Thanks for the update! Will try it out later tonight.



Will the diffrent objects be also translatable later (p.e. banner ad1, bale, etc)?

. I like the idea of drawing a line of objects easily. One of the things that scared me away from making layouts in LFS was having to place each object with equal distances.
Little update: LYTe is still under development, at least slowly, and mostly in C++/OpenGL now. IRL things have been busy so I haven't had much time to code and make anything substantial.

I haven't tested a LYTe (VB6) layout in X30+ yet so I guess it could be that. I don't see any autox related changes but I will do some testing later today to check. I do need to release an updated/fixed and final VB6 version soon as my C++/OpenGL version is progressing.. And yeah, adjusting the size of the objects depending on zoom level was one of my planned updates. Any others I should add?
Use (AU/BL)_(name).pack. Eg: "AU_bale_corner.pack", when saving.