The online racing simulator
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vf1-xj220
S2 licensed
would you really go playing rfactor... knowing that there is almost no support for the engine, seeing no improvements even where there was a huge development in the engine when GTR2 was released?... Rfactor is no longer an active developer-community simulation enviroment as LFS it is...

you would still enjoy new features and even more content provided by the funding of the S3 project..., you won't stop playing S2.

i love customization too, that's Rfactor's main point... but it's also it's doom... the engine had to be heavily adapted in order to recieve the enormous amount of features that GTR2 involved... and it's not retroactively compatible... that means.. if Rfactor releases an Rfactor update based on the improvements made in GTR2, almost nothing from the previous version would work, at least not until people start updating the mods... and there are too many good mods that will be trashed with a new engine release... people will still play the old version to play with old mods, and it'll be a mess

i'd rather play with 1 highly developed ficticious model, than with 20 poorly developed, would be real, models.

GTR2 i belive you... for a while, Rfactor, you won't go there definetively, everyone who's played LFS seriously would never go back to another sim, unless it's heavily redone, or just for an exclusive mod... i used to play with the F1 Mod for Rfactor... i really didi't like the sound of LFS's F1, never played with it... until the day came... we raced for over 3 hours... and Rfactor's F1 is no more... plus, there is no further confirmed development on the F1 series for Rfactor... there are a lot of good mods too... but in the end, nothing beats LFS for the real complete and well done racing experience.

the problem is that everyone wants more, and they don't want to give a penny for it... i think it's unfair after everything that the developers of this wonderful game are doing for us... and if they are not suffering economically, what? do you want to wait until they do?, come on... this might had started as a hobby, but now it's a full time job, and it's a becoming business, why nobody wants to support them with a fee... i could be a single pound and we have people crying over it... what would you doo with one single can of beer less per month... and no, you are taking just one drink for tonight, not two... and for those who don't go out like me, it's a bottle of soda. it's almost worthless, but in masses is a steady and "PREDICTABLE" income, wich is what every business model needs.
Last edited by vf1-xj220, .
vf1-xj220
S2 licensed
so... what you are saying is that you will stop and trash those 25 you invested in the game that will still get updates... you will stop playing s2 with all the support given just as S1 recieved support from S2...just because s3 went subscription based?... i´m sorry but that´s pretty narrow minded.

LFS won´t decrease it´s database... people will still be able to play s2 and s1 as they are playing now..
vf1-xj220
S2 licensed
Quote from bbman :No, it means they listened to an outcry of a part of the community who wanted better visuals, and to cover their expenses for the increased bandwith and transfer rates, they now charge a small fee... I don't think many users have chosen the option to pay for the higher res-skins, people on the internet tend to take what's free and not bother with something they have to pay for (more so when there is something only marginally worse for free)...

better visuals is part of the game development advancement, wich demands more resources... i mean... please, understand my concept, i don`t favor the tiranous "you don`t pay, you don`t play" this game licensing method for s1 and s2 should remain as it is, it has worked great up till now and just watch the wonder that the developers have brought for us, LFS is by far THE best racing simulation enviroment available... period.

you want more and better?, you will get more and better, we've recieved FAR more than we have given to the developers, just imagine how much money people are still spending on cheap games with no development backup, no improvements, no community, no nothing...

the developers of this game gave us the DREAM concept of the gaming industry, they are one of the few alive development team that's working for the sake of the constant game development concept, and i'm assuming this is their dream also... the developers won't ask us... that`s why i`m here to ask the community to favor a better concept to support the whole infraestructure that they`ve given us...

come on, what`s 3 or 5 pounds a month... that`s pocket money compared to what we spend going our with drinks or beer in a single weekend day...

this is to support your own dreams too people... this game is my dream and i`m willing to support it.
Last edited by vf1-xj220, .
vf1-xj220
S2 licensed
do you really think that a subscription fee model would be a commercial suicide?.. it´s been a successful model for most of the companies who implemented it... worst case scenario... it won´t wonk... but under no circunstances i think that it´ll be a disaster...

and remember that i´m talkin hypotetically, this is NOT how S3 would be... i´m just trying to see if there is support for this type of financial model, because i think it´ll be more beneficial for both the development and the developers.

seeing that they implemented a pay per download for the skin method for the high res skins, proves that the game advancement is growing faster than the income... and that means the hindering of the whole project...

please consider that i´m noone to speak of these things... i´m purely talking based on speculations and hypothesis...we have yet to hear from the developers how the licensing process will be for S3... i wish to express my favor to a subscription method, and i want to know if there is support for this because its tremendously beneficial for ourselves as the customers and for the whole LFS project and the things around it
vf1-xj220
S2 licensed
it´s wonderful to see everyone taking care of the developers and the whole project status...

as some proposed before... i would like to make things clear on how i think it might work perfectly

S1 and S2 licenses should remain as they are now, with their initial fee only, with constant main engine optimizations and pretty much like how S1 has coexisted along with S2.

