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Shinanigans
S2 licensed
What temperature are they currently at the start of a race?
Shinanigans
S2 licensed
Bah, the whole Racers vs Drifters war is really gay.

Firstly i'd like to say, what drift specific features ARE implemented into LFS? None as far as i'm aware...

So asking for something like a tyre isn't really asking for a cure to cancer. (That's not in any way to patronise the Devs. Just saying it's not as though the drifters are asking for the game to be renamed to Live For Drift!)

As far as the mountain tracks are concerned, who says they can't be raced on? Whether your car is sideways or straight, it's beside the point. A mountain track is a great way to race regardless of the style in which you race it.
Shinanigans
S2 licensed
This IS the thread for cold tyre smoke production!

That's a good way of putting it actually.

I don't really think it's too necessary for there to be MORE smoke, because as you can see when you're tyres are red, there's plenty of smoke. Just not enough/any when your tyres are cold.

This is the reason i made the suggestion in the other thread about drifting tyres. If the drifters had an optional "drift tyre" to chose from, which produced more/coloured smoke then regular tyres, then it would allow the grippers to go about their daily business and not be concerned with 10fps start line launches as everyone spins their wheels at the start of a race, etc etc.
Shinanigans
S2 licensed
Takumi,

I know i'm far from the best drifter in LFS but i never asked for anything that helps me drift better.

What i'd like to see is more smoke produced quicker. Some coloured smoke woul also be a cool looking option to have. I very briefly mentioned the possibility of longer lasting tyres. I also said when i mentioned it that longer lasting tyres could detract from the realism but questioned whether or not that was a positive or negative thing to implement into the racing simulator.

I'm with you and the other dude, i don't want anything that makes drifting easier. That's where the fun is, in the challenge of controlling the car.

Cheers.
Shinanigans
S2 licensed
XRR Turbine Edition
Shinanigans
S2 licensed
Great post. Sheds a bit of true light on the situation.

I just generally see a lot of racers coming in and shooting their mouths off just because they prefer racing to drifting. Fair enough if the devs started making stuff for drifting and neglecting the racing improvements, but i really can't see that happening. The devs know the score, they know what's going on and this whole section is just for them to see what the people want. If they only see 5 people posting requests for something drift related, and they see 35 people posting requests for something race related, then sure, they're gunna pay more attention to the race thread. Just more reason for the racers to not go postal whenever someone requests something drift related. It's ok, we drifters know we come second, i'm ok with that. Hopefully eventually we'll get some added features for our style of racing too, after the racers have got everything they want/need.

What i'm ultimately getting down to is; there is a minority group of LFS players who enjoy drifting. I'd like to see this community grow so we have more people to drift with. Finally, a racing simulator that is accurate enough to properly drift on! This is great! It would be nice if people stopping playing black man/white man and have fun with what they like doing and leave whatever they don't like doing to everyone else. Just because it's a "racing" simulator, doesn't mean you can't take full benefit of the fantastic physics and do other things with the game also.
Last edited by Shinanigans, .
Shinanigans
S2 licensed
Quote from ayrton senna 87 :+1

maybe tyres with red smoke as u drift.
it would open LFS up to a wider market.

Sort of along the lines of where you're going with this:

I brought up the idea of faster smoking tyres here: http://www.lfsforum.net/showthread.php?t=9842

I don't know if it's possible, but perhaps it might kill 2 birds with 1 stone by incorporating these "drift tyres" to produce faster/more smoke AND perhaps coloured smoke for that added spectacle. With the option of "drift tyres", the racers can still have their normal tyres, but the drifters can have better smoke simulation and perhaps the tyres could last longer? Perhaps that detracts from realism, but is it a negative on the whole? or is it a positive?


By the way, i'd just like to add;

It's quite prevalent around here that some "Racers" hate "Drifters". Can you get over it? This suggested improvement imposes NOTHING on the racers so long as they chose not to involve themselves in it. If you don't want "drift tyres" then don't select them in the garage. Yes, there are 1000 other important things that should be done first, but this is an Improvement Suggestion forum for those who want something to voice their suggestions... not a place of opportunity for you to cry about something you don't like, which is not constructive in any way, shape or form.

Cheers.
Shinanigans
S2 licensed
Click on the Kegetys link in my sig.
Shinanigans
S2 licensed
Here's a sample of the SSQ valve, and also a sample of the "valve" that was posted in the first post.
Shinanigans
S2 licensed
Sif drive the car from the outside view anyways

Options are always good though
Shinanigans
S2 licensed
Nice, thanks!
Shinanigans
S2 licensed
^^ that's a HUGE backfire! Love it!

