The online racing simulator
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Gutholz
S3 licensed
Quote from KiiT1337 :Still no derivative mods allowed, why..

See some of the earlier posts:
The model is from another game.
Later henricat2006 asked the developer for permission to use the model but as I understand that would not cover derivatives.
Gutholz
S3 licensed
Did you try in the same car?
Depending on the car and clutch it is normal that you have to release the throttle.
Maybe pressing(holding) a button gives a longer input than a turn of the mouse wheel?
Gutholz
S3 licensed
https://rmsothebys.com/en/auctions/am16/amelia-island/lots/r131-1964-peel-p50/175323 this one sold for $176,000 USD Ya right
This Lamborghini Diablo sold cheaper:
https://rmsothebys.com/en/auctions/as14/auburn-spring/lots/r1108-1991-lamborghini-diablo/577653

well only 26 cars still exist and only 47 were made. It is in good condition (or at lest well restored) and it has become a bit of a cult car.
For 15000$ you can order a replica.
Gutholz
S3 licensed
Hi
on the CD there is only the demo version.
Unlocking always works by entering your account details.
(for anyone wondering, this is how LFS on CD looks like: https://www.lfs.net/forum/post/1952470#post1952470 )
Gutholz
S3 licensed
From this image: https://m.media-amazon.com/images/I/71S9qTij1iL._SL1500_.jpg I think that wheel does not have actual force feedback, only vibration.
And that vibration is exclusively to PS4, Xbox and "Swtich" Uh-hu

So it is more like a gamepad with vibration.
From my (limited) experience I noticed that these vibrations often work strangely or not at all in sim games and not all gamepads seem to have functional vibrations worked in LFS too.

I briefly skipped through this video:
https://www.youtube.com/watch?v=Tpn9dZZwoAg
and at 6min40 the guy says that the Serafim wheel is actually emulating an Xbox Controller and does not come with its own software.
So maybe try using the Xbox software and look around in its settings.
Gutholz
S3 licensed
and you have to press clutch pedal while changing gear with H-shifter
Gutholz
S3 licensed
Hi
I never used suit skins but it looks like they go into LFS\data\pic\

Car skins are an official system with automatic downloads etc but suit skins have no so such things.
You just replace the original files with the new ones. (keep a copy of the originals so you can revert)
Gutholz
S3 licensed
Quote :-now it have rear brakes only

I think all 3 wheels have brakes.
At least this version has 3 braked wheels:
https://rmsothebys.com/en/auctions/am16/amelia-island/lots/r131-1964-peel-p50/175323
"cable-operated three-wheel drum brakes"
You can also see what seems to be the brake cable in the photo.

There are also this newer replica versions with disc brakes: https://p50cars.com/
but parking brake is only at the rear wheel.
I did not find a version with only a rear brake but maybe it existed?
Gutholz
S3 licensed
Do I read that right:
The editor already has support for material types that do not work ingame yet?

Is that a steering wheel claw thingy? Looking
Gutholz
S3 licensed
45° steering lock seems too much?
Otherwise it is a nice fat slugmobile Thumbs up
Gutholz
S3 licensed
Nice skins in that race.
What broadcast tool is that? I like the camera shots from high above. It might look a bit smoother if you stay at one camera position longer before cutting to a new viewpoint.
Gutholz
S3 licensed
You do not need to buy any license. It already says "S3 licensed" under your name, S3 is the full game.

On LFS main screen there is an "unlock" button, just click it and enter your name and GAMEpassword.

Downloading mods is easy and automatic but you need to have unlocked S3. There is a " "MODS" button in the garage/car select screen, it it pretty self-explaining.

A popular drift car is the XRT. There are plenty of setups for it here: https://www.lfs.net/files/setups (set filter to "Drift")

The manual is a good read:
https://en.lfsmanual.net/wiki/Main_Page

Or just try things out, it is not as difficult as you might think.
Gutholz
S3 licensed
There is an option in LFS settings for that.
You have to set throttle and brake to "seperate axes" instead of "combined axis."
Without looking I am not 100% where to find it but it is there somewhere.
However with some controllers it is impossible when their hardware does not support to seperate the axes.
(There are some cheap wheels where the two pedals are actually hardwared as one axis)
Gutholz
S3 licensed
changing driver side does not fuly work. rpm & speedometer are always on the right.
Gutholz
S3 licensed
power and speed seems okay when compared to models of similiar weight, for example:
https://www.jungheinrich.de/uploads/jh_importer/assets_product_5365_de-DE____pdf___link/Typenblatt_EFG_110__113__115.pdf
in LFS it is possible to adjust gear ratio and it will go faster than any real fork lift.
Gutholz
S3 licensed
I think the kart deserves its own thread, it will get confusing otherwise.

