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Bass-Driver
S3 licensed
@seksen
Could you write it in english please?

whats this?

Sen sunucu listesini göster kısmından buraya görüntü at.
Dandik cracklı s2 serverlarla uğraşma Tc drivingde oyna.
Bass-Driver
S3 licensed
A new version has been loaded on the server.
Check out the summary of changes below.

V2.01(05-02-2019)

Add: StageNames: Now possible to change the default names, in the SetStageMenu.
Add: Systemcheck before starting. (File/Dir check)
Fix: HUD: Last car used still visible on top HUD when spectating or pit.
Fix: HUD: Wrong sectortimes when driving the stage for the first time.
Fix: CarClasses: Wrong message when a car doesnt meet the restriction requirements.
Fix: CarClasses: Didnt reconise the restricted cars from the timetable.
Fix: New best sectortimes werent loaded propely.
Fix: Could start on yellow light sometimes.
Fix: Other small fixes/optimizations.

Last edited by Bass-Driver, .
Bass-Driver
S3 licensed
uhm whoops my bad.
over 130 downloads and noone complains/asks about it. GREAT.
Bass-Driver
S3 licensed
uhm it seems that LakynVonLegendaus send a experimal/dev version to victor Tongue

when i join alau07's his server , you will see a dev-message on top of the screen.
Bass-Driver
S3 licensed
Nice to see, that you got it "sort off" working for Linux.

Could you add a changelog with the added/deleted code?
For the future releases.

Not sure if Lapper has been working on Linux before.
I simply cant test it because i dont use Linux and i dont know how to use it Tongue
Bass-Driver
S3 licensed
Sure will give it a try when i get home.

You could make a testversion yourself, if you want to.
The projectfile and everything can you find in the 'src' folder
Last edited by Bass-Driver, .
Bass-Driver
S3 licensed
Oh that make sense.
Thank you for the explaination.

The '$ cat' line is something Victor has added.
Bass-Driver
S3 licensed
Will load one soon.

i've got only a few of them. But mostly offroad stages.
Will build more in the future.
Bass-Driver
S3 licensed
Just looking into the sourcecode. It seems that Lapper reports a wrong password, when it doesnt receive a proper ISP_VER packet.

No idea why its coded like this. Sounds not very logical to me.
The code doesnt have any commentary at all , which in some cases is really hard to understand, for a non-programmer like me Smile .
Here's a snippet of the code.


Quote :
public void insimConnectTCP(string host, int port, string adminPassword, string mode, string nameApp, bool isLocal, int receiveJoinReq, int disableAIcars)
{
int nbTry = 0;
int maxTry = 2;

tc = new TcpConnection.Connection(host, port);
myDebug.Write("mss", "Connecting to: [" + host + " / " + port + "]");
retryConnect:
try
{
tc.Connect();
}
catch
{
if (nbTry > maxTry)
{
myDebug.printDateOnEachLine = false;
myDebug.WriteLine("mss", "Ko");
myDebug.printDateOnEachLine = true;
throw new ConnectException("Lapper Instance [" + host + "/" + port + "] failed connecting with TCP connection!");

}
else
{
Console.WriteLine("Lapper Instance [" + host + "/" + port + "] failed connecting!");
System.Threading.Thread.Sleep(200);
myDebug.printDateOnEachLine = false;
myDebug.Write("mss", ".");
myDebug.printDateOnEachLine = true;
goto retryConnect;
}

}
if (adminPassword.Length > 16)
Console.WriteLine("Wrong length adminPassword! :'" + adminPassword + "' max 16 characters");

myDebug.printDateOnEachLine = false;
myDebug.WriteLine("mss", "");
myDebug.WriteLine("mss", "Instance [" + host + " / " + port + "] successfully connected");
myDebug.printDateOnEachLine = true;
byte[] inSimInit = myEncoder.ISI(adminPassword, 0, 0, nameApp, isLocal, receiveJoinReq, disableAIcars);
try
{
this.Send(inSimInit, inSimInit.Length);
}
catch (Exception e)
{
throw e;
}
byte[] recvPacket;
this.waitReceiveLow = true;
recvPacket = this.ReceivePack();

try
{
InSim.Decoder.VER ver = new InSim.Decoder.VER(recvPacket);
this.connected = true;
this.Product = ver.Product;
this.Version = ver.Version;
this.InSimVersion = ver.InSimVersion;
}
catch
{
Console.WriteLine("Password does not match your multiplayer admin password!! restart LFSLapper");
Console.ReadLine();
}
}


Last edited by Bass-Driver, .
Bass-Driver
S3 licensed
you might could install/update this file aswell.

https://www.microsoft.com/en-us/download/details.aspx?id=5555
Bass-Driver
S3 licensed
nice to see that we get closer to the connection issue.

hmm, never seen that LFSencoding error before. You could give it a try to update mono.
Bass-Driver
S3 licensed
i've been trying to reproduce this, but no luck yet.

