The online racing simulator
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byte1
S3 licensed
Yep, saw that.. Since it's Z25 I believe it's still considered as a test patch but who knows..

Made real short video, should help http://www.youtube.com/watch?v=gSBPsDTbleE
Last edited by byte1, .
byte1
S3 licensed
Unfortunately single car (demo car) editing doesn't work anymore =S Don't know if it's a test patch related issue or devs have changed something..
byte1
S3 licensed
I look at them by displacement and cylinders (XRG/XFG/UF1 IIRC had cylinders 1/4 and displacement 1000/2000 <- min/max). Each number corresponds to a cartype but I handle it without the names also, I recommend you to just try one by one - it DOES work.
byte1
S3 licensed
Quote from Shadowww :Doesn't works for me at all, even if I change values at those memory addresses manually using CE/AM/TS/etc. Wrong memory addresses yet again. :<

Wth.. Not possible - just tried, XRG 8cyl 3600cc <- no probs, gave me 209kW. And YES, it is S20.5Z20 at the bottom in main menu.
byte1
S3 licensed
Z20 conf. file.
byte1
S3 licensed
Redeemed iPod Shuffle 4Gb yesterday. Hopefully the order gets confirmed and then it's left to wait till it ships.
byte1
S3 licensed
Drunk driving IRL - go kill yourself, but not the others. Drunk driving in LFS - way to go . Have practised it myself, more than once, twice..
byte1
S3 licensed
Oh, yeah, google little bit, it's on my home page, the third version.
byte1
S3 licensed
Conf. files for Z15 and Z17 attached. Download, extract and then click Preferences and then Configuration file path and select the one you want (15/17).
Last edited by byte1, .
byte1
S3 licensed
Some people just can't do that.
InSimEnabler
byte1
S3 licensed
Hello all,

one day I started thinking it would be cool if there was a tool that would enable InSim in LFS itself to avoid questions like "wtf how i get insim working i have no clue help plz".

It's a .NET (3.5) DLL that's really easy to use - just reference it in your project, put a using LFS.InSimEnabler line under other using ... statements and use ISEnabler class to enable InSim in LFS.

I've made a quick sample app (C#), also. Test.ISEnabler contains program and the other RAR contains the DLL only.
byte1
S3 licensed
Quote from timmie426 :hm..... Better buy a licence then you may talk....

wtf??
byte1
S3 licensed
Quote from ProDemoDrifter :will this keep the distance travelled after lfs has shut down???

Yes, values are stored.

Quote from ProDemoDrifter :(bump )
i seem to get an error
it says that the password doesnt match my multiplayer password
that means i should put my account pass or the admin pass for creating a server??

No, you have to set admin password in multiplayer game and then use the same password in LFS_ODO.

Quote from Inouva :Complety +1

Is posible?

Dunno.. Haven't looked into it.
byte1
S3 licensed
Quote from Shadowww :I think I found a bug :z

+ when started not for first time, it authenticates with wrong password (password is right in teh ini)

Thx for pointing out! Had forgotten couple of lines that have to load UDP port and admin password from cfg. file.

But what you mean by a bug you found - distance too big ? Make sure your OutGauge isn't enabled in cfg.txt.
Lfs_odo
byte1
S3 licensed
Program that counts kilometres - easy as that. Dunno if it's done already, but I find it kinda useful.

Tripdistance can be reset by typing in !reset. Settings and distances are save in lfs_odo.ini which is created by the program if it doesn't exist.

Made it today so bugs may appear..

If numbers won't appear, start the program again when in a race.

Updated it a little bit - shows now fuel consumption (litres per 100km) and speed also.
Last edited by byte1, . Reason : Update.
byte1
S3 licensed
Quote from irollgen4s :woohoo thanks for all the help guys

I still dont know HOW THE HELL TO GET THIS TO WORK. first post doesnt explain anything and ive read through all the pages and its like peicing together a puzzle i have no idea what to do.

