That's the way I like. You explained your opinion - I'm okay with that. But still, it's a kind of a "request" topic, not a discussion. Make your own thread and we all can discuss it there.
It's really getting me mad, that some users in this community, are so intolerant about questions they don't like. If you don't have nothing to say but solution, please don't post it. A'ight?
EDIT: I have read so many threads, were a new racer (mostly demo) comes with a question, which isn't so stupid at all and almost all replied posters just put him/her down. Just because they don't like it. And ofcourse all those threads, were some smartass posts "oh yeah lets close demo" and bunch of "+1" "+1" "+1" after that. If freaking hate attitude like that.
Is it possible to simulate in-car audio in LFS? In single player ofc. I have thought of Winamp presets and changing them forth and back with hotkeys V and Shift-V (changing view in LFS) - one preset would be outside the car and one inside the car.
All no-life-lfs-lovers-don't-like-any-suggestions stay away from this thread. Like http://www.lfsforum.net/showthread.php?t=46683 here. Seems to me, that some "-1" posters there have mental disabilities.. Why the hell you can't/ask suggest???
Long time since dealt with it but just for the record I managed to do it. Made a little program in C# that writes OutGauge data to specified (COM) port. Also made a program in J2ME that receives and parses the data. Only problem is that more data need lower data sending interval, otherwise J2ME app really lags.
I have kinda big idea in my mind. Just bought Nokia 3110 Classic and now I want to make it act as a LFS outgauge receiver. I have managed to make a C# .NET program what reads speed and counts driven kilometres. Basic concept in my mind is - I connect my phone to computer, using USB cable, set Nokia to "Nokia mode", start a J2ME app. in phone and start receiving/displaying data. The big question is - am I able to send OutGauge data (or I "translate" the outgauge UDP packet to more simple string) through the USB cable to my phone? The rest should be easy..
RC1 of my app, LFSTach. It's kinda useless just wanted to do something with outgauge. Anyway, I hope It's ok to use AnalogGauges graphics. Half of the credit goes to the author of these bad-ass gauges.
PS: PWILLARD, managed to read the data byte-by-byte. No libraries or anything. Just System.Net.Sockets.
WARNING: App is *completely* untested. Crashes if LFS isn't running or no race/replay isn't running at the moment - reason: UDP packets aren't coming but I use timer control (1ms delay) to receive data. If no data is sent by LFS, app crashes..
I have a (stupid) question about OutGauge.. I'm kinda first day writing C# (.NET). I got it receiving LFS OutGauge UDP packets but now I don't know how to read the needed values (speed/RPM etc). I saved one packet into a text file - here it is:
d XRG Ą !ĖmD ? g˛I= Fuel 50.0% Brake Bal Fr 74%
There aren't examples for C#, that's why I'm askin.
could someone tell me why I get an "Connection refused forcefully" error with Winsock while trying to connect to my InSim (29999, yes, I'm sure I configured it in LFS) port. I'm using TCP, ofcourse. I tried different ports in LFS, turning my Windows XP SP2 firewall off - nothing.
Got similar (or same) error with DarkTimes' C# .NET example.