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Pit stop / driver takeover bug
Facu23
S3 licensed
A driver of today's endurance got this bug. When he press the takeover button, the new driver spawns on a grid position. Pretty weird and dangerous at the same time.

https://clips.twitch.tv/ClumsyRacyLEDRalpherZ-z3jZCI9ba6XatAO-
Facu23
S3 licensed
Changed null to my admin pw on the txt and i got this message
TWIST
Facu23
S3 licensed
Vehicle mod: TWIST
Details page: https://www.lfs.net/files/vehmods/866D40

SHORT DESCRIPTION:
Quote :Only public for today. Come race at PiranMOTO!

DESCRIPTION:
Quote :Car created just to kick around w my fellas.

COVER SCREENSHOT:
Facu23
S3 licensed
Quote from Scawen :Getting better step by step. Smile

Nice to see some series organisers have been updating their logos! Thumbs up

[edit by Scawen - removed quoted images to save space]

It is looking lovely. Are the times set on local time or UTC?
Last edited by Scawen, .
Facu23
S3 licensed
Hi, how can i contribute to translate some mods descriptions? I see it pretty handy for people who dont understand a lot of english.

And also. There's any possibility to fix setups on our mods? or limit what racers can tweak on the setup or not.
Facu23
S3 licensed
Quote from Fabruxrom :moooy boeeno el mod

un mod para la talibaneada
XFG CLASE 2
Facu23
S3 licensed
Vehicle mod: XFG CLASE 2
Details page: https://www.lfs.net/files/vehmods/23E384

SHORT DESCRIPTION:
Quote :XFG fixed to Argentine TN regulations. PSD template in desc.!

DESCRIPTION:
Quote :Turismo Nacional is one of the most outstanding categories of competition in Argentine Motorsports in the country. Its philosophy remains as its "genesis", and currently, under the motto "Your car also runs", motorsport fans can identify with the car they see on the track, because they are not modified in the line of their bodywork or place accessories that alter their aesthetics. It's just a street car ready to race.“Class 2” (which I am using as a base) is regulated for cars up to 1,600 cm3.

COVER SCREENSHOT:
Facu23
S3 licensed
Quote from loopingz :Excellent car very interesting to race.
It would.be nice if the collision box was made tighter though. You cannot put something between wheels and it would rock for closed racing!

I tried to do that making the wheels as squares on the collision box but it feels weird. Also it exceeds the tris limit Frown
Facu23
S3 licensed
By far one of my favourite mods right now. Good work
Facu23
S3 licensed
LFSW NAME: facu23
In-game name: Kr/Young
Full team name: Kind Runners
Facu23
S3 licensed
Quote from Sponge :Been driving it a bit this morning Smile A lot of fun, but hard to keep it on the asphalt… some lift off oversteer and it has a tendency to spin as soon as you look at a corner… could be setup or driver error though hehe… The (front) suspension could use a bit of ‘beefing up’, it looks like the wheels are attached with wire thin rods…

That overteer is fixed once you heat up the tires. But i know that is caused by the rear suspension setup, i have to figure out how to fix it because i dont know much about suspensions yet.

Ty for the feedback Smile
Facu23
S3 licensed
Hopefully we'll se a LfsLazy update, im ready to donate if this happens
Facu23
S3 licensed
Quote from Scawen :EDITOR changes from W51 to W54:

Support for single spoke objects
- Can load an OBJ file as a spoke object
- Automatically sets to 1 spoke in that case
FIX: Crash when deleting the second-last surface of a rim

LFS changes from W52 to W54:

Support for single spoke objects
Removed feature that enabled "Window while connecting" on new patch
FIX: Crash related to applying handicaps to not yet downloaded mods

https://www.lfs.net/forum/thread/95664

I'm having a strange bug on w54. When shift + a menu is enabled the car sounds way better and louder but when the menu is closed te car goes back to normal

video: https://streamable.com/4yig7w
Facu23
S3 licensed
Quote from Scawen :Thanks again for the crash report. I decided to upload the fix for this one, so we can see if you get any other different crashes related to mods that have not yet downloaded. And hopefully gives you a better chance of staying online!

It's in the form of a zip file. Direct download below. You only need the LFS.exe from the zip, if you already have W52.

Changes from W52 to W53

Removed feature that enabled "Window while connecting" on new patch
FIX: Crash related to applying handicaps to not yet downloaded mods

https://www.lfs.net/file_lfs.php?name=LFS_PATCH_W43_TO_W53.zip

No crashes so far, great upgrade! Smile

But now i'm curious, how do you find out what's causing the program to crash?
Facu23
S3 licensed
Quote from Scawen :Test Patch W52

It contains some minor fixes and an important one - a crash that could come up if you joined a server and viewed other players using mods that were not yet downloaded to your computer.

I wasn't able to improve bike handling in time for this one, but it's worth an update anyway. Use the auto-updater by clicking List of Hosts or manually install by following the link below.

