Hey guys,
I'm just courious. I havn't been driving cars on the edge so I am courious wheather physics in LFS between 0-120 kmh are accurate? In comparison I was playing recently The Real Car Simulator for a while and physics seems there quite different to LFS ones altough realistic looking.
If you don't know / remember the game here's demo - only 15 mb - link
BTW Turn off traction controll for better fun - that rwd car with 140 bhp is quite driftable.
                
                    
            I'm just courious. I havn't been driving cars on the edge so I am courious wheather physics in LFS between 0-120 kmh are accurate? In comparison I was playing recently The Real Car Simulator for a while and physics seems there quite different to LFS ones altough realistic looking.
If you don't know / remember the game here's demo - only 15 mb - link
BTW Turn off traction controll for better fun - that rwd car with 140 bhp is quite driftable.


 It would be great to have it really fixed and finally we would get rid of that constant fear of loosing the grip.
 It would be great to have it really fixed and finally we would get rid of that constant fear of loosing the grip. illepall
illepall 
 ff is terrible and the wheel wont center proper and  doesnt help that the config is in japanese
 ff is terrible and the wheel wont center proper and  doesnt help that the config is in japanese