The online racing simulator
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Hammerdown
S2 licensed
There are other games around that allow you to do these sorts of things. LFS has a small dev team and excels in the driving physics area. I would rather they didn't waste time trying to incorporate bikes, trucks, SUVs, people carriers, three-wheelers, shopping trollies and other assorted juvenile garbage where the physics engine would be utterly wasted.
Hammerdown
S2 licensed
Flies splatting on the windscreen could be fun!
Hammerdown
S2 licensed
How about the odd streaker, rabbit or stray dog to liven things up!
Hammerdown
S2 licensed
Just tried it, and yes it does feel a bit more 'connected' in the straight ahead position. Thanks.

I'll have to try it on 150% sometime when I'm bored, just for a laugh!
Hammerdown
S2 licensed
I think I catch your drift (so to speak! - been doing a lot of that today on the XRT, Blackwood reverse ). You mean set the Logitech control panel wotsit to 103% force and then set LFS to whatever feels right? Why 103% out of interest? I think I've got it 100% at the mo, which seems logical.
Hammerdown
S2 licensed
Quote from Shotglass :turn the main force slider of your dfp up to ~103-105 and see if it helps

I'll try it some time, but I've got a dodgy shoulder at the moment!

I understand what you mean, col. I'm trying to think if the wheel jiggles over rumble strips in real life, or whether I'm just imagining it. Maybe more kerb noise would do the trick!
Hammerdown
S2 licensed
Ok, so what I really want is bumpier kerbs!

Points taken, gentlemen. I certainly do enjoy LFS very much, it's the best driving sim out there by a country mile. I'm just thinking that but if the kerbs are bumpy enough to make car vibrate visually, then surely I should be able to feel that vibration through the wheel. No? Maybe the ff motors aren't sensitive enough to render it.

Frex do a feedback cushion I believe. A vibrating cushion! The idea of it sounds rather perverse. I've also seen advertised force feedback headphones. Whatever next.
Customisable force feedback
Hammerdown
S2 licensed
I've noticed that some people on various forums have said they can't feel kerbs and grass on LFS. I run FF at about 80 on my DFP and can feel them a bit. If I turn the FF up I can feel them more, but the steering becomes way too heavy. It would be good to be able to adjust the steerring weight and bump feedback separately, or at least move the emphasis a bit more towards feeling the rough stuff. It would also help on the Rallycross tracks which feel too smooth IMO.

(PS - If it's already possible and I'm just being a numpty, could someone please tell me how! )
Hammerdown
S2 licensed
So was mine, but it was in just the wrong place, so I took it off and replaced it with a suction cup one that I can put where I want. It's only fallen off once!
Hammerdown
S2 licensed
Quote from mrodgers :I still don't understand what you see in the side mirrors that you don't see in the center mirror. It's the exact same image. If you can see it in the side, you can see it in the center.......

I agree that we need the center mirror to adjust up (negative value). It drives me crazy having a mirror stuck nearly in the center of my screen. The mirror is quite large at 60 degrees FOV or closer and takes up quite a lot of screen.

I didn't make it clear. You would also have to be able to adjust them so you could see people alongside, making up for the lack of peripheral vision afforded by a narrow FOV.
Hammerdown
S2 licensed
And on a slightly different note, options for door mirror placement would be handy. You could move them inside the car a bit, set a narrow field of view and still see what's going on around you.
Hammerdown
S2 licensed
Here's my setup if anyone wants to try it out. I'd be interested to to hear feedback. I saved a replay of my race but it came out at 1.85MB, so I'd better not post that. Can I make them smaller?
Hammerdown
S2 licensed
Oops. Sorry about spelling your name wrong.

I'm going to try a few new setups today. Just downloaded the one posted above, and I've got the Easy Race setups that come from the Gear Ratio Calculator site (I think). I've had good luck with some of those on other cars.

