The online racing simulator
A Ferrari in LFS 0.6B?
(51 posts, closed, started )
A Ferrari in LFS 0.6B?
I came across a youtube clip in which a Ferrari 430 is being driven.

*link to video containing vob mod removed*

How do you put your own custom car in LFS like that?

Thanks,
it's a mod for the game. it's UN-offical so no real links available
This is done by VOB editing, a way of altering the shape of the cars in the game. However, it's against the rules to create, share and discuss about it, so you won't find much information about it here
It is a mod which is forbidden on here, all it does is change the car body, and causes lots of issues in multiplayer
#5 - Mysho
A Ferrari in LFS is very likely not going to happen. In a legal way of course...
Because you agreed when you registered;


Quote :
-------------------------
-- LFS Forum Agreement --
-------------------------
1) When I post a message on this forum, I will do my very best to write in a polite manner and not use foul language and / or insult an individual or group of people.

2) I shall not post illegal software or post links to illegal software on this forum. Illegal software is software published without permission from the author or copyright owner.

3) I shall not post images, or links to images, which contain offensive content such as nudity, pornographic, racist or any other clearly offensive content such as excessive violence.

4) Any "mods" - modifications to the Live for Speed exe, must be discussed with a moderator before being released on the forum. If a mod is approved by a moderator, it may then be released in the appropriate section of the forum. Please do not contact a developer as we do not support mods and do not have the time to deal with them. Any mods which change the shape of a car model, or which allow online cheating or circumvent HLVC, will be rejected.

5) I shall not post screenshots of so called vob-mods; modifications to the shape of any car in LFS.

6) I realise that if I ignore this agreement, I risk being denied access to this forum.

http://www.lfsforum.net/privacy.htm

LFS is copyrighted. It's not allowed to alter the game in any way unless team Scavier agrees on it.

Bay.

.
There is no such thing as freedom of speech. You're in the dev's house, you have to play their game.

You can talk about such things elsewhere, which satisfies your legal right to be a complete dick.
#9 - dadge

....
I think your wife needs a VOB mod.
Quote from Rhama :
it has never been forbidden to discuss anything anyhow, don't promote myths and legends plz.

Email I received when I had signature which said somethng about vob mods but was linked to another site.
Normally I dont post private correspondence but since its official statement from admin I guess it is not qualified as such.
Quote :Signature
I removed the VOB text from your signature. I left your URL. I realise you think it is funny to rickroll about VOB hacking but it is a topic that we don't do at all, here. Not even as a joke.

Regards,
Sam

Quote from Rhama :it has never been forbidden to discuss anthing anyhow, don't promote myths and legends plz.

It is certainly not myths and legends. The following is taken out of context, but I believe it applies to all cases related to any discussion related to vob mod(ding) as seen over the last few years.
Quote from Victor :"don't post vob-mod related things here, [...]"

I think it is evidence of the great content that could have been if the devs would have allowed some of the talented members of the community to make it in a constructive way.
Quote from Becky Rose :I think it is evidence of the great content that could have been if the devs would have allowed some of the talented members of the community to make it in a constructive way.

No other race sim has actually been improved by community modifications, except once development has totally stopped (e.g. GP4 or GPL). Allowing even the 'talented' people to make a mod would be terrible. You'd either end up with an over-detailed model, a blocky mess, arcade handling, difficult for the sake of being difficult (remember - driving a racing car is EASIER than driving a road car) etc etc. Unless a big mod team get together with skills that compliment each other - but they end up making games, not modding existing ones (generally).

Modding has no place in race games.
Quote from tristancliffe :Unless a big mod team get together with skills that compliment each other - but they end up making games, not modding existing ones (generally).

Modding has no place in race games.

Unleashing the hordes would be bad, but unleashing the talent is possible. Eric isn't the only brilliant 3D artist in the world.

I've always liked the idea of a Group C car in LFS, and recently my brother (also an LFS licence holder) made a ( 962C, but there was no point releasing it here, so now the model has been picked up by the devs of another race sim.

Allowing modding does not necessarily mean opening the flood gates to poor quality if the flood gates are still controlled.
from my point of view, allowing modding means the big red stop for developing the sim from developers side. you will have mods for everything and no developer input at all. not saying I don't like the idea, I do, but as we know scawen he's really perfectionist and I doubt that he would allow to do let's say Renault Trophy mod as in rF, because the physics model is simply not realistic enough if you do the modding. yeah, 3d models might be awesome, but physics can't be done at 'home'. you have to get the data from real models and all this stuff, and i am perfectly fine with the way how lfs works without mods right now, just more content such as tracks or the long prepared VW would make a huge mile step forward in LFS as a whole.

just my 2 cents.
Quote from Becky Rose :
Allowing modding does not necessarily mean opening the flood gates to poor quality if the flood gates are still controlled.

And then?

We get a sort of Rfactor where you need to download a different car/trackpack for every server?

Jolly. Thats working out good there.
Quote from cargame.nl :We get a sort of Rfactor where you need to download a different car/trackpack for every server?

Jolly. Thats working out good there.

rFactor is a terrible engine for modding and a great example of how branding something as modable alone is enough to get the masses believing you. Non-standard formats, and no content management system.

There are numerous ways modding could be controlled and distributed. We already download skins when we connect to a server so it would only take a small leap to download geometry data for cars which isn't that big either, especially when using compression. The largest part of the download would be the cockpit textures, which probably would amount to little more time than downloading a few high quality skins.
How about WR storing? Just none? Or a zillion...

I don't know, most of the cars are not used frequently already.

For most it's mostly the looks of the car, some recognition with a dream car or a car people drive in real life. I understand that, would like it also... But.. I don't see how that can lead to proper racing. People going to server X because of Lambo's others to Y because of BMW's.

Sounding a bit like Forza, which is nice.. When you have an extremely large active player base...
This thread is closed

A Ferrari in LFS 0.6B?
(51 posts, closed, started )
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