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NightShift
S2 licensed
Victor van Vlaardingen ft ? - Feel the Silence

Quite dreampop-like.
NightShift
S2 licensed
I just wanted to say "thanks" for VHPA and ask if you're planning to have text boxes besides the sliders, so the user can dial in the desired value directly without having to struggle between the mouse cursor and the arrow keys.

So, "thanks"
NightShift
S2 licensed
Yesterday I jumpstarted the XRG on [hard track] and AS1 just fine, 1st needs a slightly higher speed (~20 km/h), 2nd gets away with less.

The only problem is that for some reason the key only stays in position II when you stall the engine (red light on). If you turn it off yourself, it's like turning the key back to I or 0.

IMO since we are pressing a button to start the engine (equivalent to key position III in most road cars), it should always stay in II
NightShift
S2 licensed
It will a very special diesel with open and closed cabrio configurations

NightShift
S2 licensed
Quote from 5haz :Scawen and Co probrably read the 'Scirocco - Yawn' thread and are busy creating a 450hp DFV powered Silhouet version, just to shut certain people up.

More likely the XFD, powered by a 1.4 N/A indirect injection boxer diesel rated for 50 bhp, and stripped down interiors - it'll shatter the current world record for fuel consumption in a sim, at the same time making the UF1 feel like a lightning in comparison
NightShift
S2 licensed
Quote from Scawen :FIX : View shake system missed high frequency information

Thanks! Now my XFG shakes again as in Z on the rumblestrips of AS7.
NightShift
S2 licensed
Try using 2nd gear.
NightShift
S2 licensed
Quote from UnknownMaster21 :and yes... didn´t remembered that there is option too

Though the main reason I voted "no" is that I feel removing waterproof separation between different licenses is healthy for the community.
NightShift
S2 licensed
Quote from Glenn67 :Tyre Physics - http://www.lfsforum.net/showthread.php?t=17232
Objective tyre model / physics discussion thread.. - http://www.lfsforum.net/showth ... t=4761&highlight=grip

OMG so much to read TY and I thought I'd seen almost all of those threads already. Someone should really maintain a "good topics" sticky list.
NightShift
S2 licensed
Voted no.

You can use LFSworld to filter out servers.
NightShift
S2 licensed
Quote from serpa :2.) why does my engine stop automatically when I don't touch any controls for like 30 seconds or more... (it's not the point).

I seem to recall someone speculated it is some kind of safety system intended to prevent fires. Since those are yet to be implemented in LFS, it'd be quite useless
NightShift
S2 licensed
Quote from Blakey. :and i just can't get used to the overly bassy cockpit sound, is there any way i can turn the bass down slightly without skewing my normal EQ settings? it just vibrates me ears a lot -- perhaps ill get used to this, who knows.

When that happens to me, it means I've turned volume too far up.

You can check this easily by switching to outside view (press V until you get that) or changing car to a single seater, the sheer power of the noise should blow you ears away
Last edited by NightShift, .
NightShift
S2 licensed
Who said that?

This thread is specifically about simulating automatic transmissions (=new feature), I can think of no valid reason for removing the auto option.
let your feelings slip but never your mask boy
NightShift
S2 licensed
Quote from Liff :I think I acknowledged that there are things to work on with the transmission model in my first reply about the subject a couple of pages ago.

Man you are just so slippery! It's completely out of my reach to have you face a point without going on all kinds of panoramic detours

Quote from Liff :What I disagreed with, and continue to disagree, is the severity/importance of the weakness.

Despite the problem with my body appendages that I mentioned earlier, what I find revealing is this bit:

Quote from Liff :either using or not using the auto-clutch results in more or less the same behavior if you're not clutching manually,

That spells "G-A-M-E" in big brightly colored letters! not sim.

Quote from Liff :I meant the official iRacing forums.

Do you really expect me to read those?

Quote from Liff :I'd say that the percentage of the more serious racers is much higher there than in most other sims

I'm sure it is, asking ten more times the prices that all the others are asking, is a surefire way to have all and only serious racers

Quote from Liff :I think current force feedback technology gives a very good presentation of the real life feel of steering.

Drive boy dog boy dirty numb angel boy in the doorway boy she got a lipstick boy!
NightShift
S2 licensed
Looks interesting to me
NightShift
S2 licensed
Quote from DaniAv :I want try linux UBUNTU, my question is "the simulator will work good on linux"?

I have used LFS on Debian Lenny/AMD64, it worked quite fine and the frame rate was close to native, the card (nVidia 6150SE, nothing fancy) has decent accelerated drivers. Gamepad worked fine, had no wheel at the time, so I can't comment on that.

Quote from XCNuse :Technically it would work if you use an emulation software, which can be nice sometimes to get cross platform usage, but emulators are bad at one thing.. performance.

Wine Is Not an Emulator emulators are used for entirely different architectures (e.g. Amiga on PC). What Wine does is simply "translate" the calls to Windows' API to native calls.

