I could expect and how the Game would look? I got a [email protected], Asus P5B, 2x1GB 667 CL5 Ram, 7600GT XXX. I would definitely want to run the game at full res, which would be 1.680x1.050.
Linsen
S2 licensed
Very well put. That's exactly the way I see it.
Linsen
S2 licensed
Quote from srdsprinter :Not particularly since you state about iracing:


When in fact you do not know and cannot speak with authority on the frequency of updates or content, by your own admission.

Read the post again in context, please (pay attention to the words "believe" and "probably" in particular).

The sentence you just quoted was not meant to be a statement about iRacing. I was simply trying to express that the idea of knowing that there wil be frequent updates is appealing to me and not that I know that there will be frequent updates. And in case I put that wrongly, I apologize, but there are still enough hints that I was merely voicing an opinion. The topic sort of calls for that, tbh.
Linsen
S2 licensed
Quote from srdsprinter :Is there any proof of this speed of updates, or just conjecture? (...)

The answer is in my post which you correctly quoted.

But, to make it clear for people who don't read forum posts too closely: It's just conjecture.
Linsen
S2 licensed
And we'll have this discussion again six months after the next major LFS patch. I tend to believe that one of the reasons for this is the fact that LFS developement is indeed slow. Very slow and quite naturally so, considering that there's only one coder at work. It has nothing to do with being pessimistic, just realistic.

I believe iRacing will have most of the features we've been asking and hoping for in LFS rather sooner than later. Stuff like varying grip, changing track conditions, weather, engine/gearbox/clutch damage etc. As someone said earlier, iRacing is sort of like LFS but with manpower and money. Knowing that there will be very frequent updates and new features introduced all the time does seem more and more appealing to me, the more I think about it.

As people like to point out: LFS is not like other sims, you're along for the ride -- but iRacing will probably ride much faster.
Linsen
S2 licensed
Quote from durbster :Name me three 1960s F1 drivers who weren't from a privileged background, and I'll agree with you.

Oh, the good old days!

Seriously, though, the problem with modern day top class racing drivers is not so much the fact that they were loaded from day one, but that they usually are put in a kart the minute they can utter "car". And from then on all they do is race 95% percent of their spare time. So they miss a very important part of growing up. The one where you usually acquire most of your social skills. Hence, by the time they're 16 or 18, they've become total sociopaths.

But motor racing is no real exception there. The problem is just that it's more expensive than most any other sport and therefore people (parents, sponsors etc.) are pushing that much harder to make you the next Schumacher. The investment has to pay off.

Diclaimer: The above statement is a generalization. The author is fully aware that not every highly successfull athlete is a sociopath -- just the majority.
Linsen
S2 licensed
Quote from Crommi :Besides, who hasn't done something like that

I haven't.
Linsen
S2 licensed
I'd rather first rent the wife for a trial period of a month or so to check out physics and see how she runs on my medium spec machine etc.
FGED GREDG RDFGDR GSFDG