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rageshgr
S3 licensed
Well, it is my least fav track too
rageshgr
S3 licensed
Ok front engined, thats different from FZ50, but you said you wanted a 350+ BHP RWD car and I am saying the FZ50 is a 350+ HP RWD car. Or did you mean something else? Like you wanted a 400 BHP RWD car? I would like an M3! or a Z4 that would be awesome
rageshgr
S3 licensed
Quote from Eclipsed :

Just little worried about next race since it's on my 2nd least favourite track after FE2[R]...

Hey next race is BL1R
rageshgr
S3 licensed
Awesome work Lynce! Thank you very much
rageshgr
S3 licensed
Well it was a great experience. although we finished last. It was dramatic from the start. The balancing was changed and then we pre-qualified at #15 in GT3 by beating the 16th team by 0.01!. Good work by Cem (turkishcan).

We qualified at 15th today. But Cem drove well in the race and made early in roads, at a point he was 22 ( 7-8th in gt3). In fact commentators praised Cem for good driving when he was lapped by two fighting GT500 cars on either side and compared this to Mika overtaking Michael as they were lapping a car . Then towards the end of his stint I saw him drop back to 26th. Probably due to lapping cars or some contact. At 18th lap I took over. I have only 2 months league experience, but I had never been this nervous in other leagues. Two reasons, 1. This is such a noted event and its GT class. 2. It was the first experience of takeover, so it was difficult to suddenly blend in where Cem had left off.

My fingers were cold when I took-over and I was very nervous. But it was safe for me because, by the time I took-over in pits, I was 27th, there was no one in front to catch or no one chasing me behind. I just had to make sure I finished the race without crashing out. But, the very first lap I drove, I ran out on the gravel pit at the GP zigzag section, tyres were cold, but thanks to FXR's AWD, I got back on track. I drove carefully post that. Mainly due to nervousness and also not using my pre-quali set, I found myself 4 seconds slower than my usual pace. The fact that every lap, one or two GT500 cars come behind me to lap me that too at the tricky S bends of the GP section, did not help my time either. But hung in there. I saw that my tires were red hot after 3 laps, so I changed my driving approach in the S bends, and in another 1 lap, tires were almost back to optimum temp. But I crashed after 7 laps, hitting a wall before the T2 hairpin, trying to make way for blue flag, I limped to the pits, repaired my damage and finished the remaining 5-6 laps Hoping for better results next round.
Last edited by rageshgr, .
rageshgr
S3 licensed
Good tandem drift !
rageshgr
S3 licensed
Good tandem drift !
rageshgr
S3 licensed
Quote from DeadWolfBones :Been horribly sick the last few days and today I feel more alive than dead, so that's progress.

You have been doing Super GT organizing etc in spite of your ill health? Great mate! Bravo
rageshgr
S3 licensed
Thanks a lot Will try that
rageshgr
S3 licensed
Was waiting for this, phew! our team just made it at 15th with 0.01 seconds ahead
rageshgr
S3 licensed
Congrats flame, I hope no one engages in "flame' war from now on lol
rageshgr
S3 licensed
Quote from amp88 :I think the point was that there's no reason for beginners to use the hotlapping mode when they should be using the single player mode for practice.

I know I was kidding, but I still think it is a useful feature
rageshgr
S3 licensed
hotlap is offline :P
rageshgr
S3 licensed
Quote from Flame CZE :1) I think it is good that the racing line is hidden in hotlap mode. Hotlapping is also about knowing the track perfectly, so now all people have the same conditions in this matter.

But won't it help the beginners? or are you saying it will spoil people and they may never learn the track? that risk is there ya
Racing line improvements
rageshgr
S3 licensed
I have two suggestions regarding racing line display.

1. I don't understand why there is no racing line display in hot lap mode? Is it because "you can never be fast with racing line display?" but it really helps in some tracks like Westhill, because without racing line I forget to lift off for some corners in Westhill lol. What is the harm in enabling racing line for hot lapping? Those who do not want it can turn it off anyways.

2. And another thing I always wanted is, racing line for custom layouts. If not available in the game, at least we should have a racing line editor where the layout creator himself can create a racing line for his track. This feature can even be generic so that racing lines can be edited for existing tracks. Just like we have layouts and skins that can be downloaded, expert drivers can upload their racing line kits which we can download and practise racing in those more efficient racing lines. Would n't that be cool?
rageshgr
S3 licensed
Realistic - yes, confusing for non-experts by seeing all the different tyre marks in different lines - yes if they don't want to press 4 that is.
Last edited by rageshgr, .
rageshgr
S3 licensed
Quote from Flame CZE :But if you show the racing line and type that command, it does not disappear until you press 4.

Ya ya I got that part though, thanks
rageshgr
S3 licensed
Quote from LazLoW :Only problem with the XRR is it has slicks, not so good for drifting. I think the void he wants to fill would be a 350+ bhp rwd road car.

Is n't the FZ50 exactly that?
rageshgr
S3 licensed
India - IND
rageshgr
S3 licensed
Nation: India , IND
Car: FBM
Nation drivers:
Ragesh Radhakrishnan / rageshgr
Last edited by rageshgr, .
rageshgr
S3 licensed
Quote from rageshgr :teamName: Pilote from Hell
class: GT300
car: FXR
number: 72
drivers:
- {rageshgr, Ragesh Radhakrishnan, India}
- {CHTI, Jean-Claude Cordier, France}
- {turkishcan, Cem Dalda, Turkey}

Removed 4th driver
rageshgr
S3 licensed
Quote from CSF : It's clear that the admins have decided that the difference is far to big for this track, and this track alone.

Ah! ok I am satisfied with your answer that AS5 is the most FX3-unfriendly track and hence AS5 alone get this exception and that other FX3-unfriendly tracks are only minor differences. Cool
rageshgr
S3 licensed
Quote from PMD9409 :What about when it goes to FX3-friendly tracks? You want us to slow FX3 down?

This is for the reasons stated in the OP, there's no reason to change it after this pre-qual has ended.

1. To answer your question, I think FX3 will be only equal to FZ3/XR3 in FX3-friendly tracks, I don't think FX3 will ever be faster than XR3/FZ3. But I could be wrong here, please correct me if I am wrong.

2. Just like not qualifying in AS5 will put FX3 teams in disadvantage (regferring to the OP), won't the FX3 teams again suffer when/if they do not qualify on FX3-unfriendly tracks in future ?

But I was just thinking out loud, I am not arguing or asking you guys to reduce restrictions in the future, coz I don't have data. But since future pre-quals are races, by the time we get data it will be too late. Again I am thinking out loud. I only hope that at the end of the day, all cars fairly even

Edit: CSF has cleared my doubt to a great extent and I think it may not be that bad for FX3 after all
FGED GREDG RDFGDR GSFDG