Sinanju, I have made your penalty detection, look at the code:
    GlobalVar $drag_penalty;
    $drag_penalty = 1;
Sub SE_DragStart($KeyFlags) # A Sinanju Event (opens christmas light cluster)
    IF ( $DragMode == "Drag" )
    THEN
    $drag_penalty = 2;
    closeButtonRegex (GetCurrentPlayerVar("UserName"), "drag_*"); # closes Drag system if running, then redraws lights (but not results board) 
    closePrivButton( "hud_message");
    openGlobalButton( "drag_info_text",75,1,50,5,5,5,0,"^7Light sequence reset"); # supplemental message
# Left side
    openGlobalButton( "drag_left_backing",$DRorigL+5,$DRorigT,$DRWidth+2,$DRHeight+52,$DRspacing,$DRtime,16,""); # Light underlay    
    openGlobalButton( "drag_left_back",$DRorigL+6,$DRorigT+1,$DRWidth,$DRHeight+50,$DRspacing,$DRtime,32,""); # Left back lightboard
    openGlobalButton( "drag_left_psl1",$DRorigL+1,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0•"); # Pre-stage lights    
    openGlobalButton( "drag_left_psl2",$DRorigL+10,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0•");    
    openGlobalButton( "drag_left_sl1",$DRorigL+1,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0•"); # Stage lights        
    openGlobalButton( "drag_left_sl2",$DRorigL+10,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0•");    
    openGlobalButton( "drag_left_cdyt",$DRorigL,$DRorigT+14,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0•"); # Count Down Yellow top    
    openGlobalButton( "drag_left_cdym",$DRorigL,$DRorigT+21,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0•"); # Count Down Yellow middle        
    openGlobalButton( "drag_left_cdyb",$DRorigL,$DRorigT+28,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0•"); # Count Down Yellow bottom
    openGlobalButton( "drag_left_st",$DRorigL,$DRorigT+35,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^6•"); # Start Light    
    openGlobalButton( "drag_left_rp",$DRorigL,$DRorigT+42,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^8•"); # Red Penalty Light
    
# Right side    
    openGlobalButton( "drag_right_backing",$DRorigL+14,$DRorigT,$DRWidth+2,$DRHeight+52,$DRspacing,$DRtime,16,""); # Light underlay
    openGlobalButton( "drag_right_back",$DRorigL+15,$DRorigT+1,$DRWidth,$DRHeight+50,$DRspacing,$DRtime,32,""); # Right back lightboard                 
    openGlobalButton( "drag_right_psl1",$DRorigL+3,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0 •");    
    openGlobalButton( "drag_right_psl2",$DRorigL+12,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0 •");    
    openGlobalButton( "drag_rights_sl1",$DRorigL+3,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0 •");
    openGlobalButton( "drag_rights_sl2",$DRorigL+12,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0 •");        
    openGlobalButton( "drag_right_cdyt",$DRorigL+8,$DRorigT+14,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0 •");        
    openGlobalButton( "drag_right_cdym",$DRorigL+8,$DRorigT+21,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0 •");        
    openGlobalButton( "drag_right_cdyb",$DRorigL+8,$DRorigT+28,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0 •");    
    openGlobalButton( "drag_right_st",$DRorigL+8,$DRorigT+35,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^6 •");      
    openGlobalButton( "drag_right_rp",$DRorigL+8,$DRorigT+42,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^8 •");
    ELSE
    ENDIF   
EndSub
Sub SE_PreStageLeft($userName)
        $NickName = GetCurrentPlayerVar("NickName");
    IF ( $DragMode == "Drag" )
    THEN
    $drag_penalty = 1;
    closePrivButton( "hud_message");    
  closeGlobalButton ("drag_info_text&drag_left_psl1&drag_right_psl1");
    openGlobalButton( "drag_info_text",75,1,50,5,5,5,0,"^7Pre-stage set");  
    openGlobalButton( "drag_left_driver",45,1,50,6,6,$DRtime,128,$NickName); # Driver on Left
