The online racing simulator
Do this game have more realistic motorcycle handling than RIDE,MOTO GP, TT Isle?
If no then why. If yes then also why.
Finally, you figured out how to use question mark properly, im so proud of you <3 <3
I suggest to join LFS community discord, it's perfect for your questions. No need to spam on forums about everything
Quote from iiiiil :I suggest to join LFS community discord, it's perfect for your questions. No...

No. LFS discord is already filled with absolute donkeys... we dont need another Thumbs up
Quote from Viperakecske :No. LFS discord is already filled with absolute donkeys... we dont need another...

That was exactly my point Big grin
Quote from Viperakecske :LFS discord is already filled with absolute donkeys...

Don't worry,your position as alpha donkey is not in danger. Cool
Then please write last your opinion.
Quote from Marcin20022 :If no then why. If yes then also why.

No, because LFS is for cars not bikes. The addition of bike mods was just a fun experiment and nothing serious.
Quote from k_badam :No, because LFS is for cars not bikes. The addition of bike mods was just a fun...

Well said sir. Thumbs up
Quote from k_badam :No, because LFS is for cars not bikes. The addition of bike mods was just a fun...

Some of those motorbike only games have very arcady physics and feels very weird. LFS bike physics, even though not perfect, feels much more realistic because of the tyre physics model.

While bike mods are experimental, bike physics were updated a few times since mods support and Scawen said he wants to improve it further when he has time for it.

LFS is a racing simulator, nowhere does it say explicitly that it's for cars only.
Quote from Marcin20022 :If no then why. If yes then also why.

They don't because the physics are not completely implemented, due to the bikes behavior being different than cars. Bikes exist only as a fun thing you can do in LFS.
Yes. There's just lack of rider leaning physics (u can make animation only) but rider mass are here and how the bike reacts to inputs is very realistic.

U just don't really feel all of it as a player since game do many things for u to make it playable.
For example to initiate left turn on a bike, the best way is to turn right first because that forces bike to lean to the left and then u stabilise it by turning left.
It's clearly a thing in LFS and u can even see than when u try to turn left, bike handlebar steers to the right for a moment and bike wheels go to ur right while rider head stays in the same line.

I don't need to mention that wheele, stoppie and shimmy effects exists too.
There are airplane mods in the game too; so, can we please put a realistic flight physics model on request as well? It is about time we dethrone the likes of X-plane and MSFS.
Lets have guns and bazookas, then we can rival GTA!!
Quote from Bladerunner :Lets have guns and bazookas, then we can rival GTA!!

Would be more fun and smarter than have bikes :'D

FGED GREDG RDFGDR GSFDG