Once you hang a price tag on a product, it's commercial. Just because LFS is _still_ in fsckin alpha state, doesn't change that fact. Whether you want to accept that is another issue entirely, however.
It's definitely not the "only thing out there". Damn, even rF with a good physics man behind data can achieve some very good results (look at Niels as one example). LFS is nothing more than a limited arcade racer with half decent tyre physics at present.
So they keep raking in the cash and _if_ we're lucky, we _may_ actually see the end product we paid for, S2 final. Is this what you're saying? that if they decide 'bollox, no more' that that's ok? I bought S2 final.. granted, I picked it up early and have followed it's development, but the net result is that everyone who's paid for S2 has paid for the _final_ product, not a half-arsed effort at which it is right now.
I damn well hope it does! This is _the_ problem. LFS is _not_ a hobby / "something to do for fun".. it's a commercial enterprise.. they're charging for their product. Once you do that, it _is_ a job and no longer "for fun".
I used to code web sites for fun. The moment I started charging for sites and turning it into a business, was the day I had an obligation to my customers to perform a certain way (ie: quality and speed).
The sooner the devs, and 90% of the community realise that, the better. We might, just might, see some forward progress instead of side stepping and dancing around in stupid circles.
The only time I've ever charged for development, is when a client has come to me directly and said "can you code me..........". It was part of $day_job. Everything else I've coded, since I was 8 years old, has been for free.. trying to tell me that $50 (or the equiv.) is a steal means sweet FA to me when I've worked my bollox off for months or whatever and released XYZ for free
I'm very much an open-source man.. my servers run FreeBSD adn have done for the past 7 years, that software didn't cost me a penny, but has enabled me to earn some cash in the process.. prices mean nothing.. my regret now is that I feel I may as well have just pissed it up the wall in a pub somewhere.
But these bugs have been in there since the day I started playing LFS, over 4 years ago! That's simply just unacceptable. It's one thing knowing about something, it's an entirely different matter dealing with it.
A lot of what I do revolves around security and servers. No software is perfect.. so from time to time, there are patches I need to install to fix security issues. I don't just the software / company so much on what / number of issues they have but on their resolution activity. 1 security hole ignored for 2 years is by far worse than 10 holes patched within 24 hours.
Granted, we're not talking about security here with LFS, but I hope the above seems relevant. If LFS only had 1 bug (lets take the collision detection for an example) that so far hasn't been fixed in at least 4 years, that's far worse than company XYZ who manage to patch 10 bugs within 6 months (just example figures).
Hmm, opinion of blista? It kinda works, for some things.
Would I recommend it? Never, ever.
In short, blista is the new millennium edition.
Unfortunately, I have to use it at work, but would much prefer XP as I have at home (actually asked the boss for XP, but I got vista business anyway ).
Actually, development was quite a bit faster before Scawen had kids. Now, it's like he's bored with the "hardcore stuff" and just fscking about with the fluff if / when anything is actually happening.
All in all now, I've actually come to the point of regretting paying for the licenses I have and supporting what is obviously a dead horse.
Once bitten...................... at least I'll know _never_ to pay for a WIP software title ever again.. so I guess LFS taught me one thing.
But we all know you're a fanboi anyway.. so your post is really a moot one
I don't think it makes much difference with or without a wheel (G25 etc excluded). My DFP only has a sequential lever.. ie: it's always in the central position when not being moved... yet I can play a game without needing a gear indicator (I stripped all that crap out when I converted the XRT to rF.. never had a problem of being in the wrong gear etc, that's what the sound engine is for ).
No gear indicator would be the way to go, except in cars that warrant it (GTR perhaps etc as part of a more combined AIM-like display.. and certainly not embedded within a friggin wood-trimmed dashboard! hahahahah).
You can feel when the tyres are screwed.. you start sliding about. How many real cars do you think have tyre temp sensors? I'm sure, there are some (the likes of F1 maybe?) but they're probably very few n far between.
