The irony in that post is amazing, lol. For those who don't know, that driver of the Castrol Falcon (Steven Richards, my favourite driver [Too bad he went to Ford this year]), used the drive the car now occupied by Shaun/Sean/Shawn Price, the #7 Jack Daniels Commodore.
I find the chicane before the straight makes no sence at all. You still are approching the following corner at the same speed! Chicanes are designed to limit the speed at the next corner. For example, Knickerbrook at Oulton Park, that Left/Right on the back straight of Surfer's Paradise, The chicane's at Fuji Speedway (90's edit), Spa-Francorchamps' "Bus-stop," etc.
Here's an updated version of it. Slowed down the exit of the bus stop considerably. Also, made the ends of the chicane better, and, made pit-in easier, and safer around the big curve.
Looks pretty good, however, the pasted on grille looks horrible, and, the Engine would be better if you recreated it to look like game graphics, not a real picture.
Hi, i was watching an onboard video of a super gt nsx and i noticed a small lcd screen that would show whats behind. I think it would be a cool little feature. Dunno if there would be space to put it, but a suggestion. Maybe something for people who have trouble looking behind using the keys we have now and switching back to driver view. I do understand that you could use mirrors and the lcd is only used for nsx because the hatch is blocked, but again a suggestion
So, does this mean I should make the two "barriers" closer together? I was thinking of using four little sections of barrier, then, bales out to the ends, so flying to the moon isn't as likely.
Meh, I like the chicane a lot, so whatever suits you, lol. Now, how should I make the hairpin first corner safer, without the addition of a mile of tyre to protect the car if it gets punted off?
Ok, so, I have decided to make SO1 slower in terms of average speed for the lap, as I feel there is a couple of VERY unsafe area's on the track. First up is the final corner, all of the Veterans know, and LOVE that corner, the sweeping left, out onto the front straight, well, many newer players constantly try and take this curve flat out, and end up in the armco at very unsafe speeds. Which would lead to MANY very bad accidents is this was real life. So, the first addition is a chicane before the last corner. Used to slow the cars down, it is a great spectator point as well. However if you get turned around going into the chicane, you wont be game over, as there are plenty of tyres to save you before the red/white barrier. This will be an ongoing project, and, as you can see from the filename, I would hope for it one day to be part of the CTRA/STCC track roster.