Nah, there isn't any point to the cars backfiring in the game, it's just an aesthetically pleasing contribution to realism. Theres 1000 things that are more important, but if it's an easy thing to do, then i think there are a few LFS players out there who would find this kinda thing really appealing.
Shinanigans
S2 licensed
http://img134.imageshack.us/img134/3030/layers6jl.jpg

Hopefully this can help shed a little light on the layers thing. Any questions just ask
Shinanigans
S2 licensed
That'd be great, thanks ShannonN PM sent.

Nice tutorial Vale, i'll give that a go sometime
Shinanigans
S2 licensed
I found another

Found it just now on FE Green (rev)

Sorry if it's been mentioned before
Shinanigans
S2 licensed
Yeah it's all about the visual aspect. It looks 10x better when there's actually smoke coming from the car whilst you're drifting. When you've got a spare 100mb, download 'feint' in the movies section and you'll see what i mean

Android, if the problem was that i wanted more smoke, then i've already got that covered because i have smokemod (check the screenshot i posted ) but the problem isn't more smoke required, it's faster/instant production of smoke that i would love to see.
Shinanigans
S2 licensed
Coulda sworn i've seen you in demo servers for yonks illepall

I can definately suggest you get S2, it's a whole different ball game
Smoke suggestion (NB: dont judge a thread by it's title)
Shinanigans
S2 licensed
Ello,

I did a bit of a search and came across a few threads that have people asking for "more smoke" but that's not quite what this is about.

Being a bit of a drift lover, i quite often get out on the track and throw the ass end of my car around. One unfortunate thing is that the smoke doesn't appear until the tyres are red.

I've attached a demo below of me drifting till my tyres pop and as you can see, the smoke starts pouring out once the tyres are red. Problem being that by the time the good stuff happens (the smoke), the tyres are dead.

My suggestion to improve would be:

"DUST/SMOKE LOD" on maximum, enables instant smoke as though they tyres were red, and perhaps a hell of a lot more smoke once they are warmed up too. This gives the people with high-end PC's the enjoyment of nice thick, realistic smoke. Basically as soon as you start spinning your cold tyres, the smoke starts bellowing as it does IRL, and for added effect, once the tyres are really cooked, the smoke just becomes rediculous, allowing for some nice burnout shots. -> http://img151.imageshack.us/img151/1582/burnout5qj.jpg

Plus with the option of turning down the "DUST/SMOKE LOD" it gives the low end PC users the ability to play the game at a decent frame rate.
Last edited by Shinanigans, .
Shinanigans
S2 licensed
Sorry for digging this old one up, just searching for something else... but!

No one mentioned riding the starter motor all the way back to the pits!? :hyper:
Shinanigans
S2 licensed
Sure, when you change your exhaust you will notice the backfire. But i think what Tristan's point was (correct me if i'm wrong Tristan) that in changing the exhaust, you are also putting the car under the same category of those that would "fail the emissions test". i.e; if it pops, then it fails emissions.

That being said, you don't need to remove a cat converter to make your exhaust pop, all my cars with aftermarket exhausts have popped on decel.

But this is all a little off topic. I personally like the idea of backfiring in LFS, but only on decel, and only from GTR type vehicles and possibly the option to turn it on/off in the options.
Last edited by Shinanigans, .
Shinanigans
S2 licensed
Quote :The Video Card has absolutely NOTHING to do with image quality, only performance. You get the same picture no matter what comp. your running it on if the settings are the same.

If that were true, then my graphics shouldn't be any different from anyone elses...

Mine:
http://img134.imageshack.us/img134/3889/aavsstd8fk.jpg

Someone elses:
http://www.lfsforum.net/attach ... id=11915&d=1151004614

If you can't notice the difference, my card blurs the lines on the road and looks like crap. The other guys card puts out a much nicer result. I have the latest drivers.
Shinanigans
S2 licensed
Eric's locked in the back room coding whilst Scawen and Victor are out partying with teh ladies
Shinanigans
S2 licensed
+1

Looking forward to the completed clutch model. Should make stupid starts very interesting

"MOVE ***HOLE!!!"

"Sorry! Sorry! I stalled!!! "

lol :hyper:
FGED GREDG RDFGDR GSFDG