Testing items like that should be used in internal versions, not released versions. Heck, a simple if() statement wrapped around the code sections could sort that out (much like the engine sound editor used to be). I don't leave loads of debugging things in tools I code even if in beta state.. they'd be for my use.
No.. no option! Why is this the first line that everyone claims? Why an option for something that simply isn't optional (or shouldn't be). No other car game I own stalls after n secs. Just because LFS core is now in the dark ages in comparison to the rest of the car sim market, doesn't mean cheap hacks such as that should be permitted and worse, accepted.
Can't say there's anything I like about the all-but-non-existent progress. I do appreciate coding takes time.. but now it's just taking the piss.
Now, I work for a small Inet company.. started 6 months ago. For the previous 6 years, I ran my own business (just me, no one else) of web design and web hosting.. that included coding, server maintenance, accounts, tech support, client requests, etc etc.
I do actually understand Scawen's view on this.. I much prefer working on my own projects solo, but alas, when you're in the market of producing something for the masses, that isn't always an option. To me, the devs (and unfortunately, many of the community) seem to think LFS is a hobby and that we're 'lucky' to be able to participate in the experience. Bollox! LFS is the equivalent of GT5(P) for the playstation. It's a commercial title released as a demonstration of what's to come. Unfortunately, by the time LFS catches up, cars and wheels will be a thing of the past... we'll all be racing Back to the Future style hover boards.. and then the wait will start yet again.
LFS _does_ need more development power (especially in the modelling dept) but are too stubborn to accept this as reality.. which then pretty much says 'fsck you, you'll get it when I'm damn well good and ready' to the community, IMO.
All of the F9-F12 displays (of which get added to at various patch stages.. such as clutch temp recently etc).. FPS displays on dash boards due to lack of actual working features.. big gear indicators on the dashboards of the equivalent of a £6k car (XFG).
Cars stall when idle for n seconds due to an unoptimised physics engine (I can leave my car running for hours, only stops when the fuel tank is empty).. there's more, but I haven't loaded LFS in months to go back through things.
Yeah? If you think adding foreign languages is progress, when the likes of aerodynamics, engine modelling, turbo modelling are nothing but bad jokes, then good for you, you must be easily pleased.
I bought a beta (alpha, incomplete, whatever) game over 4 years ago! Development is about as quick as m$ and vista.. and about as buggy too.
Seems everything went to pot after Scawen had kids. I've got a littlen too, just like many others in the world, yet we all manage to go to work for a living. I doubt my boss would accept a severe drop in my performance due to a family.
I did that. I spent 2 years building tracks and understanding the ins and outs of rF modding hoping to come back to LFS to see some real good progress. Alas, all I saw was that the tyres had become a little more realistic since patch K or whatever it was.. not a lot of anything else.
I'd like to hope so too. I'd sooner be spending time on the track (preferably a new one!) (back in the day, I _really_ did enjoy the racing I did in LFS).. but it seems it slowly, but surely, becoming a lost cause.
If I get my balls kicked, so be it.. wouldn't be the first time and I doubt it'd be the last
Fine.. back away. That was no cheap shot (you have no idea what a cheap shot is if you think that was one), but as the common phrase goes: the truth hurts.
Ironically, I'm a bit bored of the process (progress would be an incorrect term to use) of development of commercial software I purchased. It seems the "problem" is, everyone else sees LFS like someone handing over the keys to their new car for a friend to have a quick drive around the block in.. it's not, it's a commercial product that isn't moving forwards in any respectable fashion, and hasn't done for the past couple of years.
On the contrary, some things are very good.. but LFS (the game side of things) has become so stagnant over the past 18 months, it's nothing short of a bad joke. Bugs that have been in the game since day 1 _still_ not addressed, features that are barely usable (or just work in broken ways), arcade style crap being added patch by patch (yet I thought this was a sim? I guess I was wrong) yet Scawen pissballs about with multiple martian languages when there are _far_ more important things to do.
I wouldn't mind if LFS cut back on the pissballing about with pointless crap.
