The online racing simulator
I went on the Internet and I found this - Latest Tech News
Homage to........

Meanwhile, looking at the latest tech news that will improve gaming.
This will really work to get VR working....

"In fact, it’s not just graphics that’s getting a long overdue proverbial to the nether regions. Next year is almost definitely going to be the best year for PC gaming hardware, full stop, for a very long time. So strap in for what is merely part one of my guide to the awesomeness that will be 2016.

Either way, we’re looking at roughly 1TB/s of graphics memory throughput, which technically is known as ‘1CT’ or ‘a craptonne of bandwidth’. Of course, there will be architectural improvements, too. Nvidia is arguably ahead of the curve here with its uber-efficient Maxwell chips. But AMD will be making its first really major revision to the GCN tech that’s been powering its graphics chips for the last four years. GCN 2.0? Most likely.

All told, the net result could well be something silly like 80 per cent more performance. Graphics cards that are suddenly twice as fast as before, in other words.

NB: For instant gratification you can find the usual TL;DR shizzle at the bottom."

Yes, I fully agree that 'LFS' and 'latest video cards' is not a conversation that we are used to seeing. LFS graphics being a bit renown for their lack of 'Bleeding Edgeness'.
However, given the '(Edit due to SJW's)' and excitement at VR systems, and given that the minimum specs of these systems leave my GTX 580 back in the stone age for LFS VR requirements, then I felt that this info was well worth a first post.

An upgrade for many of us will be necessary so this is a chance for us to comment on the latest tech to improve our gaming experience.
And for the IT geek who has 'everything', this should get your VR games really performing.

Announcing the D-Wave 2X Quantum Computer
We are very excited to announce the general availability of the latest generation of D-Wave quantum computers, the D-Wave 2X™ system. With 1000+ qubits and many other technological advancements, the D-Wave 2X will enable customers to run much larger, more complex problems on the system.

https://www.youtube.com/watch?v=-LhPE6FpJYk
From the youtube description: "...numerous design improvements that result in larger problem sizes, faster "
That doesn't sound very good - I think they need to re-phrase that last bit Big grin
Quote from Racer X NZ :And for the IT geek who has 'everything', this should get your VR games really performing.

Announcing the D-Wave 2X Quantum Computer
We are very excited to announce the general availability of the latest generation of D-Wave quantum computers, the D-Wave 2X™ system. With 1000+ qubits and many other technological advancements, the D-Wave 2X will enable customers to run much larger, more complex problems on the system.

https://www.youtube.com/watch?v=-LhPE6FpJYk

they will be very expensive hence why their current customers are companies such as NASA and google and scientist although it would be cool to see one in action
2039 Forecast. Smile

Full immersion virtual reality

Computers are now sufficiently advanced and miniaturised that billions of them can be implanted within the brain. Advances in neuroscience, in parallel with these and other developments, have led to a new form of simulation known as full immersion virtual reality. By the end of this decade, it has been successfully demonstrated in a human volunteer.*

Though still in its early stages, and yet to become fully mainstream, this technology provides astounding realism and detail. Users now have the option of actually "being" in a game environment and experiencing its graphics, audio and other effects (e.g. tactile feedback) in a manner that is largely indistinguishable from the real world.

This breakthrough has been achieved through exponential trends in computing over the previous decades – including a billionfold improvement in processing power and price performance, combined with a 100,000-fold shrinkage of components and circuitry.*

For the first time, human brains are actually being merged with computer intelligence. Rather than viewing games on a screen, users can now experience the program from within their own nervous systems, as though it were an extension of their mind. A simple, minimally invasive procedure inserts nanobots (blood cell-sized devices) into their bodies. These microscopic machines are self-guided towards the neurons in their brain responsible for visual, auditory and other senses. Here, they remain in a dormant state, but in close proximity to the brain cells.

When the user wishes to experience a simulated reality, the nanobots immediately move into place, suppressing all of the inputs coming from the real senses and replacing them with signals corresponding to the virtual environment. If the user decides to move their limbs and muscles as they normally would, the nanobots again intercept these neurochemical signals – suppressing the "real world" limbs from moving, and instead causing their "virtual" limbs to move within the game. This means a user can be sitting in a fixed position, while experiencing a high degree of activity and movement.
http://www.futuretimeline.net/21stcentury/2039.htm#.Vo9EX8Z96Uk

Actually, I'd go 2029 for most of this, maybe a bit later but this is where we are heading.

Essential reading/learning, really, spend some time and watch these interviews.
https://www.youtube.com/watch?v=tj5xABJlOUU

“Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children being taught mathematical concepts... A graphic representation of data abstracted from banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding...”
― William Gibson, Neuromancer

"Once whole worlds can be simulated for the senses, the only way to assure the integrity of the public imagination will be to get the power to create those worlds out of the hands of an elite and into general circulation. As William Gibson put it: “The future has arrived — it’s just not evenly distributed yet.”"
https://www.youtube.com/watch?v=4dlvle5YBv4

Here's a great quote, " If you want a difficult thought experiment, Imagine what would have happened if in 1963 a Sci Fi writer had had a completely accurate vision in their sleep of our current state of cellular telephony today, and they wrote a novel that incorporated that vision, they took it to a publisher, and that publisher said, "Are you insane ?. The characters in this book spend all their time looking at these tiny television/radio things, that they keep in their pockets, they write letters and play 'Angry Birds', and they are never alone...."

FGED GREDG RDFGDR GSFDG