Live for Speed, version 0.6P

Dear Racers,

It has been an interesting month for Virtual Reality, with the Oculus Rift and HTC Vive headsets now being shipped to customers. Live for Speed is so good to use in VR, it was our top priority to make sure it works with the new headsets and latest software. The result is our latest version, 0.6P, which you can now download. We also worked a lot on controller support. More game controllers and steering wheels are now set up automatically and multiple controller setups are also much better supported.


FZ50 exiting Blackwood pits

Four ways to get version 0.6P :

1) AUTO UPDATER - If you already have version 0.5V or later :

- Click on "Multiplayer" then "List of Hosts" in LFS and choose a download mirror.

2) MANUAL PATCH (2 MB) - If you already have version 0.6M or later :

- Click HERE and save the patch installer.
- You can run the patch installer from its download location or from your LFS folder.

3) MANUAL PATCH (55 MB) - If you already have version 0.6K or later :

- Click HERE and save the patch installer.
- You can run the patch installer from its download location or from your LFS folder.

4) FULL VERSION (418 MB) - If you are new to LFS or making a fresh installation.

- Click HERE to visit the download page and get the full version installer.


Formula XR racing at Rockingham

Changes from 0.6M to 0.6P :

Translations :

Many translations updated. Thank you translators!

VR :

Support for Oculus Rift CV1 and DK2 using the new 1.3 software
Default HUD field of view is now 70 degrees / HUD distance 0.5m
Improved appearance of top row (ESC / F keys) of virtual keyboard
Rift remote can be used for click / escape / virtual keyboard
IPD slider movement is now detected and a message displayed
Auto-updater is avoided in VR mode (shows helpful options)
Intro replay is avoided if LFS is started in VR mode
OpenVR support updated to 0.9.19

Controllers :

Controllers may be plugged in and detected after LFS is started
Refresh button to detect controllers in Options - Controls screen
Controllers are now sorted (not dependent on order of connection)
Separate controller type settings for with or without controllers
Automatic axis and button assignment for various game controllers
Automatically set Clutch setting to axis if wheel has clutch pedal
Automatic preset is now attempted on first of multiple controllers
Controller screen in game now shows correct pedals and steer gauge
New joystick look mode using two axes to control look direction
Arrow keys can now be assigned to wheel buttons (default D-pad)
Default 900 degrees turn for Logitech G25 / G27 / Driving Force
Attempted reasonable presets for Thrustmaster and DFGT wheels
A scroll bar appears if there are more than 16 available axes
Warning when you press ESC to exit controller setup screen
Removed axis calibration system that had various problems
You can now type in the active range of an axis function
Typed range can exceed input range to reduce axis effect
Look Roll axis function now has a full 360 degree range
Button functions are now easier to see when in car

Fixes :

Axis names were previously displayed wrongly in Options - Controls
It was possible to enter a state where chat box could not be opened


- LFS Developers

FGED GREDG RDFGDR GSFDG