S3 will charge monthly (subscriptions that can be bought in packs of 3, or 6 months or even a year for further discounts), but it´ll charge only for extra content that might demand constant development and a steady amount of income for projects such as the CTRA, regulated championships, evolving racing models, dynamic aging of tracks, and all the wonderful things that actually happen in the motorsports world.

i would actually love to see my car´s suspension to be wrecked by a poorly newly installed patch in blackwood´s asphalt, content that surprises us every time that we enter a championship. it is my fault for not realizing that it was actually damaging my car, althoug it was placed over the ideal raceline. LFS is too perfect from my point of view... greatest thing ever was the wind... added an extra flavor to the race, and takes out the great drivers who can handle that kind of variables.

these kind of things demands constant development and a steady income to work... and i think that the maintenance of the aditional content or even some of the new content of the game would not interfere with the coding process of scawen... so nobody will be nosing into his code... and he might get more people to work in other areas that demand more time than coding.

and about the patch Y... don´t sweat it guys.. take the holiday while we enjoy the wonders of patch X.... although bigger signal lights and a horn for the start of the race would be great
vf1-xj220
S2 licensed
ooh well.. that´s great to hear tho..., the full time working thing, not the overworking, although overworking sometimes comes with joy, it´s actually 5:30am here, and i´m still tweaking one of the computers for tomorrow´s race .. i LOVE my job way too much... and luckily.. my wife it´s in it with me, so i don´t have a WAF to consider (WAF= Wife Acceptance Factor, commony found when a man finds a hobby where to spend time).

but i would like to know.. if LFS is going to go enterprise, it is already, or scawen is the only one recieving and attending to all our requests?... i find that way too much to handle...
vf1-xj220
S2 licensed
it´s not about them posting those kind of stuff, i´m sure they won´t and it´s common that they should answer that everything is great...

i didn´t know that scawen had another job for example... that might mean that LFS development is the hobby?, i know that a cash isn´t going to speed up things, but at least i´m speaking for myselft, if i were scawen or victor i would like LFS to be my full time job, not my side job... and speculating again, LFS is a side project because it supports itself, but it can´t support others for the time being...

i think i know how demanding this increasing project might be, and i would like to express my favor to a subscription system for S3, wich i think it´s the best suited model for this stage of the project... LFS has to go enterprise sooner or later.
and... how are the developers?
vf1-xj220
S2 licensed
and... how are you guys...?

most of the people here demand and demand and demand more things, better things, fixed things, and i´ve even seen people get angry at not being able to do something with the game...

and a very few people care about the developers... how are you guys, how are you doing?, are you acomplishing your expectations with the game... is the development process going smoothly as you expected?, and one of the most important questions, are you guys financially ok?

excuse my bad english, i´m from chile, and i´m the owner of a small simcenter with 6 cockpits at the moment, that i´ve been trying to introduce here in my country...

and as we all know, the developers might have started this project out of fun, and everybody is having TONS of fun... but experiencing my situation, where i also started a simcenter business out of fun... we can´t live with fun. Fun doesn´t pay neither the rent, bills, and you can´t buy computers with fun. I had to keep my old computer technician job in order to mantain VF1 Motorsports (the name of our simcenter), because it´s my dream, and everybody is having fun with it, but it´s real tough, and it´s still tough while nearly a year from starting, i´m finally starting to earn a little bit more than what i´m spending monthly. I still have to keep my old job or i´m broke, and it´s really hard to keep up... i have even tought sometimes to trash everything and live like a normal guy, but considering the intial investment that we made along with my wife, we just can´t do that..

that´s why i wondered, if the developers of LFS are getting what they need, what are the plans for future releases of Live For Speed, are you guys working full time on LFS or you have to keep side jobs in order to keep up with the demand of all things?.

i know a lot of people is going to hate me for this... but i suggest LFS S3 to be subscription based.

come on guys.. people are spending almost $300 on steering wheels, money that´s going to a retailer, or to a manufacturer that doesn´t really needs that money..., i´m not saying that everybody does... but at least you spend $100 in a momo or a DFP.

