The online racing simulator
LFS Test Patch 0.7F10
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LFS Test Patch 0.7F10
WARNING: THIS IS A TEST

THIS DOES NOT CONTAIN NEW TYRE PHYSICS OR THE NEW GRAPHICS SYSTEM

PLEASE TEST BEFORE YOU POST

PLEASE... NO OFF TOPIC FEATURE REQUESTS!


Hello Racers,

Here is a new test patch: 0.7F10

Please read the list of changes below.

0.7F10 is COMPATIBLE with 0.7F

- You CAN connect online with 0.7F
- You CAN play single player replays from 0.7F

You should back up or rename your LFS.exe from version F so you can revert to it if necessary.


Changes in F10:

List of Hosts now has 30 lines and does not show the obsolete status text
Hover text with description when the mouse cursor is above a blob in the IP column
FIX: Stopped on "Join Specific Host" page after "Start New Host" (should immediately join)


Changes in F9:

Privacy update: Warning if you are joining a host that will log your IP address
- Your decision to trust that host is remembered, to avoid asking you again
- You can remove the "trusted" status by clicking the "trusted" button
- List of Hosts has a new IP column to indicate hosts that log your IP address

Stops on "Join Specific Host" after you click a join link on calendar or website
- You will need to click the "GO" button as if you had clicked in List of Hosts


Changes in F8:

Forces view mode is no longer applied to object mods (e.g. track mods)
FIX: Fuel and damage settings were always default on non-route configs


Changes in F7:

Improved vehicle view radius calculation (bounding sphere)
- LFS can more accurately detect if a vehicle is currently visible

LOD distance refers to distance from bounding sphere instead of object centre
- previous version did not work well for large objects, e.g. "track mods"


Changes in F6:

Force feedback:

Some steering wheels have a bug in their drivers, that cause them to seen as "First person controller" devices.
In this case, LFS does not know they are a steering wheel, so it does not enable the steering wheel bump stops.
There is a new option, in "Axes / FF" section to Enable steering wheel bump stops.
Do not use this if your controller is not a steering wheel.

VR:

It is possible for some VR headsets to have a FOV aspect ratio that is different from their pixel aspect ratio.
Until now, LFS did not deal with that case correctly, and this was apparent with the HTC Vive Pro 2.
Now, LFS uses the left, right, up, down FOV values more directly which should solve the problem.


Changes in F5:

InSim:

System to allow AI drivers to be directly controlled by a local InSim program.
Discussed here: https://www.lfs.net/forum/post/2114897#post2114897

AI drivers:

AI can now spawn in a config with an AI path even if knw has not been generated
FIX: AI now spawn in game with full fuel load if there is no path (or no knw)
FIX: Rare crash in AI code after another car spawned outside path


INSTALLATION:

Live for Speed LFS 0.7F must already be installed!


- Rename your old LFS.exe
- Copy the LFS.exe from this patch zip into your LFS folder

NOTE: You can see if the patch is correctly installed when you run LFS.
Check the version number at the bottom of the entry screen.


DOWNLOAD:

IF YOU ALREADY HAVE 0.7F:
PATCH 0.7F TO 0.7F10 (ZIP)
https://www.lfs.net/file_lfs.p ... =LFS_PATCH_7F_TO_7F10.zip (1.2 MB)
The new steering wheel option works well for my MOZA R3 wheel, I'm getting the bump stops now. Thanks for the quick fix Smile
I'm reporting that a new option for bump stop works as expected also on my Arduino firmware (joystick). Tnx very much.
Happy to report everything looks perfectly in-proportion now at all times inside the HTC Vive Pro 2, many thanks <3
I did test it running VR on a Valve Index. No issue.
Tested on Quest2 and a G920 everything works perfectly, no issues (VR even seems to run a bit smoother, could be placebo though) Smile
This is not necessary at all but you could make it so that the track mods do not disappear when you go to Forces view mode (F key)
I guess it could be OK, if forces view is not applied to object mods.

I wonder if forces view should only apply to the currently viewed vehicle, instead of all vehicles?
Maybe object/track mods could have higher texture limit than 5 megapixels?
Thank you for this release, i can work now on clean "chimay racetrack" Smile
There's a small bug if race is started from the lobby menu screen, the cars have default setup and full tank of fuel regardless of whats selected in pit menu. Not sure if it happens on the stock LFS cars too.
Quote from nikopdr :There's a small bug if race is started from the lobby menu screen, the cars have...

I can confirm this also, happened today when we were testing out track mods.
Quote from Scawen :snip

As others mentioned, this patch has a bug with fuel, when a race restarts all drivers get automatically given default set, 100% fuel, 100 refuel and pit damage on. Have to shift P and rejoin to grid to clear the issue.

Happens regardless of server and if theres modded track AI.
Thanks, I see the bug, even starting a race in single player in an XFG. Will check that out this morning.

EDIT: I see the fuel load is always 100% in game (bug) but don't see a problem with the setup, that seems to be the one I selected.

EDIT2: I've found the fuel bug. It only comes up when you are on an open config or in a place like a car park or layout square, where there is no path for a route. That explains why the bug wasn't found in previous test patch. It's start fuel, pit fuel, tyre change wear, pit repair option.
OK, that's fixed in Test Patch F8: https://www.lfs.net/forum/thread/110607

Forces view mode is no longer applied to object mods (e.g. track mods)
FIX: Fuel and damage settings were always default on non-route configs
Legend Scawen
Quote from Scawen :- List of Hosts has a new IP column to indicate hosts that log your IP address

The red/green bullet points indicating the IP log server settings don't seem to be very self-explanatory at first sight. What about showing a chat message or a modal dialog saying "This host will log your IP address" or "This host will not log your IP address" when a user clicks the bullet point? First I was thinking about a hover text like the ones for cars and host settings, but there doesn't seem to be space for that.
F10:

List of Hosts now has 30 lines and does not show the obsolete status text
Hover text with description when the mouse cursor is above a blob in the IP column
FIX: Stopped on "Join Specific Host" page after "Start New Host" (should immediately join)

LFS Test Patch 0.7F10
(18 posts, started )
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