The online racing simulator
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oqvist
S3 licensed
no since it always have 240 degrees of lock or what it´s on the momo racing. Momo force red is 270 I want to remember.

That the G25 has so low lock possible is a plus for arcade racers. It´s more fun driving those too with a wheel. I hope future drivers for the 911 allows lower lock then 180 for some arcade titles. You can use less in GRID for example but it sucks a bit not getting the force feedback stops
oqvist
S3 licensed
Why should you get used to 900 degrees? Are you talking about Gran tourismo or racing sims in general? You say it yourself using less is easier. You can´t call it a cheat since many racers don´t even have access to more then 270 degrees of lock if even that...

As mentioned it´s not even realistic in most racing cars. rally and F1 have about 560 (this can differ of course) Different drivers want different lock just like in simracing.

If you drive Gran Tourismo and stock cars not race tuned then I can see the point. But one of the first upgrades I was would be adjustable lock

As for using centering spring some people use it since they don´t particularly like force feedback. Think it´s exaggerated from real life which it is .

On the G25 the resistance without force feedback is non existant which isn´t very realistic. Centering spring helps getting more realistic resistance when you turn the wheel with no or little force feedback applied. the downside is as you say the smaller force feedback effects aren´t felt. One thing I like about my Fanatec 911 wheel it has some resistance when turning at all time. Also helps with the centering since it doesn´t snap back to center like the G25 does. In my real cars it does stop a bit before fully centered so feels more realistic
oqvist
S3 licensed
my advice is don´t get fooled by the 900 degrees hype... I never understood it. Very few racing cars have 900 degrees of travel in the first place. If they do they have tons of steering lock to compensate .

Remember the G25 and others have adjustable travel that is what make they so good. For me personally for sims I mostly run 460 degrees. For arcade racers all the way down to 70 since that seem to mimic a gamepad better which their steering is optimized for...
oqvist
S3 licensed
May add that it did replace my G25 though
oqvist
S3 licensed
since all pedals are identical apart from the spring you could just put the brake spring and nixim rubber on the clutch
oqvist
S3 licensed
I would say invest the money in a set for standalone pedals that last you a lifetime like the CST or ECCI. I got the CST and they are extremely near perfection

Having good pedals seem to do even more for the immersion. Also the hardest skill is braking and you do control the cars just as much if not more with the the pedals then with your steering. You can later on get another wheel and don´t care about if they have crappy pedals or not since you will only use them in some arcade titles perhaps.

So go for new pedals. G25 is better than the DFP in some aspects and worse in some. I didn´t like the lack of resistance in the G25 and some other things so I sold it and am now racing with the 911 wheel and CST pedals.

If you replace the wheel on the G25 it quickly gets more expensive then the 911 wheel which have a decent wheel already. doesn´t have the look of a racing wheel but I only see the top third while racing anyway and the more realistic resistance and feel makes up for it.
oqvist
S3 licensed
Even though you can run 900 degrees and only utilize 300 or 450 it´s kind of annoying not having any stops. However if it would be possible to mount it securely enough but not permanent that is hardly a show stopper... I use pretty much the same wheel rotation in all my sims anyway. Arcade titles I can as well use cheaper wheels so it´s not that big of a problem for me.

If I find a mod or something that requires 900 degrees I could use my fanatec wheel and be quite happy with that. However that is the problem it´s to good for just say well this isn´t good enough. I managed to find an excuse for replacing the pedals with CST pedals already using a SST shifter. That said I don´t expect you can even compare the force feedback to a G25 fanatec 911 or whatever consumer wheel... I mean you can see the difference by just watching movies which says a lot.

