The online racing simulator
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AndroidXP
S3 licensed
That's intentional. Cars with disabled engine are removed from the physics calculations for performance optimization. Not "realistic," but it makes sense in the game environment.
AndroidXP
S3 licensed
Quote from Bansky :Belive me when i say, that a skilled driver, with out ABS will still be faster than one with ABS, but not that skilled.

This is caused by the locking <-> unlocking sequence of the ABS, wich does not allow to break as constantly as a skilled driver.

Not necessarily. Someone not as skilled will still have the advantage of being able to brake later and much further into the corner than the non-ABS driver. The more skilled driver will probably stay ahead, but that's not because of his oh-so-skillful braking technique.

Also that's generally missing the point a bit; a skilled driver will be faster with ABS than without.

ABS allows for a much more precise brake control than someone with a non-ABS car could ever hope to achieve. At the very least someone with ABS can do the same modulating as a non-ABS user, the only difference being that a screwup will not lock the tyres - nobody says you have to intentionally engage the ABS every time just because it's there. Locking a tyre has NO benefit whatsoever, with the exception of a few special cases (rally driving techniques, respectively braking in snow or gravel in certain conditions).

A driver without ABS will, for technical reasons alone, never be able to match the performance of ABS, simply because he cannot control the brakes individually. ABS allows you to brake much further into the turn, since it prevents locking the inner, unloaded tyres and makes it generally much easier to consistently use the full potential of the tyres at any point in the turn.
AndroidXP
S3 licensed
That's true, but in the replay the cheat would be even more obvious, since you cannot reach those times without constant teamwork. And if you already have to hang around others to drive fast then what's the point of cheating?
AndroidXP
S3 licensed
Cheaters are usually not of the subtle kind, so they're easy to spot due to them going down the straight at 300 km/h in the XFG.

For a subtle cheater to succeed, he would be required to have a decent driving skill and keep his cheating to minimal bursts of speed that improve his time, but not beyond the world record. Not because times better than the WR aren't possible, but because they draw lots of attention. Overall the existence of a subtle cheater is very unlikely, considering how people with decent driving skill don't tend to cheat in the first place.

If you have a suspicion, a thorough look at the replay should reveal what's up. Sudden jumps forward are a giveaway, as are laptimes that seem very unlikely compared to what skill the driver displays. If someone consistently has problems in corners or botches one or two in a lap but still has a very good laptime, something is up.


That said, you can't cheat in single player / hotlaps. I mean, technically you can, but anyone watching the replay will get an OOS error, making it obvious that whoever recorded the replay didn't have the same physics restrictions as you do.
AndroidXP
S3 licensed
Quote from hrtburnout :What the...

I just drove the LX6, and I noticed a moving oil pressure gauge.

update: I am right! It used to be a clock

Just be aware that oil pressure is not modelled in LFS. It simply displays the same thing as the RPM gauge.
AndroidXP
S3 licensed
Quote from Gegry1992 :The news is translated by google

The problem is that the page ISN'T translated, it's just gibberish using English and Hungarian words. It doesn't make any sense. Neither does your thread title. Neither does this thread.
AndroidXP
S3 licensed
That's all nice and well but this is still an English forum.
AndroidXP
S3 licensed
Yes yes, it was directed at you

So the cheaper tyres come at a price after all.
AndroidXP
S3 licensed
Out of curiosity, different in what sense? Better or worse? Or really just different?
AndroidXP
S3 licensed
No you are right, and the way LFS does it is already correct. TC and ABS light up constantly when they are turned off to serve as a warning to the user, indicating that these driving safety features are turned off.
AndroidXP
S3 licensed
The best solution would obviously be to render the text alphablended (a simple on/off alphatest probably suffices) on a otherwise invisible polygon directly over the licenseplate.dds. That way only the texture is used for the background, finally allowing non-UK countries to get rid of the ugly yellow backplates.
AndroidXP
S3 licensed
That's not as "of course" as you think it is. Personally I don't even know why anyone would want to use the view rotation to begin with, or why anyone would need to have these two features work together, but technically it is indeed something that isn't right (= a bug).

