The online racing simulator
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Cornys
S3 licensed
Quote from Scawen :Could be better to buy a mountain bike and experience some real reality. Smile

Thankfully, mountain bikes are a lot cheaper than cars. Otherwise, LFS wouldn't have much of an audience Wink
Cornys
S3 licensed
Great update Smile I was a little late to realize it, and posted bad hotlaps after the update was posted... oops. Wink
Cornys
S3 licensed
I think it would be good as well, but I don't know the financial or technical details. On the surface, however, it seems good.

Only complaint that I have is that you'd need to have Steam to play, which I hate.. lol.
Cornys
S3 licensed
Maybe I'll put one together later this month Smile It was just the best time for me to put it together. I haven't had a lot of time recently. Heck, I've only been posting on here from work recently Wink... like now Smile

Anyways, I need to test and find what car would be best on the Rockingham oval. I always thought that the FZR was the best at Kyoto, but I'm convinced that this isn't the case at Rockingham. Smile
Cornys
S3 licensed
In LFS I think a car in front of another does result is something very similar to what it does in real life. There is a drop in down force and drag.

I'm curious as to rather or not ride height, body orientation (left side higher than the right for example) and such makes a difference on aero dynamic effects as well. I guess I haven't paid that much attention.
Cornys
S3 licensed
Quote from bbman :I hope the fan service is done now and Abrams can bring something new to the Star Wars Universe, the characters would definitely deserve that...

Great post, but Episode VIII does not involve JJ Abrams. Episodes VIII and IX are written by Rian Johnson. Episode VIII will also be directed by him, and episode IX will be directed by Colin Trevorrow.

Both are young, and relatively new in their profession, but have already saw fairly big success. It will be interesting.
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Cornys
S3 licensed
Quote from SamH :All the allusions to a bitter/angry Lucas are just click-bait. There's nothing to see there.

That's good to hear. Smile I wish I had the time to watch the interview Frown.

That lack of time for people to read and understand things is what leads to a lot of ignorance in today's world. Also leads to a lot of click bait. It's sad.
Cornys
S3 licensed
I don't think we will ever be able to simulate the g-forces and body movements associated with real driving or flight with a simulator.

I'd love to be proven wrong. Wink
Cornys
S3 licensed
Internet/online feuds. Big grin
Cornys
S3 licensed
Good deal Smile Thanks Big grin
Cornys
S3 licensed
I finally got to seriously trying to drive at Rockingham over the weekend, and my initial impression is that I love the non smooth surfaces that Rockingham has Smile I feel like it's something unique in LFS to this track. Bouncing around in turn 4 of the oval is awesome Smile
Cornys
S3 licensed
Interesting point. How realistic were the flying simulators? Wink Big grin

Granted, the only thing at play in a flying simulator is air, but in racing simulators there is a variable surface on a variable surface also exposed to the air. By that argument, a racing simulator is like a flight simulator with added elements.

I'm not terribly impressed by racing simulators yet. No simulator has what I would consider accurate physics. LFS does a great job, but even its developers want better. We have something close to what is needed, but it's accuracy to real life is lacking. Racing/driving simulators still feel like a universe separate from our own in regard to driving. That's not to say one VERY similar to our own, but it's not perfect.

Regardless, that's a great argument as to why aerodynamic physics would be easier to recreate than tire (tyre, for you non-American English learned linguists Wink ) and surface physics Smile
Last edited by Cornys, .
Cornys
S3 licensed
Quote from Gutholz :The way draft works with Indycar or nascar does not happen by chance, it is by design of the technical rules.

I can agree with that, but I think that some things would happen regardless. Example being, the effect that other cars have on each other when they are not directly near each other, but at greater distances.
Last edited by Cornys, . Reason : Added detail
Creating Aerodynamics in LFS
Cornys
S3 licensed
Just a curious inquiry. We have been discussing this in general on another thread in the beginners forum, but I was curious if anybody could inform us on the general difficulty of creating aerodynamics in a racing simulator. It seems difficult to me to program, but perhaps it's not; I'm not a programmer Smile
Cornys
S3 licensed
Road racing cars can oval race so long as safety is not an issue (This is a Simulator. Nobody dies from simulator crashes. Big grin)

I think a better drafting model would be a great benefit, but I don't think it's required. If it was done, you'd probably just get more stupid Americans, and their money Wink. iRacing has already figured this out.

Edit: Here's a good video of Aerodynamics at work in IndyCar. Look at 0:49 Notice how Ryan Briscoe (on board) is gaining on Rahal (#15) until he pulls out of line of the entire pack of cars on the front stretch. In LFS that pass would have been completed, and Rahal would have only got a small pull from car that dropped down in front of him.

