The online racing simulator
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shurcooL
S2 licensed
I have a Logitech G25 (900 degs, 3 pedals, H shifter), but I use my mouse most often.

The G25 is awesome, but I only have one computer, and it's too much trouble to take it out of the box and set it up every time I wanna play a quick round of LFS. And I can't leave it on my table, as I have to use the computer for other purposes too... It makes typing very awkward and takes up a lot of room.

It almost seems I would need a completely dedicated computer/room for LFS to be able to use the wheel at all times... =/
shurcooL
S2 licensed
A quick tidbit: 2005 Subaru Forester 2.5XS (AT) doesn't have ABS when going in reverse.

I had the opportunity to test it out on the ice-covered driveway, by going around -5 km/hr I slammed on the brakes and the wheels got locked without the ABS kicking in (the car back slid to the side too).

Of course, it kicked in right away when I tried going +5km/hr forward on the same driveway.

Just wanted to throw that out there, since it seemed here most cars do have ABS in both directions. I was actually surprised.
shurcooL
S2 licensed
I can imagine the headlines:

"Some kid crashes his moms car going in reverse at 30 mph to test ABS for a video game. Video games are bad."
shurcooL
S2 licensed
Quote from ajp71 :
Quote from shurcooL :
Quote from ajp71 :There is some basic theory on how to control a car in the UK theory test, but all too often you hear of new drivers who crash the first time they encounter oversteer (usually on ice), normally the explanation is they kept trying to counter the natural reaction of the wheel and force the car into a bigger mess by steering the wrong way, often coupled with an explanation that this is what they thought the driving theory test taught them.

Which way is the right way when you encounter oversteer (on ice)?

Which way will the wheel turn naturally?

How hard can this be, in very simple terms if the issue is the car is oversteering you want to steer less, or the other way. This should come completely naturally if it doesn't then seriously learn to drive. I really don't understand how people naturally can't grasp this concept. I think power steering and generally disconnected car feel play a large part as well, just like introducing autos, ESP and ABS you take the effort away from driving, disconnecting the driver so much that he can think about something else entirely so when he gets in a flap he is barely connected with a car which gives rubbish feedback anyway. In contrast a car like mine with no power steering and an engine that requires lots of gearshifts (lovely and direct from a transmission mounted stick, another benefit of FR) to get anywhere and save a bit of fuel requires a fair amount of physical effort and lots of concentration to drive, exactly what keeps one ready for an emergency but unfortunately exactly what the majority of the most dangerous road users don't want.

If you really can't work it out car geometry will always be set so that the car will straighten up if you let go of the wheel. Often the fastest way to straighten a car up is to let go of the wheel, you'll often see drifters and occasionally racing drivers doing this, although it is not a natural reaction and certainly isn't what I would be thinking of doing when it all goes wrong.

First of all, I never said I didn't know what to do. I just wanted to confirm and see if it's the right thing. Second of all, it's not that obvious. At least it's not obvious that is is the absolutely RIGHT thing to do in a certain situation. You'd have to be pretty damn sure to make that claim.

Next, I'm curious about a certain effect that happens when you counter-steer in the opposite direction when your car starts to oversteer, for example.

So, it oversteers, and you start to turn your wheels in the opposite direction to straighten it out. At some point, your front wheels regain the grip with the road again and produce a massive side force that starts straightening your car at first, but it's so strong, that it overshoots and sends your car spinning in the opposite direction.

That is, unless you can 'counter-steer' again in the other direction now, to eliminate the rotational force on your car.

That's exactly why I'm not so sure if counter-steering is the right thing to do. Especially if it happens during a bend on the road at a decent speed. If you continue to counter steer, you most likely will end up spinning out but staying on the road. If you attempt to counter-steer and can't straighten the wheel fast enough afterwards, you will spin out in the opposite direction and DEFINITELY go flying outside the turn.

But anyways, you guys are such pros, I'm sure you knew all that already. Sorry for boring you.
shurcooL
S2 licensed
Quote from Racer556 :But LFS is based on racing, so it's *not that accurate* when driving slow...

Why isn't it accurate when driving slow?
shurcooL
S2 licensed
Quote from shurcooL :
Quote from ajp71 :There is some basic theory on how to control a car in the UK theory test, but all too often you hear of new drivers who crash the first time they encounter oversteer (usually on ice), normally the explanation is they kept trying to counter the natural reaction of the wheel and force the car into a bigger mess by steering the wrong way, often coupled with an explanation that this is what they thought the driving theory test taught them.

Which way is the right way when you encounter oversteer (on ice)?

Which way will the wheel turn naturally?

So you guys can call all Mr. Joe drivers idiots and discuss how they can't drive,

But you can't even answer what is the right way to behave in a given situation?
shurcooL
S2 licensed
Quote from ajp71 :There is some basic theory on how to control a car in the UK theory test, but all too often you hear of new drivers who crash the first time they encounter oversteer (usually on ice), normally the explanation is they kept trying to counter the natural reaction of the wheel and force the car into a bigger mess by steering the wrong way, often coupled with an explanation that this is what they thought the driving theory test taught them.

Which way is the right way when you encounter oversteer (on ice)?

Which way will the wheel turn naturally?
shurcooL
S2 licensed
Quote from DeadWolfBones :
Quote from tubaman :i know i'm a demo racer but i'm glad they postponed it no one wants to drive a car with bugs in it.

My car got infested with palmetto bugs once. It sucked.

Haha, that actually made me laugh out loud.
shurcooL
S2 licensed
I'm looking forward to it, because it's a real car, which has real electronic traction/stability control systems and such. I always thought LFS would make a good platform to test out experimental real-world car designs, including traction/stability control system, etc.

I can see why others wouldn't be very excited about this, but I certainly am. I also hope we'll be seeing more RL cars in the future.
shurcooL
S2 licensed
Np, take your time and good luck.

That's the volatile nature of software development. It's not always easy to predict with high accuracy how long certain things will take.
shurcooL
S2 licensed
Well, that's interesting to hear that S3 will not be out anytime soon.

Personally, I've known about this sim and been playing it on and off (I usually come back when a new patch is out, hehe) for a few years. I can't remember what version it was when I first found out about it, but I'm pretty sure it was S1 and the cars had no visible damage model.

Just wanna add that it's definitely my favourite racing sim and I always love it when it gets updates. My only problem is while racing is fun, I don't want to do it 24/7, as sometimes I'd rather just drive casually through the city streets, as in real life. If there was a game with open ended roads like GTA or Test Drive Unlimited, but with the exact LFS physics model, I would just die from excitement. I'd probably pay $200 to drive around the TDU island with LFS physics... Anyway.

I've wanted to get an S2 licence since a while ago, probably a year ago when I got my first job and a G25... But I've always held back because I felt $50 was kinda steep and I thought S3 was just around the corner. I thought there'd be no way they'd be charging $75 for a PC game when S3 was out, and there'd probably be some discount...

Looks like there will never be one. Maybe if there was one, I would jump in right away as I did with the Orange Box when they had a 25% off sale. Not that LFS isn't worth $50, as I'd love to support the devs and I love the sim, but I just wouldn't play it enough to justify the price at this point... Kinda busy with other things atm.

Wow, can't believe my first post here turned out to be this long haha. Guess that's how I say hi. So hi. From a long time lurker, one who still hasn't taken the plunge, but now that Scaven said S3 is far off I might just as well stop waiting for it.
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