It´s not bang for the buck but the wheel to rule them all like the ECCI 6000 for the non force feedbackers Would actually be interesting to see some review where they try it without force feedback just centering spring. It really seem to be super smooth. Some console games don´t really have force feedback anyway.
oqvist
S3 licensed
sst lightning shifter didn´t come with any drivers. It´s essentially just 8 buttons so perhaps. I could always dream lol. But yeah I don´t expect being able to use multiple controllers on the PS 3. I do have a Fanatec 911 Turbo wheel so I am home free anyway but it´s more fun to run with the best gear available
oqvist
S3 licensed
Easy you point it to the screen so it always knows where you aim. It´s a bit like a light pistol but not quite since you are not aiming at the screen but a sensor bar picks up the IR . You can´t do that with a Sixaxis it has no clue where on screen you are since it really only has a basic accelerometre.

About performance If you instead of reading what they say and look how it´s built you see it´s more or less a 7800 GTX . You remember when they bragged about the cell processor having super computer performance. You can lie to no end with statistics. The PS 3 wasn´t even supposed to have a video card in the beginning but they couldn´t get the Cell to perform like they wanted it to.

It was the same deal when the xbox was released it would take 5 years for computers to catch up despite it already at launch having faster video cards, CPUs...

So dual controller works then fantastic. I wonder if my CST pedals will work anyway it has it´s own calibration programmes and what not but maybe I can use my SST Lightning shifter
oqvist
S3 licensed
Quote from dougie-lampkin :Actually, the PS3 can pretty much do all that

The standard SIXASIS has wii-like features, and if you know what to do, you can connect a wiimote to the PS3. Not that any game will support it right now, but it can be done.

It has brilliant wheel support, my G25 has full manual support in all games I've tried.

It can run Linux or Windows, and has amazing graphics potential.Granted, you need a rocket science degree to be able to unlock that potential, but it is there.

That excuse that you need rocket science degree to unlock the potential... This is the biggest console myth ever. You know the PS 3 has a 7800 GTX under the hood more or less? It´s not any secret and it´s not that people can´t develope for the console it´s not even near PC quality in term of graphics or anything. Same as for the CPU considerably lower performance then a 150$ Core 2 Duo. You could argue that the 360 is more powerful it has a faster GPU at least. The benefit is that you easier can get the max out of it because you know the limits but that still doesn´t help when you are sitting on a 7800 GTX and an lower clocked AMD X2.

SixAxis is not the same as the wiimote. It only has an accelerometer whereas the big thing about Wii mote is the IR thing which makes it so much more precise and the separate controller scheme which allows more free movement then a clumsy hand control does. You can have a Wii mote very easilly on PC even works on some games like HL 2 but if games aren´t built for it what is the point??? Though PC beats it here as well just got the Novint Falcon

So no PS 3 has no "Wii remote" until Sony gives it one so it gets official game support. Won´t happen I suspect though. Nintendo made it right forcing everyone to use the wii remote on their console. Traditionalists would probably stick with the sixaxis

Wheel support is brilliant when I see you can use multiple controllers (separate pedals and wheel plus shifters 3 usb devices) and adjust force feedback via a control panel like on PC.
Running Linux on it could be fun though not that I need it myself
oqvist
S3 licensed
It´s the same sadly awkward design so you would think it would work the same

Though I just sold my 360 anyway for a PS 3 because it´s better wheel support. You can´t have it all obviously... Wii controls plus proper wheel support and the power of my PC that is the ultimate gaming console lol.
oqvist
S3 licensed
hmm what do that mean?

I do get different locks for different cars then? or I don´t get 720 degrees in every car?
oqvist
S3 licensed
did you get some firmware from Thomas or something?

When I first installed my porsche wheel I also didn´t get the control panel to display correctly so it´s maybe just something like that. I had to experiment for two days installing and doing things in different order until it finally was recognized. I experimented so much I don´t remember what I did actually lol.

removing damping I have in all sims so I guess I am alright then. I wonder about the setup if I set my wheel to say 560 degrees and the real car uses 460. Should I then choose 460 in the garage option? However it seems like I still have 560 degrees of travel when checkign the wheels. I also wonder do the steering lock adjust so I could say use 900 degrees and don´t have to steer more then if I had 450 degrees just can turn tighter?
oqvist
S3 licensed
I did get LFS today. Mostly to avoid buying iRacing and it´s ungodly pricing theme lol.