Then at 1:22, notice how BIG of a run Ed Carpenter (on board) gets off of Helio (#3) from running the outside line in three and four coupled with drafting, but can't make the pass until he out corners Helio in turn 1 and 2 due to the other cars in front of them staying low on the front stretch while he does high. In LFS, that pass would have happened every time, and the other car would have gotten no advantage from the cars 5-10 car lengths in front.

Then, following this, notice how Charlie Kimble (on board) make the same pass a lot quicker and easier with the cars ahead in his lane and on the inside (but way ahead this time).

Last edited by Cornys, .
Cornys
S3 licensed
I completely agree Smile I'm more excited by the accuracy of the driving physics in every other category, and I'm glad attention was paid in areas other than drafting, but we are in full agreement. The drafting and aerodynamic physics are lacking, and we would both have a much greater appreciation of the simulator if it was fixed to be more realistic Smile

Edit: I should have been more clear in my earlier post. I think the most attention was paid in regards to the driving physics most relevant to road racing. However, as you've pointed out, it's not sufficient or realistic for road racing even.
Last edited by Cornys, .
Cornys
S3 licensed
I don't think that LFS was built with ovals in mind. The drafting effect is sufficient with road course racing in mind, albeit a little strong.

I'd be careful, I don't think NASCAR simulators are entirely an effective guide to drafting. If you watch the Indy 500 for example, when a car is behind another, it doesn't increase the speed of the one in front as it does in a stock car. Each car will handle drafting differently, but stock cars that are used in NASCAR do handle it that way.

I think with oval racing in mind, NASCAR simulators are decent, and probably pretty effective for what they are simulating, but we shouldn't exact all types of cars to perform the same way as others in the draft Smile

It would be awesome if ovals in LFS raced more like a race and less like a speed exhibition Smile
Cornys
S3 licensed
The draft in LFS is too strong, and as a result LFS has developed a style of oval racing, and time trialing that is very difficult to learn. Few people try to race on the ovals in LFS, and most of the time is spent basically trying to turn in the best laps possible while drafting with others.

Many have began learning how to really turn up the speed on the oval, and they love doing it, but if anybody joins and they don't know the rules exactly, or execute them exactly, they will mess it up.

Also, drafting is made too localized in LFS. The draft is non-existent unless one is directly behind the other. In reality, the draft is a lot stronger there, but even following a car by an entire straightaway will, in reality, lend an advantage. As it is today, there is no advantage to this. Having 29 cars on the track in the same straight should lend a huge advantage to their speed, but in LFS it prevents building of the correct formation, and more often then not, leads to only crashes a terrible lap times.

29 cars out of formation should generally be quicker than 2 cars in formation, but the current model doesn't allow that to be even close to the case.
Short Cutting in Hotlaps
Cornys
S3 licensed
On Rockingham Sportscar (RO11) you are able to follow the oval course rather than going through the turn 1 chicane while turning hotlaps. Replay is attached. My FXO WR on that course (I beat one person, wooo! Wink ) needs removed. I have another lap I will upload that is ran correctly. Smile
Cornys
S3 licensed
LFS World is still in disbelief Big grin

Edit: But really, why does it need to say anything other than "Hotlaps"
Cornys
S3 licensed
Absolutely. It was strange, and probably should not have been said. I can see why he is disappointed, but he didn't want to continue making Star Wars movies, so he has little reason to complain. It's his fault in the first place. He should not have sold his "children" to "white slavers."

If he would have written in the sale contract that his scripts were to be used in the contract, (or something of that sort) and accepted a lower sale price (as Disney would have required) he wouldn't be talking about this in this light.
Cornys
S3 licensed
Quote from Eric :Yep.

And George Lucas had to be the one to say it, because if a black man had said it, it would fall on deaf ears.

I didn't post the link because of the slave reference, it was everything else that caught my eye that Lucas said. I changed the link after you posted. MSN is a sensationalist publication service.
Cornys
S3 licensed
I might try Stock Car Extreme, but I'm not going to look at getting into another game right now. Smile Good suggestion, though Smile
Cornys
S3 licensed
Quote from Eclipsed :Also with 2 different aero kits - road course one and low downforce oval one!

That would be simply awesome Smile

Wouldn't be hard to do. Like the open or closed top option for the LX4 & LX6
Cornys
S3 licensed
Last edited by Cornys, . Reason : Changed link. This one is more detailed and accurate
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