The online racing simulator
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LakynVonLegendaus
S3 licensed
Thank you very much!
LakynVonLegendaus
S3 licensed
My updater says "no new version.." Shrug
LakynVonLegendaus
S3 licensed
Well, looks like I should have take a better look around - these settings fixed the issue Smile
[Solved] Ugly shadows on Nvidia
LakynVonLegendaus
S3 licensed
Recently, I tried to run LFS on a machine with an Nvidia card and it seems that anti-aliasing (or whatever) is not working when rendering shadows.

I tried to mess around with Program Settings in NVIDIA Control Panel and pretty much only setting the Gamma correction off makes it a bit better but it's still ugly compared to AMD.

Here is an example - check the shadow under the bridge:

Nvidia - default Program Settings:
https://www.lfs.net/attachment/183733

Nvidia - Gamma correction off:
https://www.lfs.net/attachment/183734

AMD:
https://www.lfs.net/attachment/183732


In-game settings are exactly same on both machines.

Any idea how to fix this? Do I need to do some magic with Nvidia Inspector?
Last edited by LakynVonLegendaus, .
LakynVonLegendaus
S3 licensed
Doesn't work for me either (Czech Republic), it does work with VPN though.
LakynVonLegendaus
S3 licensed
Oh OK, that's strange.
Edit: Never mind, reinstalled Flash and it works now.
Last edited by LakynVonLegendaus, .
LakynVonLegendaus
S3 licensed
Offtopic a bit: What kind of analyzer are you guys talking about? I thought the analyzer at lfsworld.net/rafa was turned off along with the Remote since the ddos party. Because rafa only shows a blank page for me, just like Remote Uhmm
LakynVonLegendaus
S3 licensed
Right.
So it seems your LFSLazy.exe is not actually in C:\Users\user\Downloads folder. So the exec command is giving the parameter error when it's trying to execute that exe file while it's not there.

If your LFSLazy.exe is in the same folder as LFS.exe - replace /exec "C:\Users\user\Downloads\LFSLazy.exe" with /exec ".\LFSLazy.exe"
if it's not in the same folder - you need to specify the whole path so for example if your LFSLazy.exe path is C:\LFSLazy\LFSLazy.exe then replace /exec "C:\Users\user\Downloads\LFSLazy.exe" with /exec "C:\LFSLazy\LFSLazy.exe"

BTW you don't really need that second start_LFSLazy.lfs script file. You can use just the autoexec file to start Lazy. So it would look like this:

// This script is run when LFS reaches the main entry screen
// You can use it for initialisations, running scripts, etc.

/insim 29999

/exec ".\LFSLazy.exe"

LakynVonLegendaus
S3 licensed
Just go to C:\LFS\data\script folder, open autoexec.lfs in Notepad, copy the text from the 6th line and paste it here.

Hard to help you without seeing what's in there.

Or you could just delete the autoexec file, but I don't recommend doing that because you would have to start Lazy manually every time you start LFS. And that would be silly.

Edit: I bet it says /run start_LFSLazy so also copy text from line 2 from start_LFSLazy.lfs file and paste here.
Last edited by LakynVonLegendaus, .
LakynVonLegendaus
S3 licensed
Just open autoexec.lfs in Notepad or some text editor, and check the 6th line.
There is something wrong with the text in that line. Same for start_LFSLazy.lfs.
It probably contains a command that for some reason doesn't work.
Maybe just copy the text from those files here so we can see what's wrong with it.

Just wondering why does your script folder contain a custom .lfs script while you don't even understand what it does. Did someone else send you his LFS folder? Smile
LakynVonLegendaus
S3 licensed
You have know you dear what I mean?
I don't understand that sentence but I'm not an English person Big grin
LakynVonLegendaus
S3 licensed
Hi you!
That means parameter at line 2 in C:\LFS\data\script\start_LFSLazy.lfs and parameter at line 6 in C:\LFS\data\script\autoexec.lfs are not valid Smile

Not sure why you use additional script to start Lazy. I only use autoexec.lfs with line
/exec ".\LFSLazy.exe"

and it works fine (if LFSLazy.exe is in same folder as LFS.exe).
LakynVonLegendaus
S3 licensed
RACELINE_ALP.dds
LakynVonLegendaus
S3 licensed
Quote from Scawen :It's different from the old way. In the old editor, there were visible objects "in hand" and they were the same objects still visible in the world. This caused some problems, such as you could not change the colour of an object before you placed it, without also changing the colour of the object that you had selected to copy. And if you made adjustments to the object in hand, it would also be adjusting the object that had been placed.

Now there is a complete separation between these two types of selection. Either there are selected objects in the world, or there are selected objects in the "clipboard" which are visible where your mouse is pointing. Not both at the same time. You go from world selected objects to clipboard selection by pressing COPY (CTRL+C) or CUT (CTRL+X).

When you have selected objects in the world and you want to copy them, you can press CTRL+C to copy. Now, just like most editors, there is CTRL+C CTRL+V and CTRL+X available.

What about having LFS trigger the Copy action again right after you place a copied (not cut) object? That way the object would still be visible.

Not seeing exactly where you are placing an object will be a bit annoying I can imagine.

Though I like that you can change color of an object before placing it without changing color of one that is already placed. Thumbs up

Edit:
Oops, I just realized the nonsense in that suggestion. That it would also deselect the placed object..
What about a Duplicate function then? Ctrl+D is free Smile
Last edited by LakynVonLegendaus, .
LakynVonLegendaus
S3 licensed
Wait, people actually pay for cracked games?
LakynVonLegendaus
S3 licensed
Both GetLengthTrack and GetGroupTrack work with your trackList. Thumbs up

Thanks!
[Solved] GetLengthTrack and GetGroupTrack not working with Rev configs
LakynVonLegendaus
S3 licensed
GetLengthTrack and GetGroupTrack don't seem to work with ShortTrackName of reversed track configurations.

e.g. GetGroupTrack("BL1") works, GetGroupTrack("BL1R") doesn't.
LakynVonLegendaus
S3 licensed
I think he meant the Aonio Smile
http://www.airio.eu/files/Aonio_158.zip
LakynVonLegendaus
S3 licensed
DEF1|gr1|**.**.**.***|5551|./default|default_1.ini|autowork
LakynVonLegendaus
S3 licensed
You can extract the files from exe installer with 7-Zip or something.
LakynVonLegendaus
S3 licensed
Hotlap analyser is off too? I get just a blank page.
LakynVonLegendaus
S3 licensed
Yes, S2 includes all S1 content.
LakynVonLegendaus
S3 licensed
Quote from K0Z3L_43V3R :Not sure if you know, all packets are send in multiplayer replays like on real server, might be easier to debug on MPR Smile

Wow, there's always something to learn about LFS Big grin

That will make my life much easier, thanks Wink
FGED GREDG RDFGDR GSFDG