The view rotation should either work as an offset additional to the actual look or the rotation slider should disappear as soon as the rotation gets overridden by another look functionality. The former solution would be better (and should IMO be hardly more than one line of code change), because I can guarantee you at some point someone will show up with an obscure case where he needs exactly that to work.


\/\/\/ Wow, never noticed that. The same thing seems to happen when you write with white ink on white paper. Who would've guessed? :doh:
Last edited by AndroidXP, .
AndroidXP
S3 licensed
Quote from breadfan :Grade each of these on a scale of 1-10 and then compare with other sims and there you go.

Very objective, isn't it?
AndroidXP
S3 licensed
While matching laptimes are ultimately the final result of accurate physics, they are completely useless in judging the accuracy. Comparing them might be objective, but you may as well not bother at all.
AndroidXP
S3 licensed
Quote from senn :That look feature works fine here with Z22. moves my head around when i turn the wheel.

You misunderstood what he reported.

Yes, the steer-look works fine, however the static view rotation setting does not as soon as steer-look is activated.
AndroidXP
S3 licensed
Watching
AndroidXP
S3 licensed
Uploading a replay might be a good idea to give us any hints where your driving goes wrong. To do that, first you need to record your replay.

In case you don't know how to do this, go to Options > Misc and make sure the first option on top "Single player replay save" is set to "enabled - manual save" (should be that by default). Then start a race with the AI or just do a couple fast laps. After you're done, press "2" on the keyboard and enter a name for the replay. You can then find this replay in your <LFS>\data\spr folder.

Now you just need to upload the replay to the forums. Just start typing a new reply, scroll down and click the "Manage Attachments" button. A window will pop up where you can select the .spr file and upload it. Close the popup and continue writing your post - the file will be attached when you submit it.

The LFS Manual is also worth checking out - in your case specifically the basic and advanced driving guides.
AndroidXP
S3 licensed
Yep, rings a name

Well, what has changed... most would say "too little," but it should be a quite decent package for you considering you were gone for 5 years. First you'll probably want to get S2 for an additional £12, though that said, S1 racers (and demo racers) can now race on S2 servers, as long as the content "allowed" on the server is fitting for the corresponding license level. The different server tiers have been unified, so to speak.

Quite difficult to give a summary actually. It's been so long...
Last edited by AndroidXP, .
AndroidXP
S3 licensed
Quote from Uke :I'm having some problems with this test patch..

I only see about 30 servers on the server list, but i can still join to servers that isn't in the list, pretty annoying :S

Disable the [TCP] filter in the lower right corner.
AndroidXP
S3 licensed
Yes, the AI cannot manipulate the physics, so it always uses the same physics as you. The 'AI use player setup' option also does work, so if you enable it then whether you're faster or not is a pure skill question.

Beating the Pro AI is a good benchmark for going online when you want to be sure to be at least not completely uncompetitive, however keep in mind that racing against the AI cannot be compared to racing a human. While the AI is ultimately slower, it is also very predictable and doesn't make any mistakes (that aren't complete freak screwups or miscalculations due to a strange user setup). Most human opponents, especially on public servers, have a much harder time being consistent and often don't even last a 5-lap race. Slow and steady wins a lot more than one might think at first (not first place, but you can make a lot of positions just by not crashing).
AndroidXP
S3 licensed
Quote from Simpson :Second time today my LFS (Z22) has freeze. Never happened before.
First time was on (FM) Fox Junkies, second on [CLC] cruise, both after about 10 minutes of playing.
I had to use task-manager to kill it.

You should try to reproduce it with patch Z to see if it is really Z22 related, or if a change in your system causes this. I strongly suspect the latter, to be honest.
AndroidXP
S3 licensed
Amazingly fast host check! I assume the [TCP] filter is only temporary to allow better testing?
AndroidXP
S3 licensed
Maybe Victor had an oopsie. Or he decided to get rid of the forums due to the 'String around the earth' thread. Both would be valid explanations.
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