    openGlobalButton( "drag_left_psl1",$DRorigL+1,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^3•"); # shows Pre-stage lights for driver on left    
    openGlobalButton( "drag_right_psl1",$DRorigL+3,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^3 •");    
    ENDIF
EndSub
Sub SE_PreStageRight($userName)
        $r_NickName = GetCurrentPlayerVar("NickName");
    IF ( $DragMode == "Drag" )
    THEN
    $drag_penalty = 1;
    closePrivButton( "hud_message");    
    closeGlobalButton ("drag_left_psl2&drag_right_psl2");
    openGlobalButton( "drag_driverV",95,1,10,7,6,$DRtime,0,"^1VS");   
    openGlobalButton( "drag_right_driver",105,1,50,6,6,$DRtime,64,$r_NickName); # Driver on Right 
    openGlobalButton( "drag_left_psl2",$DRorigL+10,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^3•"); # shows Pre-stage lights for driver on right    
    openGlobalButton( "drag_right_psl2",$DRorigL+12,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^3 •");
    ENDIF
EndSub
Sub SE_StageLeft($userName)
    IF ( $DragMode == "Drag" )
    THEN
    $drag_penalty = 1;
    closePrivButton( "hud_message");    
    closeGlobalButton ("drag_info_text&drag_left_sl1&drag_rights_sl1");
    openGlobalButton( "drag_info_text",75,1,50,5,5,5,0,"^7Stage set; Start sequence initiated"); 
    openGlobalButton( "drag_left_sl1",$DRorigL+1,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^3•"); # shows Stage lights for driver on left
    openGlobalButton( "drag_rights_sl1",$DRorigL+3,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^3 •");
      DelayedCommand( $RTime, SE_CountDownTop );
    ENDIF      
EndSub
Sub SE_StageRight ($userName)
    IF ( $DragMode == "Drag" )
    THEN
    $drag_penalty = 1;
    closePrivButton( "hud_message");    
    closeGlobalButton ("drag_left_sl2&drag_rights_sl2");
    openGlobalButton( "drag_left_sl2",$DRorigL+10,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^3•"); # shows Stage lights for driver on right    
    openGlobalButton( "drag_rights_sl2",$DRorigL+12,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^3 •");
        DelayedCommand( $RTime, SE_CountDownTop );
    ENDIF        
EndSub
Sub SE_CountDownTop()
    IF ($DragMode == "Drag" && $drag_penalty<2)
    THEN
    closeGlobalButton ("drag_left_cdyt&drag_right_cdyt");                         
    openGlobalButton( "drag_left_cdyt",$DRorigL,$DRorigT+14,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^3•"); # Changes top single light to yellow
    openGlobalButton( "drag_right_cdyt",$DRorigL+8,$DRorigT+14,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^3 •");
        DelayedCommand( $RandTime, SE_CountDownMiddle );        
    ENDIF      
EndSub
Sub SE_CountDownMiddle()
    IF ($DragMode == "Drag" && $drag_penalty<2)
    THEN
    closeGlobalButton ("drag_left_cdym&drag_right_cdym");                        
    openGlobalButton( "drag_left_cdym",$DRorigL,$DRorigT+21,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^3•"); # Count Down Yellow middle    
    openGlobalButton( "drag_right_cdym",$DRorigL+8,$DRorigT+21,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^3 •");      
        DelayedCommand(  $RandTime, SE_CountDownBottom );      
    ENDIF
EndSub
Sub SE_CountDownBottom ()
    IF ($DragMode == "Drag" && $drag_penalty<2)
    THEN
    closeGlobalButton ("drag_left_cdyb&drag_right_cdyb");                        
    openGlobalButton( "drag_left_cdyb",$DRorigL,$DRorigT+28,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^3•"); # Count Down Yellow bottom    
    openGlobalButton( "drag_right_cdyb",$DRorigL+8,$DRorigT+28,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^3 •");         
        DelayedCommand( $RandTime, SE_Start );
    ENDIF
EndSub
Sub SE_Start ()
  IF ($DragMode == "Drag" && $drag_penalty<2)
    THEN
  