Changes from W51 to W52:

Front torque split setting now shown on the left below centre diff
FIX: Front torque split overlapped final drive ratio with 7 speeds
FIX: Crash that could come up when viewing not yet downloaded mods

https://www.lfs.net/forum/thread/95664

The crash still hapening. This time i didin't even got time to enter the server

Faulting application name: LFS.exe, version: 0.0.0.0, time stamp: 0x61aa28de
Faulting module name: LFS.exe, version: 0.0.0.0, time stamp: 0x61aa28de
Exception code: 0xc0000005
Offset Error: 0x000352fb
Faulting Process ID: 0x12a4
Faulting application start time: 0x01d7e85c17c393a5
Faulting application path: C: \ LFS MODS \ LFS.exe
Faulting module path: C: \ LFS MODS \ LFS.exe
Report ID: 21f4a25a-ea80-487b-b6c7-339edc691ebb
Full name of the buggy package:
Relative application identifier of the faulting package:
Facu23
S3 licensed
Quote from Scawen :I'd be interested if this was confirmed.

Later this day i'm going to make some tests and hope to find a temporal solution. Are your saying that virtual steering wheel is causing lfs to crash?

Also, the mods download becomes incredibly slow after 21:00 gmt-3 (00:00 UTC). I have to wait at least 4 minutes for a mod to download, i sent some messages and it appears to be a common issue at least in south america
Facu23
S3 licensed
Quote from Scawen :Seriously? Are you saying so casually that LFS crashes? Looking

If LFS crashes, I need the crash address (or offset) and exception code, that can be found in the Windows Event logs.

It is not acceptable for software to crash. Any crashes should be fixed ASAP.

Faulting application name: LFS.exe, version: 0.0.0.0, time stamp: 0x61a60e72
Faulting module name: LFS.exe, version: 0.0.0.0, time stamp: 0x61a60e72
Exception code: 0xc0000005
Offset Error: 0x00129928
Faulting Process ID: 0x2c9c
Faulting application start time: 0x01d7e7950e101e9e
Faulting application path: C: \ LFS MODS \ LFS.exe
Faulting module path: C: \ LFS MODS \ LFS.exe
Report ID: d07fb60d-0dad-4abb-bbeb-bec7a843def0
Full name of the buggy package:

(edited for a more recent log)
Last edited by Facu23, .
Facu23
S3 licensed
Quote from Scawen :Seriously? Are you saying so casually that LFS crashes? Looking

If LFS crashes, I need the crash address (or offset) and exception code, that can be found in the Windows Event logs.

It is not acceptable for software to crash. Any crashes should be fixed ASAP.

It crashes everytime i enter a server with mods that i dont have installed since first update. I taught it was normal haha. Where can i find lfs logs?
Facu23
S3 licensed
I only have one issue with the mods sistem. Can't they be downloaded like skins? I mean when you're entring a server. I have a pretty meh internet conection, so everytime i enter a mod server, lfs does't show the cars because it's downloading them and then crashes. The temporal solution is to enter the garage, but it would be nice to lfs to download mods while you're entering a sv. Besides that, congratulations on the new mods system, love it
Update progress
Facu23
S3 licensed
It's been a while since the last update and that's because i want to do a big last update and claim it finished. Changes made so far for the next version are:

.- Engine changed from 2t to 4t. Since the beetle engine is not two stroke.
.- Smoothen tris, now is not (that) low poly. Thanks to latvian to showing me that lol
.- SKINS!!!! I've made a Pro-Kit type template with wireframe and blackmask for skin making. Probably gonna add some default skins to the mod.
.- Fixed the collision box. Now i added the wheels to the collision.

----

Now i need to figure out a nice engine sound since the engine is diferent and sounds more beefier, finish some skins and the mod will be no longer a WIP.

Some photos of the progress:
Facu23
S3 licensed
I don't know if this belongs here. But i recieve this message wenever i try to take a screenshot for a mod skin. The problem is that my laptop's max resolution is 1366x768
Facu23
S3 licensed
Mod is pretty good but it has a bug, the dash doesn't change sides.

Keep up the good work. it is awesome
Formula 60
Facu23
S3 licensed
Hi there. Since this thing is taking long than expected, i decided to make a new thread to show progress on it.

This week progress was a lot: New textures, suspensions, bigger tyres and more power to make it accurate-ish.

The car is now a mixture of formula vee and honda 1600... since the vee suspensions were hard to recreate on lfs i decided to go outside the box and put in a honda 1600 suspension (technicaly, any normal formula suspension). But stills needs lots of work since it's pretty unestrable on the rear..

Feel free to make sugestions Smile

Here are some images on the textures upgrade:
Last edited by Facu23, .
Facu23
S3 licensed
Quote from GT4_PL :Engine no textures :/

Not yet! Gonna work on that this week Smile
Facu23
S3 licensed
Quote from Scawen :It really shouldn't be necessary to delete the mod and start again. Quite a few people have been uploading multiple versions.

I wish I could see your screen when you try the upload. You should have to browse and select the file. Then there should be a noticeable second or two while the file is uploaded and the server checks it. if it seems instantaneous, then it hasn't uploaded a new file.

It was quite instantaneus when i uploaded the file.. i'm going to check that now

EDIT: i uploaded it and it keep saying that is ver.2

EDIT 2: made another upgrade. now it shows as v3. weird
Last edited by Facu23, .
FGED GREDG RDFGDR GSFDG