The online racing simulator
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riskredruM
S2 licensed
Quote from djgizmo68 :i know blooms dials are openly free, but maybe drop him an email asking his permission? as these dails are for the racer community.

i thought that this Sentence is enough.

Free stuff. You can use them on your own models as long as you mention my name as the original author of them.

But you are right. I can´t find any e-mail adress on the page. Do you have one ??
riskredruM
S2 licensed
Quote from JJ72 :my gauges is off the border of the screen, how can i adjust the position?

See Update in first post
riskredruM
S2 licensed
Quote from VTiRoj :Nice

Any way of changing the dials ourselves though? I for one am not a fan of Ferrari red dials

EDIT: Nevermind, Its possible

Remind it´s Alpha
I am happy to bring the gauges in LFS, now let´s see what is possible.

Look at http://bloom.hsw.hu There are many nice graphics. I´ll try to bring them all in.

This evening the work will go on.
New Analog Gauges in LFS (Alpha)
riskredruM
S2 licensed
I made a new d3d8.dll with alternative Analog Gauges for LFS.

Remember the state of this Tool is Alpha. When every Function is like me want to, it will be released.
On that place thanks the testers.



*To Start*
- if you are new to this tool first download ver 0.12 and then the 0.17.
- if you just have 0.12 you only have to download 0.17.
- make a backup of an existing d3d8.dll
- extract the Archive to your LFS Folder

- start LFS like this target in your Link "C:\GAMES\LFS X\LFS.exe" /insim=29999



*Update 0.17*
- OK....I think one of the last Alpha Updates.
- You can set the direction Value to let the gauges change there dimension with values. F.e. RPM as digital lights. But there have to be covered. I put an example in the zip (bad graphic, I know )
#direction
# 0 = left
# 1 = right
# 2 = digital
# 3 = digital & left
# 4 = digital & right
# 5 = width left
# 6 = width right
# 7 = height up
# 8 = height down

- I fixed the TCP Connection so it will be stable.



*Update 0.16*
- Gear and speed could be shown as text. (Values for position, font, size, color).
- STRG+END load Values of the current car,for easier editing gauges.ini
- I add an example for BF1. There you can look in the gauges.ini how to manage.
- the font for example have to be unpack in windows\fonts - folder.


*Update 0.15*
- just unpack to LFS Folder if you have 0.12 installed.
- Add Value to set speed digital. Edit the following line in gauges.ini
direction=2

Then there have to be this line in gauges.ini.
[FONT]
POS_X=300.0
POS_Y=400.0
FONTSIZE=40


If direction = 0 or 1 there´s no need for the FONT section.

First only font Arial and color = white. I have some problems with that.




*Update 0.14*
- Bugfixing. No need to press strg to move gauges.
- just unpack to LFS Folder if you have 0.12 installed.



*Update 0.13*
- Now we use a TCP Connection on Port 29999 and UDP on Port 30000.
- No need to set values in cfg.txt. See new Instructions above.
- with strg (ctrl) + pos1 (home) you can store the position values of the car.




*Update 0.12*[/B]
- New parameter ValueAsPercentage in gauges.ini. Only for position values.
- One Folder for each car. So you can put in different gauges for the cars. Gauges change automatic when changing car in LFS
- cleaned this post


*Update 0.11*
- Now you can cycle between 5 different Gauges in LFS. Press the ALT Key to cycle.
- There have to be at least the gauges.ini in each folder. If not LFS will crash.


*Update 0.10*
- Values for position are in pixel now. Need to do this cause of problems with different resolutions.
- Moved the Geargauge behind the backround.

*Update 0.09*
- Now you can choose if gauges are visible or if only the needles are visible. If you want to make a backround with all gauges within.
The only new Files are d3d8.dll and the gauges.ini. No need to overwrite everything else.



See AnaGauges.doc and Readme AnaGauges.txt for further information



Big thanks to

http://bloom.hsw.hu Bloom for the art!
http://www.mikoweb.eu Michael Koch for his proxxy.dll and his help
Racer_S for his SourceCode of driftggauges
screama for his nice graphics.
Last edited by riskredruM, .
riskredruM
S2 licensed
Quote from sdether :If you're using VB2005, i assume that means you are using VB.NET?

No, it means Visual Basic 2005 Express Edition (Sure that is a VB.Net Version too).
But that´s not the problem.

Quote from sdether :
If that's true you can use my library to get at insim, outsim & outgauge. Full patch X support should be out by monday or tuesday.

I know your library and love it. But the problem is that the d3d8 injection is done with Visual C++ 2005 Express Edition. The DirectX is no problem.
But now I have the graphics in the game but do not know how to get the Data to animate them.

First i thought to start InSim and the UDP with my VB Tool and then only listen to the UDP Port inside d3d8.dll. But the Tool crashes before i can receive anything.

Is there a way to use your library with Visual C++ 2005 Express Edition ??
I did it
riskredruM
S2 licensed
I managed to implement "my own graphics" in LFS. Using a modified d3d8.dll.

Works fine.
As i did all other tools with vb2005 i am not good enough with vc++2005 to create a UDP Client. Means, i am not able to get the Information (Speed, RPM, Fuel) from LFS. In vb no problem, in c++ ... no chance.

If someone could give me a hint, a piece of code how to get the OutGauge Data please post it.
riskredruM
S2 licensed
Well, here we go. Information about laped or not are added.
Shift+B works correct now.

What is the RCM message ???
riskredruM
S2 licensed
Quote from haelje :could it be possible to include infos about the tyres
( temp. / wear / life-time) ?

temp - no
wear - yes
life-time - no

A Replay is nothing else than a liverace. Everything is calculated live. Cause of that you can´t rewind f.e.