The developers need money in order to keep this wonderful project working... i´ve even considered donating a monthly percent of my profits (when i get some finally ), in order to provide support to the development team of LFS... and i think the best way to keep up a wonderful project like this one is a subscription based system for the new upcoming release of LFS.

You´ve seen how games with this kind of system recieves support... the mounstrous example of World of Worldcraft, i know there is no point of comparision considering the target customers, but with that system, the developers are going to get everything they need, and we are going to get almost everything we demand... considering the guidelines of the original concept of the game.

the subscription shouldnt be as high as wow´s but a couple of bucks a month, will generate a constant and even more important, a predictable income for the developers to hire staff, establish a solid enterprise, and keep having fun with awesome releases with constant and always even better improvements as we have seen up to now.

i might be speculating yes, but i care about this kind of stuff because i´m experiencing it, and if the developers have managed to get to this point where we have the most advanced racing simulation game available from them, i´m pretty sure that keeping up the project is more than three times more demanding and complicated than it was a couple of years ago when the development of S1 was planning S2.

i want to hear opinions of those in favor or against a subscription system, and moreover, i would like to hear about the developers, is there anything we could do for you guys?
vf1-xj220
S2 licensed
looks like what LFS really needs is coming out...

superpowered compact rally cars...
vf1-xj220
S2 licensed
i really don´t mind for the time being to have hybrid made up cars like the ones in LFS. i actually do like them a lot and i´m sure a lot of people likes them too..

i also would like to play with models based on actual racing cars and street cars... but i´d rather wait for some successful company and i hope this time these companies look at the right place (LFS) and not the wrong one... this way we´ll have a GREAT game with actual models based on real cars, and LFS will stay clean of any publisher or sponsor that might demand something out of the original concept of LFS...

and yes i still favor big 60´s muscle cars, a dirt oval, and small supercars, although the idea of an RS200 based car catched me eye
vf1-xj220
S2 licensed
these are slightly edited images from the cars made for the members of our racing club.

vf1-xj220
S2 licensed
we won´t be having "branded" cars, we might get an elise-noble-vauxhaul Midship hybrid , and anyways it would be an awesome addition to the game, it´s one of the things that LFS is lacking the most along with exactly the opposite, Calssic Muscle Cars...

Small Sportscars and 60´s Muscle Cars!
Last edited by vf1-xj220, .
vf1-xj220
S2 licensed
when we decide to have a long run race, enforcing an specific car and a bad setup with hard tyres, really difficult to drive, i often get asked why the car and the setup... and i reply "cause we didn´t had the budget for a better one", hehe.. it´s just a figure of speech.

it´s not about making hotlaps everytime... it´s about having fun in a race.
vf1-xj220
S2 licensed
after reading almost the entire post, i think everyone has a strong point in here...

the problem of a dominating tyre in a specific track is unavoidable, and regarding a lasting tyre over another in exchange for grip, is what you get while exchanging between R1 R2 and R3.

at first when i started reading the post i was in favor of different behavior for different tyre brands, but now that i have new points of view, there is no point of even having different tyre brands other than profit and the whoever gives more money gets the better tyre... and i think that something that the developers of this game aren´t really interested in, is selling the game to a brand.

i´m in favor of the "virtual brands" different tyre behavior... but if LFS is ever sponsored by some tyre brand other than michelin, i hope it stays as standard as well.

and why would i ever choose a "worse" tyre for a specific race... just for fun... we didn´t had the budget, and we had to buy cheap tyres and we´ll be running with a worn UF1.... just a fun race.
vf1-xj220
S2 licensed
i think LFS needs:

1. Small MR, FR or FF sportscar, like the mr2, elise, s2000 or the plastic noble
2. Prototypes, i don´t know how they are called but i´ve seen many people suggesthing those, the ones from the 24h LeMans race.
3. Trucks... just imagine turning T1 in blackwood or Aston North with tons of those behind you... and now that i think of it the downhill in Aston would be terrifying
4. 4x4 small jeeps
5. An american muscle car... this one i think is the one needed the most... real stock car racing in a dirt oval, made to crash without worries.
5. Stock cars. or is it slot car? (joking)
6. at least 2 classic 60´s old´s models to play with, could be a Ferrari GTO or something like that, and an open wheeler like an original brabham or a silver arrow with slim tyres.

and if i had to pick 2 of those... they´ll be the small sportscar and the american muscle... i know it sounds completely the opposite but those would be the most enjoyable at least for myself.... with a dirt oval or circuit.... yes we do need dirt tracks.
FGED GREDG RDFGDR GSFDG