i noticed in LFS a turning wheel does not interact with another wheel like it should. for example when two open-wheeler bang their wheels they do not get thrown up in the air like in RL. it's not realistic and i hope it get fixed in the next incompatible patch 


Okay, it was not all based on physics calculations like people would think it should be in LFS, but it had the same effect. I think it could be included with a very simple calculation, just take the wheel speeds and the force with which the tires make contact to figure out the forces involved in the collision.