I am leaving this thread.
i made final version, all of my sounds & engine sounds for xfg xrg.
v2 final
thesee are my first experiments:
set n1 (LFS originals reworked)
http://www.2shared.com/file/3134009/6042a33c/sounds.html
preview
http://pl.youtube.com/watch?v=16_Z-BG_qg4
set n2 (based on REAL SKID -propably THE BEST) http://www.lfsforum.net/showthread.php?p=800931#post800931 )
http://www.2shared.com/file/3313285/8767ba3/sounds_2.html
preview
http://pl.youtube.com/watch?v=Wv902kqKz3g
set n3
http://www.2shared.com/file/3311170/57cbe531/sounds_3.html
preview
http://pl.youtube.com/watch?v=ENmerEcoUGY
set n2 edited(moved from v2 final)
All sounds that I am using during gameplay
set n2 from previous thread,
slightly tweaked, replaced few another sounds, few of them are originals, I do not remember precisely.
Sound
my xfg/xrg engine sounds for use with sound pack
HEAVY RECOMENDATION
Engine
Previews:
Preview1 (road skid, wind, crash)
Preview2 (grass, gravel, road skid)
Credits:
Based on sample from here
set 2n2 edited moved frome here
01.06.2008
All sounds that I am using during gameplay
set n2 from previous thread,
a lot more tweaking, replaced few another sounds, few of them are originals, I do not remember precisely.
Actually sound samples are louder than in previous sets, i used 100% dynamic loudness(always used 80% to avoid clipping).
They will never be the same as real ones , and there is some strange volume ballancing in ingame preview i think that is because of converting from fraps to aimersoft and to youtube...
, and there is some strange volume ballancing in ingame preview i think that is because of converting from fraps to aimersoft and to youtube...
Preview:
preview 1: here(real life car skidding)
preview 2: attachment.(only sounds)
preview 3: here(ingame. Sounds a bit strange because of convertion process i think)
Download:
sounds for download
Please tell me what you are thinking about it
Credits/Thanks:
(based on same sample as previous sets)
for all of YOU who comments it , thanks i really appreciate it
 , thanks i really appreciate it
                
                    
            i made final version, all of my sounds & engine sounds for xfg xrg.
v2 final
thesee are my first experiments:
set n1 (LFS originals reworked)
http://www.2shared.com/file/3134009/6042a33c/sounds.html
preview
http://pl.youtube.com/watch?v=16_Z-BG_qg4
set n2 (based on REAL SKID -propably THE BEST) http://www.lfsforum.net/showthread.php?p=800931#post800931 )
http://www.2shared.com/file/3313285/8767ba3/sounds_2.html
preview
http://pl.youtube.com/watch?v=Wv902kqKz3g
set n3
http://www.2shared.com/file/3311170/57cbe531/sounds_3.html
preview
http://pl.youtube.com/watch?v=ENmerEcoUGY
set n2 edited(moved from v2 final)
All sounds that I am using during gameplay
set n2 from previous thread,
slightly tweaked, replaced few another sounds, few of them are originals, I do not remember precisely.
Sound
my xfg/xrg engine sounds for use with sound pack
HEAVY RECOMENDATION
Engine
Previews:
Preview1 (road skid, wind, crash)
Preview2 (grass, gravel, road skid)
Credits:
Based on sample from here
set 2n2 edited moved frome here
01.06.2008
All sounds that I am using during gameplay
set n2 from previous thread,
a lot more tweaking, replaced few another sounds, few of them are originals, I do not remember precisely.
Actually sound samples are louder than in previous sets, i used 100% dynamic loudness(always used 80% to avoid clipping).
They will never be the same as real ones
 , and there is some strange volume ballancing in ingame preview i think that is because of converting from fraps to aimersoft and to youtube...
, and there is some strange volume ballancing in ingame preview i think that is because of converting from fraps to aimersoft and to youtube...Preview:
preview 1: here(real life car skidding)
preview 2: attachment.(only sounds)
preview 3: here(ingame. Sounds a bit strange because of convertion process i think)
Download:
sounds for download
Please tell me what you are thinking about it
Credits/Thanks:
(based on same sample as previous sets)
for all of YOU who comments it
 , thanks i really appreciate it
 , thanks i really appreciate it , is it any chance to make it a little bit louder?
 , is it any chance to make it a little bit louder?


 my idea was to rebalance them to give more smoothy change betwen different sounds...
 my idea was to rebalance them to give more smoothy change betwen different sounds... )
)