The online racing simulator
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(105 results)
pako_customize
S3 licensed
dead mead ala bala ...then LFS get born again with new patch soon
pako_customize
S3 licensed
Release s3 immediately
pako_customize
S3 licensed
drift drift drift ...
pako_customize
S3 licensed
Quote from Martin Deutschland :The Patch will be released tomorrow?! wooohooooo!

pako_customize
S3 licensed
Quote from zeugnimod :I don't and won't.

pako_customize
S3 licensed
Why not allow people to work as he knows, does not help, just chat bullshit
pako_customize
S3 licensed
Quote from cargame.nl :Wait wait.. You are saying a patch is coming?

yeah he is da boss u know :wtf2: :eclipsee_
pako_customize
S3 licensed
Quote from Ozzy Ditto :hey guys... I just got my S2 License and I cant seem to find my DATA folder.. When i go into the LFS folder it contains: CSR, Documentation, LFS.exe, README, LFS MANUAL, and then UNINSTALL LFS..

Any help???

just just re-install LFS
pako_customize
S3 licensed
Quote from Red-Baron :Hi Gills, it seems like you are the right person to ask so i wonder if you can make the sound that this guy has in his movie ?

Head over to 0:52 And you will hear it
http://www.youtube.com/watch?v ... MMRR0&feature=related

Many thanks if you chould make that for my XRT

Edit: Download link dont work

it is from tweak dude
pako_customize
S3 licensed
:gromit: :bath::nut: :iagree:
pako_customize
S3 licensed
Quote from AndRand :just curious, how come? Aren't mods free?

First thing I found out feeding LFS with service manual suspension settings, was that it nose-dived as hell and suspension travel looked much too big as with current model most of shock absorbing is taken by tires. Therefore my idea of LFS' simulation is that relations between output and input data are not in fact correct but they are tweaked way around - to get roughly proper output data (for .raw files and forces). VWS made me quite sure that Scawen cannot leave it as it is because VWS is real and widely known car so it would be widely commented when real settings and simulated results would differ alot - which I gladly welcome due to better quality of the sim

as I know from my sources, in fact, tires are the part that is not completely modelled theoretically - in case of rain pattern cuts they are surveyed empirically, not designed from theory. But all the rest is very precisely modelled and surveyed.

You should be making second level mods tires types, suspension parts, engine types used then in mods

Well, I think a sim should have really good tested physics environment of the cars, presets for modding with restricted settings range (tires, suspension parts, engines, transmission parts... and certain calculations - ie. ccm vs. engine mass -> weight balance because of course everybody would make the car with biggest engine, smallest weight or tyre grip vs. durability and so on, so some realtions should also be included).
They could be distributed with game updates. The mods could be downloaded like skins - they shouldnt be much bigger than settings files. If someone disables CMX download (which is couple times bigger I think) he would see just game default body of the type.

Therefore cars could be fabricated at two levels - presets for parts and cars themselves - trying to get best results in class.

aaa to much for read
pako_customize
S3 licensed
:hypnotize
pako_customize
S3 licensed
Quote from Flame CZE :I am sorry to act like a fool, but I must ask, what is your S2 account nickname? And why don't you log in here with it, as a proof?

Just to make sure your license is legal, you know. Nothing offensive.

i dont get it .. what is the problem with account ..i have 4 account too ...he ask just for sound ..so if u can help him or just shut up
pako_customize
S3 licensed
pako_customize
S3 licensed
pako_customize
S3 licensed
Quote from Scawen :There is some misreading of my post going on. LFS development is not on the back burner, and I never said I don't like my work.

I said, I am working on the physics and I look forward to releasing it because of the excitement of it and I added that of course also it will be good for earnings!

To be entirely clear... since our "official" progress report we discovered bugs and further analysis showed other flaws in the tyre model. Further development of the tyre model and further analysis showed up more issues as well. This is that model which we think feels very nice to drive in most sutuations. I am not interested in "fudging" or "bodging" the tyre model and it takes time, research and thinking space to come to the right solutions.

Around Christmas and New Year, time spent with family and so on also causes some delays. I don't regret that.

My post was supposed to let you know what's going on, after dozens of people were complaining about a wall of silence, developers hiding under a rock and all that.

I hope you now have a better understanding of what I was saying. Some guys, please don't try to take the worst possible view of everything. Most people did understand!

People here just get nervous and do not let you work as you know , but they forget that they play the game as you do it and as the time you took it... just just close this topic, it has nothing more to discuss
pako_customize
S3 licensed
MANIACS
pako_customize
S3 licensed
Quote from BOSCHO :oh dint see
well it need to be quoted in every page on this thread

pako_customize
S3 licensed
Quote from Vegas Las :Works on physics are better than works on graphics IMO.

pako_customize
S3 licensed
:eye-poppi
pako_customize
S3 licensed
Quote from hrtburnout :Quality takes time. Lots and lots of time.

pako_customize
S3 licensed
Quote from g7usl :Born in 1941, I claim to be the oldest and the fastest of my age group and for others younger.

:wow: :clapclap: :Handshake
FGED GREDG RDFGDR GSFDG