It seems like a Lapper crashed.

Some questions:
  • -Are you able to see the LFSLapper console?
The messages on the console should look like this: When it is successfully connected.

Quote :Client OK
Connecting Servers...
>Lapper Instance [DEF1/127.0.0.1/30000] Successfully connected!
  • -Are there any ERR files in the "logs" folder
  • -Which files did you changed to set-up Lapper.
Bass-Driver
S3 licensed
This is a good one. I will investigate this when i get home.
Could you try to change the 'remote port' in /bin/LFSServers.cfg.

From my experience. I know that Lapper doest start/connect when you have multiple Lapper instances running with the same "remote port" on the same machine
Bass-Driver
S3 licensed
@victorabiyeselam1

Could you please reply in the correct topic??
I moved these posts to the correct topic.


Ontopic:

Make a screenshot of the problem.
Bass-Driver
S3 licensed
Did you load the script?
If you still having problems. Please make a screenshot and describe your problem.
Last edited by Bass-Driver, .
Bass-Driver
S3 licensed
Spamming doesnt help!!!

Take a look at this script: Register_System created by Yisc[NL]

https://www.lfs.net/forum/post/1927566#post1927566
Bass-Driver
S3 licensed
Quote from harun940 :All the roads will unite? Does anyone have information , Like X and Y

Not for demo users.
Bass-Driver
S3 licensed
Looking good , good job Scavier

They keep the best for last.

Kyoto
Fern Bay
South City

btw seeing those tents and flags at each track update.
Is it possible to add those to the autocross editor, within a new list named: Scenery objects

With this i think the objectlimit need to be increased.

EDIT:
another question:
if i make a box with concrete slabs, will it be pitch black inside?
Last edited by Bass-Driver, .
Bass-Driver
S3 licensed
@victorabiyeselam1:

English Please!
Even Google Translate cant translate this turkish sentence properly.
Bass-Driver
S3 licensed
Well heres a another turkish cracked community that are advertising on their demoservers.
Hostname: [LFSTURKIYE] GEZINTI
Website: https://hakancoban05.wixsite.com/server

Seems the drifthane websites are still active.
Bass-Driver
S3 licensed
What is your friends username and what is the servername. I'm very interested what you guys are trying to create. Smile
Bass-Driver
S3 licensed
You realised you bumped this topic?

And you cannot use Insim checkpoints or any other autocross objects as a Demo licensed player
Bass-Driver
S3 licensed
Ye those servers.
Didnt want to post to much info about this.
Bass-Driver
S3 licensed
hi , i dont wanted to start a new topic , so i just do it in here.
There are a few demo servers named: drifthane.

They have a website/facebook etc.

Its a turkish team that invites players to join theire cracked community.
Could the dev or someone else take those servers down and theire entire community?

Already sent a mail to the devs.

Thank you.
Bass-Driver
S3 licensed
It is been a while since i updated this addon.
a good time to update the timetable code a littlebit.

Also was a good time to switch to a other saving methode.
Using the EditFile() and ReadFile() now instead of using usergroups.

You probably wont see anything of the updates, when you join the server.

Check the changelog below:

V2.00(27-12-2018)
Add: TimeList optimizing code ( delete empty/faulty lines)
Fix: TimeTable: Some stages couldnt go further than 3rd page
Fix: TimeTable: gaptimes on 2+ pages not displayed correctly
Fix: TimeTable: Buttons not proper deleted after going back to first page ( (Car/Player)filter or all-records)
Fix: TimeTable: Slower times not deleted properly.
Fix: Startline: Playervalues not set properly when TimeNextDriver is set to -1.
Update: TimeTable: Wait message when loading timetable.
Update: TimeTable: code optimization
Update: New Filesystem to save/load times. (ReadFile(),Editfile() instead of using usergroups)
Update: Now possible to turn on/off the yellowflag system.
Update: Decreased size logo option
Removed: TimeTable: Nickname change option.

If you see anything, that doesnt work properly, report it.

Have Fun
FGED GREDG RDFGDR GSFDG