What settings do you run with your 911 wheels in this game?
oqvist
S3 licensed
There is big advantages with standalone pedals as well. When you want to upgrade your wheel your pedals don´t become useless
oqvist
S3 licensed
Quote from Schumi4everSK :Before I buy a game, I want to make sure that I pay for something I like. If it is possible, get a cracked version, why not? Or if you want to, go and pay the producer for a expensive advertising campaing and shitty product . Also the fact that it is cracked makes it possible to lack some functionality.

That is what demos are for. There is no excuse to pirate a game which already has a demo for that purpose... I mean take this issue. Now you don´t buy this crappy game because of a crappy pirate copy hmm...
oqvist
S3 licensed
The wheel works great with the retail copy
oqvist
S3 licensed
The G25 pedals are really good actually. I suspect they will endure more abuse then the fanatec pedals. I like the feel of the fanatec pedals a bit more though but well it´s really close between them. In a cockpit I would for sure preferr the G25 pedals due to my nixim progressive brake mod . But for that some you are getting close to afford a real set of pedals like these I just ordered. http://www.cannonsimulationtec ... R-with-Floor-Brackets.JPG close and close you are halfway there at least . The benefit here is standalone truly indestructable pedals that feels much much more like the real deal.
oqvist
S3 licensed
Wireless I will never trust it. But I am lucky I have usb ports in the front that is 40 cm from the wheel so that seem to work well. But if I get a cable in the way I can loose connection so it´s quite sensitive that way for sure.
oqvist
S3 licensed
Are you a LFB or a RFB?

Are you going to heel and toe or don´t care about extra micromanagement?
oqvist
S3 licensed
Ah well I meant force feedback settings for the wheel. But I will for sure try out your car setups
oqvist
S3 licensed
Schumi in ISI games you must when you choose axis choose the brake pedal first. Otherwise you get huge deadzones sometimes like 50 %.

I do have slight deadzones but not as much as 10 % maybe 5 % max on the throttle. It´s kind of hard to judge though. The clutch I have a larger deadzone on but then it´s kind of realistic on the clutch. Brake also a little bit but I have learned to like that since you can apply a bit of pre pressure and get faster on the brakes instead.

But well it´s of course better to have zero in deadzone and choose yourself in games how much to use when the pots get weared down
oqvist
S3 licensed
Have anyone a good setup for the GP 1979 mod for rFactor?
oqvist
S3 licensed
Well for me the G25 wheel get more loose in my hands but that is because the thin grip. The 911 wheel never slip for me but 100 % force feedback no way in most of the games I run. It gets nnnnngggh in high speed corners and really affect your lap times after doing more then 3 consecutive laps. And yes you can feel it the day after. G25 is less fatiguing for sure. I have a hard time tuning down the force feedback as much as I should lol. So 66 % and force feedback in game at about 80 % generally. This differs of course for different mods and sims.

For Race 07 I have steering force at 130 for G25 and about 80 for the fanatec wheel. Force feedback 100 % on G25 and 80 % on 911 wheel. (However max force feedback is 150 % lol on G25.

For me the force feedback strength above what you can use doesn´t matter.
As for hitting curbs for these affects the G25 seem to be a bit faster and stronger. But again don´t know if it because my grip isn´t as good with that wheel I have trouble parrying it . I guess the dual motors change directions faster so that type of force feedback the G25 does good. Resembles exactly what I feel with my bass shakers. Not that I care to much about those effects when I get my cockpit with buttkicker LFE running I will probably disable those effects on my wheel since I rather get them directly through my body
oqvist
S3 licensed
Well it definiatly more for simulations. In some arcade games like GRID I am actually faster with the G25 since with no resistance you get from full lock to full lock very fast lol. However since the 911 is always more fun and feels better also in GRID I only use that anyway.

H-shifter works fine if the cars are not to fast of course. In Race 07 I am not loosing much if any time using the H-shifter. I don´t really need to engine brake to lock the tires on the WTCC cars anyway
FGED GREDG RDFGDR GSFDG