For me the one of the biggest things people overlook with VR headsets is the scale. When we play racing games on all kinds of different sized screens the cars we are racing are completely different scales to what we would see if we were racing in real life. While wearing a HMD everything is 1:1 scale. So if a racing car overtakes you closely it just looks real. Maybe not in terms of pixels or graphics but deffo in terms of scale and the 3d effect.
Another way to explain this or see it for yourself if you have access to a rift is to try a cinema app. Although the screen door effect and pixels are low, the fact that you feel in a massive cinema makes the screen seem like a real 50 foot wide screen. Even though actually the screen in the HMD is about 5 inches.
Another way to explain this or see it for yourself if you have access to a rift is to try a cinema app. Although the screen door effect and pixels are low, the fact that you feel in a massive cinema makes the screen seem like a real 50 foot wide screen. Even though actually the screen in the HMD is about 5 inches.