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kitu_gudu
S2 licensed
Quote from m1n3rman :It all looks nice but im not to keen on the wheel
any chance you can make the logo on it yellow like this?
http://www.daxcars.co.uk/rush/images/kit_008.jpg

Spenter is no longer active IIRC.
kitu_gudu
S2 licensed
I know that this is not exactly what you are looking for, but I reccomend you to try the New LX Edition Textures.

Offtopic: The links work if you copy-paste them to your browser bar.
Last edited by kitu_gudu, .
kitu_gudu
S2 licensed
There are a lot of places where you can use less objects IMO.

Also, try uising the same style of kerbs. (example below)



kitu_gudu
S2 licensed
Things that I like:
-distance markers
-width of the track
-speed bumps used as kerbs (but in some areas it's easy to flip because of them)

Things that I don't like:
-in some parts it's hard to follow the track because the lines are not easy to see. I suggest using hay bales (see attachements for an example).
-you have made only one layout .... do more.

I like the layout and I think it would be great for some MRT races. BTW I did 1:08.20 driving with my mouse after 2-3 slow laps (just to see the layout).



Last edited by kitu_gudu, .
kitu_gudu
S2 licensed
I would like to try these textures as well.
kitu_gudu
S2 licensed
Thank you very much.

If you have any other shadowkits (for any car) or anything that helps, feel free to post it here.
kitu_gudu
S2 licensed
I hope that someone still has it.
FO8 shadowkit needed
kitu_gudu
S2 licensed
Hello,

I want to make a FO8 skin and I saw that some FO8 skins have a shadowkit.
I found out that the shadowkit is made by Robby Mac, but all the links are dead. If someone has this kit, please upload it here or tell me where to download it.

Examples:
http://www.life4pixel.com/inde ... wnload=160&pixel=2048
http://www.lfsforum.net/attach ... id=32858&d=1182297011 thread here --> http://www.lfsforum.net/showthread.php?t=26412
kitu_gudu
S2 licensed
Try to recalibrate your axes and then press lock button. See the picture below.
kitu_gudu
S2 licensed
Thank you. LFS looks more alive with these "upgrades" . I will try them later.
kitu_gudu
S2 licensed
Quote from lol_men :I have made another slightly different enbpallete, and I highly recommend it.
Walls, posters and clouds are not so bright anymore with this one, and it looks better than old darker version.

Preview?
kitu_gudu
S2 licensed
^^ What he said... +1
kitu_gudu
S2 licensed
Session: Race
Lap: 33
Timecode: 1:40:50 (sector 1)
Cars: #19 and #43
Description: #43 spins #19 in T1 (PIT maneuver) and #19 gets stuck in the sand.
kitu_gudu
S2 licensed
+1
I have experienced this bug too.
kitu_gudu
S2 licensed
Quote from Lynce :High resolution textures for a car. Unconfirmed.

I think it would be a good idea to make high resolution textures for the XR cars. XRG is used by demo users (a lot of them), XRT is used by racers and drifters and XRR is used in a lot of competitions. It's a WIN-WIN situation, and also because the texture that you made 4 years ago for XR are obsolete (Veilside) and:

FZ5
is already done by you (RP August 28th, 2009)
FZR is already done by you (RP August 28th, 2009)
RB4 is already done by you (Ralliart)
RAC is already done by you (Zonda and Novitec)
FXO is already done by you (Mugen)
FXR is already done by you (Mugen)
LX4 is already done by Spenter (LX Edition) (and it looks good)
LX6 is already done by Spenter (LX Edition) (and it looks good)
XFG textures were improved by the developers and look acceptable (+ Spenter textures)
XFR textures were improved by the developers and look acceptable
UF1 there is not much that can be done and it's rarely used
UFR there is not much that can be done
kitu_gudu
S2 licensed
Quote from Lynce :I think really that people can change the size of the RP.

You are right. It's not that hard to resize the textures.
_______________

Have you decided which car will get the "upgrade" (I mean better textures)? :revs:

One more thing. In the picture below there are some patches of grass that are darker than the rest of the grass. Is that because of the way LFS uses the textures? Can it be fixed? And I love how the sand is all over the road... (again, I am just trying to help... I apreciate you work very much)

kitu_gudu
S2 licensed
Quote from Lynce :
I was thinking to release this work when it's finished instead to release as a pack as latest works.( Revolution Pack August 28th, April 7th, June 24th).

That is a great idea. It would be awesome.

Quote from Lynce :To the people, again, I ask: what do you think over the grass and curb?

@ grass
If you can, make photorealistic grass textures. High quality is always better. I think that it will be very hard to make the grass less boring because of the way LFS uses textures. If you add some variation, you will notice it repeating and won't look good at all.

@ curb (link to photo)
I think that it looks much better than the original one, but I see a small problem (?). The curb looks a little too shiny in some areas... as if there was a piece of glass covering it. Maybe it's because of the angle, or maybe it's just me... (I am just trying to help)

Quote from Lynce :I remember to the community, there are some files with high definition but other files, for example, the sand, outside of the track and some parts has normal resolution. Is not necessary to increase the resolution because is enough. we need to understand not all the people has the last computer of the market.

I have a suggestion. You can have two packs for this add-on. One will have all the texture in the best quality possible, and the other one will have only important textures (e.g. road texture) in high resolution and the rest in lower resolution (e.g. 1024x1024). That way, even users with lower end PCs will be able to use this add-on.
kitu_gudu
S2 licensed
Where can we download the layout (Autocross oBal)?
kitu_gudu
S2 licensed
Quote from Lynce :Thanks!!

No problem, I am glad that I could help.
kitu_gudu
S2 licensed
Quote from Zay :The textures that Lynce made for blackwood, and the demo cars will work, is what I meant.

I don't know what are you talking about. Can you post a link?
Download link
kitu_gudu
S2 licensed
Quote from Pasci :Could you upload the file again somewhere? I don't find it on lfsdatabase.eu. Could by the new place for it? Thanks

I have downloaded this files a while ago... until the links in the first post are fixed, you can download using this link:

http://depositfiles.com/files/es4i75rme
kitu_gudu
S2 licensed
Quote from Zay :In other words, it works with demo, S1, and S2.

Not really... demo users can't race on FERN BAY, so it's just for S1 and S2 users.
kitu_gudu
S2 licensed
Quote from lynce :That trouble has been solved. Finally the tarmac will be in 4096 x 4096. The quality is photorealistc now.

Wow! It's much better with 4096x4096 textures. I am glad that you found a way to solve this problem.

Will you improve the textures of the other tracks, or just Fern Bay?
kitu_gudu
S2 licensed
Quote from rockclan :20:00 GMT+2 = CET = UTC+2

Race will have 28 laps.

Ok, thank you!

What is a good time on this layout?
kitu_gudu
S2 licensed
I would like to join, if it's still possible.

Firstname: Daniel
Lastname: Moldovan
LFSW-name: kitu_gudu
Team: GTS Motorsport
Carnumber: 88
Country: Romania

Hour of the start is 20:00 UTC? How many laps will the race have?
FGED GREDG RDFGDR GSFDG