I actually like the fact that changing sides affects the performance. IRL, when I drive a car it's LHD (not very often since I ride a bike), so I found it an extra challenge to learn RHD driving. At first it felt very wierd, but now it feels very natural for me to change sides. IMHO, it flexes the mind to be able to drive both sides.
Regarding the realism, I don't know how it's done IRL races, but most cars can be fitted with LHD or RHD, depending on the country of driving. My logics tells me that for a race, if it can improve performance on a specific track, drivers will select the <X>HD car to fit the track best, regardless of the country at which the race takes place.
Tried it for a short while, didn't like the handling and atmosphere much. Pretty much a GTR "addon". Regarding hardware requirements, Make sure to select DX7/8 shaders and NOT auto (graphics configuration utility).
Once i changed from auto to DX8, framerate gone up considerably. I'm still not very impressed though. LFS is better IMHO.
There's an issue with the sidewinder drivers. The built in driver for the sidewinder on windows XP doesn NOT support separate axis. You have to install the original driver that came with the sidewinder CD (or possibly a little later version of it) and it only support win 98 officially. Different ppl have different experience with such installation. For some it work, for some it doesn't. Sometimes a special registry fix is needed too.
You can search the "old" LFS forum on RSC for "sidewinder axis registry" and you'll come up with relevant threads.
I have actually. before i posted my 2nd post on this thread. And my observation is still that the car bumps up/down are very noticable and LOOKS absolutely symmetrical. Only in slow motion and ARB = minimum you can notice that the suspensions do work independantly.
If you have GPL (/demo) installed, check it out, there you can actually see the suspensions working independantly. I know it simulates much older cars, but still, you get much better feeling IMHO from how it LOOKS.
Yes, yet, the body does NOT feel very rigid. That's the point i'm talking baout. The car bumps up and down relatively much on BOTH suspensions. Much more than what happens to the individual suspensions when going over a kerb for example.
Ok, I was not completely right in my observation... yet...
I've watched it again with different suspensions settings. When watching an SPR in slow motion, i see that i was actually wrong, and the suspensions react differently relative to eachother. However, still something looks very artificial in these vertical bumps. Could be the fact that the car bumping up and down much more than the "natural" suspension travel when going over a kerb, or even driving straight. I find it hard to pinpoint, but still, something feels artificial to me with these bumps.
This is especially noticable on the open wheelers, but happens also in other cars. The car always "bumps" completely vertically. I.e., if you're driving the FO8, and watching your front end of the car, then the nose is always symetrically between the two wheels, even through bumps (it goes up and down relative to the wheels, but its vertical distance from one front wheel is always identical to its vertical distance from the other front wheel).
This also happens when you go over kerbs, the whole car "rolls" and the nose is still symmetric to both front wheels. Instead, the suspension going over the kerb should be most affected first, and the car should stay relatively horizontal while the suspension absorbs the kerb, at least if you don't stay on the kerb for too long.
I think it gives a very artificial look to the whole driving experience. It just looks unrealistic IMHO. An example for better suspension behaviour can be observed in GPL. In GPL, if you go over a kerb, or a sidewalk (Monaco) with one wheel, then only that wheel goes up, and the suspension's keeping the car relatively stable.
I've noticed this behaviour before, but it only really got bothered by it recently when I started to check out GPL. They did a beautifull job so many years ago But I want S2 to be as good or better
I think that's planned for post-S2 stange. The full S2 got 49 diferent track combinations IIRC (in about 7 different tracks). Oh, and BTW, go get full S2, it's worth WAY more than what u pay for it... real bargain
I drive a wheel but i used to drive a mouse. best advice i can give is turn "button rate" to the lowest level, and "pump" the gas key/button to keep below full throttle. also, i found that mouse = steer + a/z = gas/break gives better control than all controls in one hand (mouse).
Hi,
My brother and me are going to England (Donington) for a Bike track-day/course. Since we're both into racing, I was wondering if anyone knows of any racing events on the 25-28 this month (aug.). On the 24th we're at Donington, and afterwards we're basically free. I'm talking about spectating, not participating.