Lots of games work, and the whole thing is quite zippy, to the point certain system benchmarks under Wine were faster than Windows XP.
NightShift
S2 licensed
Nice I would only have made one change, the engine volume needs to be more subdued relative to your voice, especially with the BF1 which sounds plain fake.
NightShift
S2 licensed
Quote from tristancliffe :But isn't that lack of training/teaching? Cadence braking from 70mph on a wet road NEEDS to be part of the driving test. As does 'drifting' and understeer on a skidpad.

Though Vain has already offered a good reply about this, let me clarify my position a bit:

I'm all for better standards of driver education, it's just I can't really see it happen IRL. Investing in people is one of the most expensive things to do: even the best ones learn relatively slowly and tend to forget if they are not kept 'up-to-date'.

Today, there are all kinds of people out there who mantain outdated knowledge about vehicles and swear by it even if it's now completely wrong and even dangerous. While new drivers forget about basic traffic rules the moment they step out of the door with their license in their pocket.

Electronic systems are easy (to a degree) and cheap way to get round this problem. They're clearly not absolute perfection but they're closer to it than any human and much more dependable.

In a world with so many cars and so much hurry, I feel safety is the most important thing to focus on - even if it means that those who are passionate about cars and want to have fun with them, will have to make some sacrifice.
NightShift
S2 licensed
Quote from ajp71 :Yes Schumacher has crashed cars with lots of electronics on them, on a race track...

Actually I was meaning road cars but it got stuck in the keyboard.
I can't remember which one exactly, it was a sort of supercar which he kept in a scrapped state in his garage for some years before giving it away.

Quote from ajp71 :I know somebody who had the ABS decide he didn't want to brake on his (...)

So by your line of reasoning you don't want anything in your car that has a chance -no matter how slim- to fail.

Basically you don't want a car, maybe a plane instead, where every system is duplicated to further reduce chance of failure (but be warned that doesn't push it to zero)

And, if you think I'm buying the tale about your mate as a serious benefit vs risk estimate, then you are putting yourself about on the same level of those who brag about their 1.1i shopping cart doing 200 kph (downhill).

Quote from ajp71 :Drivers should be training on the job all year round, by driving, if their cars are sufficiently disconnected that they don't actually have to drive them then they will be incapable of driving them when their computer fails them.

I guess you lost the bit about 'driving on the limit'. Well driving everyday doesn't by itself prove that you can handle whatever life throws in front of you when you're behind the wheel.

And, most road cars I've seen have on board diagnostics to detect ABS failures and disengage the system when needed.
Last edited by NightShift, .
NightShift
S2 licensed
Quote from frokki :Inspired by this thread I tried to race with a full grid of AI and it really was as horrible as described. Don't try that at home folks, stay online instead!

Basically AIs lack the concept of overlap and they stick to their racing line like their life depended on it.

IMO the trick to beating them is passing them in corners, they will even stomp on the brakes if they think they're going to pick up daisies (e.g. if you pass them on the inside and leave too little space for their taste)

I'd recommend using tin tops and slower cars until you feel confident about anticipating them.

Racing against the AIs is very useful as a learning tool: it promotes flexibility and awareness. It's a definite from me

PS: Frokki this is not addressed to you specifically, I just picked up your quote as a starting point.
NightShift
S2 licensed
Quote from Glenn67 :I'd think going forward we would see more and more tear level racing servers and on those severs it would be ideal to implement, you are right though on public servers such a system traditionaly wouldn't work.

I think you would need specific support implemented in InSim to make this happen?
NightShift
S2 licensed
Quote from Bob Smith :Why's that? Just because there is less friction, a skilled driver would suddenly become unable to modulate the force their foot exerts on the brake pedal?

Come on, that was a paradox

But since you ask... Forget that skilled driver. Take the average driver who hasn't ever heard about cadence braking. He stomps on the brakes and goes straight. Bye-bye.

Seatbelts are the same story: there are people swearing you can die because of them (e.g. fall in a lake). Compare the number of geniuses who smashed their skulls on the windshield or tarmac, vs those who died in a lake. Risk vs Benefit as I said.

I'm glad most people won't even dream to pull out the ABS fuse only because they think they can drive - There's no Shift-P when you drive a real car.
Last edited by NightShift, .
NightShift
S2 licensed
Quote from wheel4hummer :Not quite. They are good in certain situations, and worsen other situations.

Did I say better? I said more reliable than Joe Driver.
NightShift
S2 licensed
Quote from Matrixi :For one, I really miss the wheel track setting, which isn't even something difficult to adjust in real life with spacers.

Why? Everybody would choose the max value.

Quote from Matrixi :I think iRacing has this issue nailed down pretty well. The Solstice has two versions, locked setup for rookie racing and a (realistically) limited setup version.

And who exactly would drive the rookie?

In iRacing you are by all means forced to drive the Rookie for a while, in LFS anyone can drive whatever he/she feels like to (=Advanced), if not for any other reason than habit.
Last edited by NightShift, .
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