Then using it would equal creating a nuclear bomb. For you, ofcourse.
byte1
S3 licensed
Wow.. Thanks. Gonna look it.
byte1
S3 licensed
Quote from jegorchangai :Jesus I am not acting like a policemen, the fact I paid money to support S2 says enough.
You guys dont pay ANYTHING at all and basically can create every single car you want.

Are you 8-year old or something?
byte1
S3 licensed
Now many licensed users wish that you'd get hit by a car. No such questions here.
byte1
S3 licensed
Quote from plasic :no... i want for demo

Accidentally registration files are also located in data folder.
byte1
S3 licensed
Quote from flonoen :I've just purchased a AVR STK500 kit now, so i will be trying to make something out of that, time will tell if i succeed. Would be grateful if you would share your other sourcecode, the one intended for the computer itself!

Also, 49 bucks for the controller itself (although it is a module, with some other features besides the processor) is kinda much! An AVR-controller is around $3, but then i only get the chip.

Oh, BS isn't inteded to be integrating - it's a learning kit. With BS doing such projects as LFS gauges and stuff it's very (I mean VERY) easy to do, if you got necessary items.

And as for the sourcecode - I could send you my program but it works with serial connection only.
byte1
S3 licensed
Quote from flonoen :I just got my hands on a Atmel AVR STK500 devolopmentkit for $50 or so, thinking of going with that..

Is the BasicStamp controllers expensive? In my "regular" electronics-site i noticed the programmer was cheap, $10 or so, but the controller itself was very expensive! But maybe i was looking at the wrong item, a circuit with more than one controller or something like that.. Any thoughs on this?

I guess it's the opposite way - programmer costs a lot, microchip itself is cheap .

The thing I've got is here - http://www.parallax.com/Store/ ... roductID/126/Default.aspx. Module itself: http://www.parallax.com/Store/ ... /ProductID/1/Default.aspx.
byte1
S3 licensed
Yes - I am using serial connection (USB and FTDI, though). Basic Stamp already is a microcontroller and it's controlling the motor through a ULN2003 (or compatible) chip which is necessary because of the currents or smth .

But the idea of that program is very easy - it waits for input and then rotates it accordingly (comparing to previous rotation). Driving a 5-wire stepper is also very easy, look for tutorials in the internet.
byte1
S3 licensed
Quote from PioneerLv :Sure, i understand. I have already all of them.

OK.

Source code for Basic Stamp (mine is BS2):

' {$STAMP BS2}
' {$PBASIC 2.5}

sloop VAR Byte
nr VAR Byte
gear VAR Nib
rotation VAR Byte
rotate VAR Byte

' -----[ I/O Definitions ]-------------------------------------------------

Phase VAR OUTB ' phase control outputs

' -----[ Variables ]-------------------------------------------------------

idx VAR Byte ' loop counter
stpIdx VAR Nib ' step pointer
stpDelay VAR Byte ' delay for speed control

' -----[ EEPROM Data ]-----------------------------------------------------

Steps DATA %0011, %0110, %1100, %1001


DIRB = %1111 ' make P4..P7 outputs
stpDelay = 6
rotation = 0

main:
DEBUGIN DEC2 nr
'SERIN 16, 38400, [DEC2 nr]
'DEBUG CLS, "Rotation: ", DEC nr

IF (nr = rotation) THEN
GOTO main
ENDIF

IF (nr < rotation) THEN
gear = 3
rotate = rotation - nr
'DEBUG " (", DEC rotate, " <--)", CR
ELSE
gear = 1
rotate = nr - rotation
'DEBUG " (", DEC rotate, " -->)", CR
ENDIF

rotation = nr

FOR sloop = 1 TO rotate
'DEBUG DEC sloop
stpIdx = stpIdx + gear // 4

READ (Steps + stpIdx), Phase ' output new phase data
PAUSE stpDelay
NEXT

GOTO main

I don't know where software for PC is ATM, I'll post when I find it.
byte1
S3 licensed
Quote from PioneerLv :That electric motor with tacho needle looks interesting. I would like to try it out if you would release your program.

For that you would need Basic Stamp, stepper motor, stepper motor driver - if you have those then you could use the program, too. :P Until that it wouldn't be any use.
FGED GREDG RDFGDR GSFDG