Master port is now selectable in cfg.txt (29339 or 8080)
How do you select this exactly ?
Do you go into the cfg.txt file and just edit it or something else i'm not aware of.
Just wondering as i'm with tiscali and cannot connect between 4pm and 11pm due to port blocking and traffic shaping, hopefully this may cure some of the problems
They don't yet ZZ but it could be a safety car car
Thanks for the comments lads
Decals Tommorow
PS : Eric can you give me the file name to the previous DB9 skin or better still post a version here please 2048 if possible as obviously it would help me complete my version and I could hopefully produce a better version
I'll post pictures of my personal 007 Casino Royal version later
Whatever means you use on a computer to enlarge or reduce files it never works out exacly correct this is due to the way in which the program that you are using works as it will always lose something in the process.
Point taken Gunn I stand corrected but my post just outlines the true mathmatics to the problem the difference you are stating in the example above must be to do with compression from 1024 to 512 as I take it the original Photoshoped Image was possibly 2048 reduced to 1028 and then 512, compression not being perfect gives the inconsistancies in the file sizes.
Gunn I think you missed understood BBman's post what he is saying is that the file size of 1024 x 1024 image is four times larger than a 512 x 512 so a file size of 100kb @ 512 becomes a 400kb File @ 1024 therefore
the cost to the dev's for traffic would be 4 times as much hence the suicide comment
Even Worse a 2048 x 2048 is 16 times larger than a 512 x 512 image = 1.6mb
Just a quick tip to do with skin resolution - when saving skins to jpeg make sure that DPI (dots / Inch) is set to 72 and not 300 as this will keep the file size down.
A DPI of 300 is used in Digital Photos etc When anything above 72 DPI for online use has no effect as 72 DPI is optimum for your monitor output.
Quick reply's lads cheers but can the hosts stay one step ahead of the ISP's by changing to known ports that do not have issues ?
Tiscali say that gaming should not be affected as it is relatively low bandwidth with LFS using about 2 or 3GB / Month and thats hammering it, but they specifically deny port blocking ?
Same Problems Here - Tiscali - Unable to connect to master server this happens between 4pm and 11pm
Funny thing is though I can get around this to by using Join2Lfs to a certain extent - by using join2lfs I can connect to some servers such as USA City and some others that are not regularly in use but the STCC servers I still cannot connect to between 4pm and 11pm.
Seems to be a combination of Service Throttling and Port Blocking by Tiscali
I'll try and see if I can connect directly to the STCC servers by Connecting directly as mentioned above but if it's port blocking I doubt this will work.
PS. Any chance of hosts setting up servers with different ports or is there other issues I'm unaware of not being a techie - it's just if I can connect to a couple of servers with no problems then it must be possible to get around this problem.
MMMmmmm very interesting techniques guy's, Just goes to prove I need a wheel and pedal set up as I'm using a mouse and keyboard at present and I could not pin down how some cars seem to fly around the track especially on the tight SO curquits
No reply from master server between 4pm and 11pm when connecting directly from ingame outside these hours fine I'm with Tiscali 8mb max package and from what I understand it may be down to them traffic shaping
The past couple of days I have been using Join2LFS but encountering the problems that you have mentioned plus other connection problems such as :