On the buggy:
It feels strange if you can adjust downforce in the setup but the chasis without visible wings is selected. You could make it two different cars, like Jake_Blasted did with his historic F1 mods.
Personally I prefer the offroad version without downforce because there are already several openwheel cars for track racing. But no other race buggy mods.

The v2 buggy has mirrored skin-mapping.
Gutholz
S3 licensed
Quote from guialmeidag :I was recently suspended for posting an NSX.

I believe it was because:
You had posted a mod that was reviewed, found to be legal and published.
But then you changed the 3D model to a different model, a model which was ripped from another game.
In the mod's change-log all your comments are just "Small Changes" and no mention of swapping the model.
So it looks like you tried to bypass/trick the review system. (Several people have tried that before, for example uploading a modded XRT and then after publishing they secretly changed the model)
That is annoying because it wastes everyone's time.

I think bans for first offense are fairly short, a few weeks or so. So just wait until the modding-ban expires.
Gutholz
S3 licensed
Quote from Sponge :- A ‘city car’ type of car modified for racing, namely a (1st gen) Renault Twingo and a Citroën C1 Smile

You mean entry level motorsport?
Those are my favorite too. Basically road cars but any interior ballast (seats, padding, etc) is removed and a cage added.

el-pinocho has done a few such cars:
https://www.lfs.net/files/vehmods?user=el%2Dpinocho
or these:
https://www.lfs.net/files/vehmods/9A9019
https://www.lfs.net/files/vehmods/23E384
https://www.lfs.net/files/vehmods/47F488

Other slight modifcations could be windows replaced with wire mesh, air intake moved to interior (for dust protection), radiator moved to rear and with larger fans, improvised bodywork repair or removed panels. Some pictures attached for ideas.
Gutholz
S3 licensed
Quote from fer1010 :hello, my lfs name is fer1010, i got banned to crush a car who was bocking the race, i really enjoy play fair and i got banned from bmw race... where can i find any solution. thak you

I think often bans end after some time.
If not, then you have to contact the admin of whichever server banned you.
The links to some popular demo BMW servers are:
AirAttack: https://airattackteam.com/
MRC Master Race Car: https://mrclife.com/
GD: https://www.lfs.net/forum/thread/98972-WIN-S3-LICENSE-%28only-July-event%29-%7C-%5BGD%5D-Beginner-BMW-%26-%5BGD%5D-Formula-BMW--GD-
There you either find discord or forum etc.
Or just make a new thread with the servername in title, likely someone from those teams will see it.
Gutholz
S3 licensed
Hi,
I might remember it wrong but I think when a friend bought S3 via paypal it was instantly.
"A few weeks" is definitely not normal, seems like something went wrong.
You can directly contact the devs here: https://www.lfs.net/mailus
Gutholz
S3 licensed
Quote from nexttime :What surprised me was he was worried about some 30mb being moved on an harddisk.

That seems oddly specifique. I searched for "30 MB" to see what it was about and found this:
Quote :This is about people hacking their .eng file, to contain far larger wavs than the limit that LFS allows, and that wav file being music rather than an actual engine sound. Then going online and selecting that hacked mod, forcing others to download that 30 MB mod and busting their eardrums with extremely loud music.

So it was not about hardware requirements at all.
---

To me it is always interesting to read about game development. LFS or other games. Sometimes I would do things different, but I mostly do silly 2D games so what do I know. Also if everyone did everything the same way it would be boring and there would be no need to write or read such reports.
Gutholz
S3 licensed
Quote from Flame CZE :PS: Not sure what "Proudový Kouzelník" was supposed to mean but it doesn't make much sense when translated directly, because it means "Jet Magician" Big grin

I used google-translate to generate the most realistic czech driver names. Nod

Anyway, I seem finished for now. Skins are basically as in the picture except for minor differences but I can make more changes if wanted.
svg-file is included.
Gutholz
S3 licensed
woah, I never knew you could change settings in the openwheel cars just with arrows, without first pressing F11.
Maybe it was done that way because of the GTR cars only XRR has a display in the cockpit?
Cars without display would need an onscreen-menu (like F11), maybe it could open automatically if one the arrows is pressed and disappear after two seconds with no input?

It is possible to make scripts like https://en.lfsmanual.net/wiki/Script_Guide#Brake_balance_adjustment_.28increase.2Fdecrease.29 but they do not work for all cars: The adjustment-menu is different depending if the car has adjustable brake-bias and ARB or only of either.
Gutholz
S3 licensed
If you re-do the skinmapping anyways, maybe try to make better all elements as large as possible. There was lots of unused space on the previous template. Larger paintable areas mean higher resolution = better quality.
Gutholz
S3 licensed
all of the formular mod cars


(missing a few because I did not notice they had spawned elsewhere and was to lazy to redo it)
/edit


(still missing a few wip/unskinned ones and maybe forgot some)
Last edited by Gutholz, .
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