  $drag_penalty = 0;
  closeGlobalButton ("drag_left_psl1&drag_left_psl2&drag_left_sl1&drag_left_sl2&drag_left_cdyt&drag_left_cdym&drag_left_cdyb&drag_left_st&drag_left_rp");
  closeGlobalButton ("drag_right_psl1&drag_right_psl2&drag_rights_sl1&drag_rights_sl2&drag_right_cdyt&drag_right_cdym&drag_right_cdyb&drag_right_st&drag_right_rp");  
# Left side
    openGlobalButton( "drag_left_psl1",$DRorigL+1,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0•"); # Pre-stage lights    
    openGlobalButton( "drag_left_psl2",$DRorigL+10,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0•");    
    openGlobalButton( "drag_left_sl1",$DRorigL+1,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0•"); # Stage lights
    openGlobalButton( "drag_left_sl2",$DRorigL+10,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0•");
    openGlobalButton( "drag_left_cdyt",$DRorigL,$DRorigT+14,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0•"); # Count Down Yellow top    
    openGlobalButton( "drag_left_cdym",$DRorigL,$DRorigT+21,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0•"); # Count Down Yellow middle    
    openGlobalButton( "drag_left_cdyb",$DRorigL,$DRorigT+28,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0•"); # Count Down Yellow bottom               
    openGlobalButton( "drag_left_st",$DRorigL,$DRorigT+35,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^2•"); # Start Light turns green    
    openGlobalButton( "drag_left_rp",$DRorigL,$DRorigT+42,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0•"); # Penalty Light    
# Right side
    openGlobalButton( "drag_right_psl1",$DRorigL+3,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0 •");
    openGlobalButton( "drag_right_psl2",$DRorigL+12,$DRorigT,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0 •");
     openGlobalButton( "drag_rights_sl1",$DRorigL+3,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0 •");
    openGlobalButton( "drag_rights_sl2",$DRorigL+12,$DRorigT+7,$DRWidth+7,$DRHeight+6,$DRspacing,$DRtime,0,"^0 •");    
    openGlobalButton( "drag_right_cdyt",$DRorigL+8,$DRorigT+14,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0 •");        
    openGlobalButton( "drag_right_cdym",$DRorigL+8,$DRorigT+21,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0 •");        
    openGlobalButton( "drag_right_cdyb",$DRorigL+8,$DRorigT+28,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0 •");
    openGlobalButton( "drag_right_st",$DRorigL+8,$DRorigT+35,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^2 •");      
    openGlobalButton( "drag_right_rp",$DRorigL+8,$DRorigT+42,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^0 •");
    ENDIF
EndSub
Sub SE_PenaltyLineLeft ($KeyFlags)
    IF ( $drag_penalty == 1 )
    THEN
    $drag_penalty = 2;
    closeGlobalButton ("drag_left_st&drag_left_rp");
    openGlobalButton( "drag_left_st",$DRorigL,$DRorigT+35,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^3•"); # Start Light turns yellow  
    openGlobalButton( "drag_left_rp",$DRorigL,$DRorigT+42,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^1•"); # Penalty Light turns red    
    ENDIF    
EndSub
Sub SE_PenaltyLineRight ($KeyFlags)
    IF ( $drag_penalty == 1 )
    THEN
    $drag_penalty = 2;
    closeGlobalButton ("drag_right_st&drag_right_rp");
    openGlobalButton( "drag_right_st",$DRorigL+8,$DRorigT+35,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^3 •"); # Start Light turns yellow  
    openGlobalButton( "drag_right_rp",$DRorigL+8,$DRorigT+42,$DRWidth+12,$DRHeight+11,$DRspacing,$DRtime,0,"^1 •"); # Penalty Light turns red
    ENDIF    
EndSub
It's working and if someone jumps the start, lights stops to countdown and drivers need to stage again for next race.
Can you help me out how to make at the end only to show who win, without any timers, splits, etc...?