Certainly doesn't make _logical_ sense but lets face it, any kind of contact detection in LFS is hardly decent.. but that doesn't matter.. because we can now have the UI in multiple variations of [racist language removed]! \o/ That's what's _really_ important
Sad to see this and glad we never took messy on after him wanting to join dSRC a few months or so ago... what a plank.
It'll blow over pretty quick for Mercury I think.. their only "crime" is being nice to someone who ultimately deceived them.
Haven't raced much in a loooong time now, but the last few times I did was with a bunch of lads from Mercury and although I got my arse well n truly whooped, it was always fun
Why? Because it doesn't follow the trend of the seemingly "brainwashed" sheep?
LFS is a business, the devs are businessmen.. it's as simple as that. Unfortunately, many here don't see it that way and seem to believe that in some way or other, they're related to the devs and take any criticism towards LFS or the devs personally.
If I'd said the same about an m$ or EA employee, no one would batter an eyelid (and would possibly agree with me), but as it's one of "our beloved LFS devs".. people (you in this case) get all defensive for some unknown reason.. and you even want to censor posts because of it
Eric's had loads of time to create a good few new track environments (much like fixing the existing environments which still look horrendous with those random shadows all in the wrong places on most tracks), but alas... why bother when you can add a few corners (that are much like corners in other LFS tracks) to an existing layout and say "here's a new track!" knowing many of the gullible will simply lap it up :rolleyes:
Thankfully for Eric, I'm not his employer else he would have received his P45 a long time ago.
I'd suggest reading his post and title again. Nothing in either refer to anything that may constitute scrambling or motocross.. the fact his post contains 'If so post your Bike' (which ironically is the title of this now merged thread) and yet fails to mention anything to do with sports (motocross) one could be permitted to think that maybe, just maybe, it was simply another "post your bike" thread, which as you can see from this thread, has existed for a fair while.
Not much point in posting the OP to another link on the forum.. he / she / it is obviously too stupid to realise threads can exist before they start their own.
I guess schools must be kicking out for the summer as the rapid increase of retards here recently is patently obvious.
Well congratulations! I think you probably fooled all of us here with this thread
I actually like Holland, but thankfully I met with some people there that had an ounce or 2 of savvy.. not attention seeking whores like you appear to be
The few fellas I spoke to Dan actually didn't seem too arrogant at all (mainly barmen).. didn't speak much (if any) English, but they tried and we all seemed to get it all sorted eventually (I can't speak a word of French myself)
2 things that stood out about their lack of HTF to drive, was some old doddery retard pulls out of a space on the side of the road about 10' in front of me (seeing as he's in a left-hooker, there should be no excuse not to see a car coming down the road).. yet even after I gave a short blast of the horn and had to swerve.. he _still_ proceeded to pull out like everyone else was invisible!
The other was on a country lane going down to Wissant. Stupid fscker pulls out from a side road in a land rover at all of about 5mph.. I'm moving at about 50-60... headlights go on full beam, horn in use.. yet he _still_ continues to pull out. I had to dive round the back of it (as it was in the middle of the friggin road) to avoid the cúnt. I looked in the mirror afterwards and he slowly disappeared.. must have continued on with his fsckin 5mph crusade.
I won't start on the absolute appalling condition of the roads.
I don't think I could even use France as a stepping stone to somewhere decent. A nuclear bomb, however.................................
I guess to sum France up as a place.... it's an 'experience'.
Decided to stop off in Wissant on the way to Boulogne. Quite nice to drop down onto the beach for a while.
That said, if I ever have to go back to that stinking hell hole of a country again, I'll top myself first. _Everything_ they do, be it "think", walk, drive.... is done at half the pace of the rest of the world and what an arrogant bunch of fsckwits the drivers are.. they just seem to assume that you'll give way, be it right or wrong.
All in all, it was a nice day (other than that I left my license and log book rather than paying a fine).. but a day there is waaaaaaay more than what's necessary.
Correction: You _shouldn't_ use any kind of new window target. Let the user decide if they wish to open a new window / tab for links. If your site's interesting enough, they'll either go back, or spawn their own new window / tab