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Mod Publication Log
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Vehicle Mod Published
Vehicle Mod Published
Published: PATRIOT (version: 1)

Submitted by: bayanofmansorofisky
Details page: https://www.lfs.net/files/vehmods/CCA66F

DESCRIPTION:
Quote :Although it may be born in 2006,but this mansion on wheels have seen a lot in its previous life.. it may even know your grandparent!
well behold the PATRIOT, a 3 tons of metal on wheels that would take you everywhere.. even to war and back.
with a 6.6 V8 Diesel Duramax powered engine it puts out 300hp @3000 rpm with a tuned torque of 930 nm @1650 rpm
it offers 4 seats along its variants that consist of:
- Wagon
- Pickup
- Slanted Back
with and additional copy of each with heavy metal protection and enforcements.. along with a Police Lightbar configuration.

Lightbar Control:
the lightbar uses Front Fog " ffog " and Rear Fog " rfog " Lights
the Roofrack Lights use EXTRA " extra " light

Skin is Aligned as:
Sides align with Top
Top aligns with Front and Back
No stretching or Shrinking will occur on any surface
Drawing ratio is preserved


thank you for your service

COVER SCREENSHOT:
Vehicle Mod Published
Published: BAVARIA A39 (version: 1)

Submitted by: TheStigUSA
Details page: https://www.lfs.net/files/vehmods/7C74FC

DESCRIPTION:
Quote :BAVARIA A39

Please review the dev thread! https://www.lfs.net/forum/thread/111981

This mod features an all-original and well-detailed 3D model, with lots of features and goodies. It comes with civilian config, but also comes with a lightbar and some default skins for Police/EMS/TOW role-play.

Inspired by circa 2002 BMW E39 models.

This is car 1 of 3 mods in the series - this is the "standard" 3.0L Inline 6 touring model.

===
CREDITS:

Jere - LFSW: Kanker_aap - was commissioned to build a brand new 3D model in Blender, from scratch. This includes:
  • Full 3D model of interior and exterior
  • Two wheel rims models
  • Separate bumpers and trims for the "N" model
  • Support with the model, as needed
  • Provided some textures, captured from reference photos, such as the door card texture in interior
TheStigUSA - mod construction, texture generation, further 3D modeling, sounds, refinements, frame, handling.
  • Ensured proper model dimensions, in comparison to real-world values. Re-sizing was necessary. Despite best efforts, the initial version scaling was quite off. Updated this on 02/Aug/25 to be much improved.
  • Added various sub-objects including: brake rotors, gauge models, logo objects including setting them into the model, seat belts and buckles along with modeling them into the B-pillars, airbag cutout on dash, the model badges on the boot, bonnet, and on steering wheel, exterior door lock model, lightbar models are made by me as well.
  • Texture work, including: various interior textures made from scratch, gauge textures made from scratch. Role-play (COP,TOW,MED) textures created by me as well
Autohouse Performance Project - https://discord.gg/RsjPBHgF - for Brake Caliper 3D model

Additional credits:
  • SeanProdTV (LFSW: sean_drifter) for sourcing a video with sounds of a diesel variant. These are incorporated into the mod for eng .wav, intake sound, and starter. Same starter sound on all versions.
  • CocaineCowboy (LFSW: yuylol) for project inspiration, and for providing reference materials and knowledge.

COVER SCREENSHOT:
This thread is closed

Mod Publication Log
(1903 posts, closed, started )
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