The only chance is to find it in the memory.
riskredruM
S2 licensed
My fault. Have to change this.
riskredruM
S2 licensed
There is allready only oe player

Got to finish it.
riskredruM
S2 licensed
Quote from FL!P :
Also, the first time I launched it, I got an alert from the firewall asking if I wanted to keep blocking "test". I would have expected its real name, there.

That´s ok. Cause it try to send and receive Data. And the .exe have changed......
riskredruM
S2 licensed
Quote from FL!P :The names in the Gap display disappear after some time.

fixed
Quote from FL!P :The times in the Gap display aren't working during replays (not sure if it's intended or not, but it be cool if they worked).

fixed (hope so )
Quote from FL!P :As already mentioned, the split times get garbled.

fixed
Quote from FL!P :If you've ever hosted a game and defined an admin password, entering this password into InGame's config file doesn't work. I got alerts saying the passwords didn't match, and I had to remove the password completely to get it to work.

fixed (hope so )
Quote from FL!P :It says something in german each time a new session starts (no idea what it means).

Nice language. Screenshot ??

Quote from FL!P : It'd be great to have a hotkey to hide/display all InGame's buttons (for screenshots, etc).

shift+B
Quote from FL!P : The fuel is displayed in percentage. Could we also have the number of laps of fuel, like in the single seaters?Added

Update, see first post.
riskredruM
S2 licensed
Quote from FL!P :
It'd be great to have a hotkey to hide/display all InGame's buttons (for screenshots, etc).

SHIFT+B


Thx for Bug Report.
riskredruM
S2 licensed
Quote from james12s :i have an error message, i think it is something to do with the password even in single player can you upload running instructions

Is the error message "ISI Packet received before ...... " ??

Only fill in the Password if you ever have tried to host a game. It´s not the Serverpassword to connect.
Normaly this Pass-field is empty.
riskredruM
S2 licensed
Ok.....here´s a version with normal Forms.
riskredruM
S2 licensed
Quote from MoonForce :never seen the pit "button", when does it appear?

hmmm....the name is not very good chosen I think. It appears when pitlimiter is active. The little green light wasn´t big enough for me.

Quote from MoonForce :
suggestion: add colors (lfs style) light green and red/brown for example rpm or split times, low fuel.

Good Idea. The only thing, when it is colored you have to choose your color for yourself. And that´s a lot writing. But note it.


Quote from kiss me :when i change track, and then drive, the app doesnt give me information, no speed or anything

Know that. But i don´t have an Idea of why. Try to press the "v" Button. Working on it.

Quote from tDiesel : I don't want to be too bold... but how hard would it be to make some sort of g-meter only for the lateral forces?
Edit: something visual, not in numbers like the F9 display

Sorry, no graphics. This system is included in LFS. Any graphic needs a different d3d8.dll.
riskredruM
S2 licensed
Quote from geeman1 :The bloated 200MB framework you have to install to run a 20kB program. It's helpful for the programmer though and 20kB programs are nice

You can run more than ONE 20kB program with framework.
And i guess most of the drivers here allready have installed it.

UPDATE: see first post.
riskredruM
S2 licensed
It displays some Information in LFS with Buttons.
See screenshots ....
LFS InGame with new Button System
riskredruM
S2 licensed
Here is a InGame Tool with new Button System for Patch X.

In the File config.xml (must be in the same Folder as InGame.exe) you can change some parameters.

To start.

In LFS type in /insim 29999 (or the Port specified in config.xml) or start LFS with command line /insim=29999.
UDP use one port above. So 29999 and 30000 f.e.

The ip given in the config.xml have to be the PC LFS is running.

Net Framework 2.0 have to be installed.

Update:
-------

New Version 1.0.0.5

- Bugs fixed
- Add information if you are laped by leader
- Add display the time the leader is "behind" you. Time to be laped. After first Lap.
- Shift+B now allows the user to bring up buttons or hide

Version 1.0.0.4

- Bugs fixed
- Added Number of laps possible with fuel (works fine after 2 laps)
- Change size of Shift- and Pitlimiter Button

Version 1.0.0.1

- The position of each information can be set in config.xml
Last edited by riskredruM, .
riskredruM
S2 licensed
Quote from james12s :ok ty so is it for w if so thats why i am having probs

This DX Tool is for X.
I will update another Tool (made for w).
riskredruM
S2 licensed
OK, i see. DX is not a good idea :weeping:

I will update the Version for Patch w to x.
Someone have a screenshot of this ?? :doh:

I think Saturday evening it´s ready :hypnotize



Quote from james12s :does it need to be in the lfs folder

no
riskredruM
S2 licensed
Ok.....new Version ....

Now with all Files needed

With a screenshot.
riskredruM
S2 licensed
I forgot to say that
Framework 2.0
and
DirectX 9
have to be installed.
riskredruM
S2 licensed
Ok, if you want to help me, please test if this tool is running on your mashines.

Start LFS. In Chat type in /insim 29999

start a race or replay or connect to server.

Start the tool Fill in IP of the mashine LFS is running in local Network or Internet and press connect.

This is meant to run on an other PC than LFS cause it uses Full Screen DX.

In Track Window you can zoom with mousewheel and move with a,d,s,w.

In DX Window please check the values.

Thanks to all Pre-Alpha testers
riskredruM
S2 licensed
Well it´s growing.
But the more feature i add the more bugs apears.

Here´s a shot of the actual Version.

Maybe i need some help.
FGED GREDG RDFGDR GSFDG