OK, tried the Easy Race and didn't get on with that, so modded Biggi's set still further (reduced camber by about 50% and increased pressures, R2, R3 rear). Got a 1:34.6 with R2 rears, but they were burning after 5 laps. Changed to R3 rears and just did a 1:34.17.
Last edited by Hammerdown, .
Hammerdown
S2 licensed
Hi Shijouki. Thanks for alerting me to the delights of this car/track combo. I've only had the game a couple of months and have done most of my running on Blackwood. My fave cars are the FZR, LX4, UFR and RAC.

Had a quick blast round Westhill and like you got a bit stuck on 1:40s for a while. Downloaded the WR replay which opened my eyes a bit! Using a modified version of Biggi's Blackwood WR setup (fairly high downforce, just changed the gear ratios), and I'm currently down to mid 1:36s with AI managing to pull out the occasional 1:35, although I must confess to using the steering wheel shift paddles on my DFP. Having a great time! More to come.
Hammerdown
S2 licensed
Just in case there are folks who haven't seen it:

http://video.google.com/videoplay?docid=2990770163894389660

I think the SR8 would be more than enough for me. And the version in this vid was in road-legal spec!!!!! Michael Vergers reckoned that slicks would have been 30sec faster!

Enjoy

PS. srdsprinter - what fps do you get with that setup?
Hammerdown
S2 licensed
I'm really getting into the RAC. At first I thought it was horrible, but get to know it and drive within its limits and it's brilliant. It does try to kill you if you take liberties or don't concentrate though! I use the setup from inferno (Colin Brown I think) and have set up my DFP wheel properly and it's great fun now.

See: http://www.lfsforum.net/showthread.php?t=23542

FZ50 GTR is also one of my favourites, so maybe I'm just weird!
Last edited by Hammerdown, .
Hammerdown
S2 licensed
And don't forget the rain! Although being based in CA you probably don't know what that is!
Hammerdown
S2 licensed
Quote from Cue-Ball :Here are the settings I use. Maybe give them a shot and see if it feels better to you:

Logitech profiler set to 720*. Forces at 100%. Centering spring off. Damper effect off. Combined pedals off.

In LFS: 720*, wheel turn compensation = 0, force strength = ~60%, Shifter. If you drive the wide tired cars a lot, you'll probably want less force strength. If you drive the skinny road tired cars a lot, you'll want it relatively high.

Brilliant! Thanks Cue-Ball. Just tried this and it's improved the response a great deal. I've only tried it with the Raceabout so far, and I can't remember what its lock settings are, but it worked a treat and I can actually now catch a tail-slide (of the too-early, downshift-induced variety).

Cheers!
Hammerdown
S2 licensed
Quote from duke_toaster :

I thought some Radical SR8s WERE LMP2 cars. One came 20th overall in LM24 Last year.[/ot]

That would have been the SR9 LMP2 - full carbon chassis, 3.4-litre 550hp Judd V8, carbon brakes. SR8 is an "LMP3", spaceframe with a 2.6-litre motorcyle-derived V8 (twin Hayabusa blocks and heads on a Protec bottom end).
Hammerdown
S2 licensed
Yep! Another vote for an LMP type car. As I just mentioned on another thread, something like a Radical SR8 would be perfect IMO.

http://www.radicalsportscars.co.uk/range/sr8/sr8.php

Hammerdown
S2 licensed
Maybe something like a Radical SR8 would be a good starting place. One step down from an LMP2 car.

http://www.radicalsportscars.co.uk/range/sr8/sr8.php

If Martin Short reckons it's the best handling car he's driven it must be pretty good. Decent amount of power without being beyond the skills the averagely talented driver. I'm sure Radical wouldn't mind cooperating.
Hammerdown
S2 licensed
OK, newbie question, what is considered an acceptable ping time? and how do I find out if my ISP is using packet shaping. I'm using Orange (formerly Wanadoo) with a wanadoo wireless box (but connected using an ethernet cable). Currently on a 2mbs connection but upgrading to 8 shortly.
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