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leonardo555
S2 licensed
Quote from iFastLT :So earlier I was "working" on FZR project and for some reason forgot it, but today I suddenly realised that it's unfinished so I opened it and finished.

It's really little project (maybe it's not even worth calling it project), just wanted to make some textured details look more realistic.
Also I'm thinking of making it with higher poly count, but let's leave it for the future As you see I didn't bother making a good looking scene,
because I just wanted to show the model itself

Maybe later I'll consider releasing it for the public

Thanks goes to all of you guys, especially:
e2mustang - for sharing this nice sidewall texture;
mogster - for modeling tips;
leonardo555 - for these nice wheels.

Cool but, why don't you use my Enkei from THIS page? It's more detailed
leonardo555
S2 licensed
Quote from Loko VEN :Have a floor! if u see u can look a reflect on the floor. May be u see the a dark pic.

I see nothing
leonardo555
S2 licensed
Quote from Loko VEN :Scirocco render.

Is it flying?
Where is the floor? xD
leonardo555
S2 licensed
Quote from bmwe30m3 :Real men dont use photoshop, but if you use then

Real designers use photoshop, but if you don't
What Crommi said is right.
Look at this Normal render and Tweaked with Photoshop

leonardo555
S2 licensed
Quote from wax78 :Ohh no turbosquid is too worthy

I prefer Victoria 4 from DAZ 3D studio wich is free and really beautifull. A must have

Nice choice =]
leonardo555
S2 licensed
Quote from bmwe30m3 :The lights look proper, but when i apply lighting the lights go weird.

Car is too bright IMO. I think you could use some photoshop too
leonardo555
S2 licensed
Quote from only.one.RydeR :I like that metallic paint effect. Is that a high poly FZR? Don't seem to see much rough edges.

If I'm right it's Tolas's FZR.
leonardo555
S2 licensed
Quote from wax78 :Yes i know lol huge mistake, but that was because i don't have a 3D people.

Go to turbosquid.com and download one xD
leonardo555
S2 licensed
Quote from BasBas :It is with Vray.

Do you use any texture in your vray light?
leonardo555
S2 licensed
Quote from BasBas :Last 3d render from my cars, i will make a other skin for other cars.

WOW dude, very nice.
Did you use Gi with HDRI or V-Ray light with texture?
Last edited by leonardo555, .
leonardo555
S2 licensed
Quote from wax78 :Hello everyone,

I've made a little video of a house (main subject), but I've used the VW Scirroco of LFS i've found here (with nice repsol textures) for 2 seconds, so I share it with you, even if it's not rally related as main subject of the video.

Youtube Video.

ps : scirocco were found here, nissan pathfinder in another place.

Nice but where is the driver? :P
leonardo555
S2 licensed
Really nice, dude.
As andRo said, awesome reflections xD
Last edited by leonardo555, .
leonardo555
S2 licensed
Quote from niels1 :He is meaning I guess to setup the profile for LFS in nvidia.

I know what he meant, but I don't want to put antialiasing in nvidia control panel, I want to put antialiasing in LFS, for at least know the problem.
leonardo555
S2 licensed
Quote from iFastLT :apply antialiasing setting in nvidia control panel

Ok but, I want it in LFS.
Graphics in Win 7 64bits
leonardo555
S2 licensed
Hello guys,
I'm having a problem with LFS antialiasing in my pc.
First, I have Windows Seven 64bits and my video card is a nvidia gts250.

Everytime I apply antialiasing in-game, my LFS crashes. If I start LFS with antialiasing applied by .cfg, it says: "Could not initialize graphics".
:@:S

What should I do?

Thanks all.


EDIT: It just happens on full screen




ALREADY SOVED THE PROBLEM. THANKS ALL.
Last edited by leonardo555, .
leonardo555
S2 licensed
Quote from Loko VEN :Leonardo: looks great! but i think the disk brake and caliper are too big... IMO...

Ye =/ you're right, dude. I'll decrease its size

Quote from LineR32 :The wheels are from NFSMW, the XRT's wheels have more polygons iirc.

What do you mean with your quote?
Last edited by leonardo555, .
leonardo555
S2 licensed
Quote from senn :high poly wheels with low poly car = sad panda.
Also that front indicator appears to be floating away from the front of the car hehehe

Are you sure this wheel is high-poly modeled?

__________________________________________

Here is my new SSR Type C concept.
leonardo555
S2 licensed
Quote from woolfen :i hope you like

http://www.noelshack.com/up/aac/xrt1-959005ad97.jpg
http://www.noelshack.com/up/aac/xrt2-0c6711e813.jpg
http://www.noelshack.com/up/aac/xrt3-46d282d046.jpg
http://www.noelshack.com/up/aac/xrtt4-8ec3d2c395.jpg

dude, try to decrease ur HDRI and increase the light of "enviroment", your car has too much specular, like in blend. It doesn't seem real.
leonardo555
S2 licensed
leonardo555
S2 licensed
I prefer no wind. It "fu**s" the race, because each lap the wind has one position and one speed, and as everybody have maken sets without wind, if the race has wind, we all should make a new set, and no one would like it, even because we've already done stints.
So, NO WIND!!!!!!
Last edited by leonardo555, .
leonardo555
S2 licensed
Quote from Maty_CS4 :Thank you very much friend, you came out perfect!,
I thank you, this incredible!

Enjoy it
leonardo555
S2 licensed
Quote from Maty_CS4 :I get a render like this?
http://www.lfsforum.net/attach ... id=97294&d=1260186106
With the same wheels
With this skin

Thanks

I hope you like it, dude.
leonardo555
S2 licensed
Quote from Maty_CS4 :I get a render like this?
http://www.lfsforum.net/attach ... id=97294&d=1260186106
With the same wheels
With this skin

Thanks

This is my scene
Not his scene
leonardo555
S2 licensed
Quote from didiobr :Hi all.








Very good but your floor is wierd :S
Did you model this motor?
FGED GREDG RDFGDR GSFDG