How many GB of RAM does it need? 16? 32? It took 10 mins on the clock to load till pits and actually move the car. I have 4GB btw and I have no trouble running the majority of latest games. So... that brings up the question: What the **** is this shit?
Worst demo I've ever played, it's much worse than even rFactor 1. The rear view "camera" literally looked like something from one of the first 2d racing games ever made, the physics.... I guess you could call them physics?
explain please why you think it's the dumbest thing ever. I think it's better for certain race lengths. if it's a 20 minute race, I dont want to wait 15 minutes if I join a server right at the beginning. Also, if I want to skip qualifying (in lets say rfactor) I want to know when the race starts so I know when to join the server. LFS with 3 laps races doesn't need that tough. Mainly also because you dont qualify before.
Set times for race start = wait for the races to start.
The way I see it there are now three kinds of online racing "systems".
There is the iracing system which has progression so in a way you need to earn safety rating to progress to higher level stuff. The main point though is that the races are scheduled to start at certain times and outside of the official races the only thing you can do is to practise (or drive in leagues). Or drive some other car/track combo else. I got into iracing as early as the doors opened and for me it took something like half a year to get bored. I log in, I choose a car I want to drive and the next race is 2 hours from now. I don't like waiting.
That being said there are pluses and negatives in every type of sim racing. The strongest points of the iracing system are: 1) every car and track is used 2) there is a race happening for every car, at least on popular hours. You can race every car. 3) there is skill metric and a system that tries to provide equal opponents for every skill level. The races are also longer but that is imho not an automatic plus. Also generally you race against unknowns most of the time. Learning to know the other drivers is difficult.
Then there is the traditional lobby system. Races are generally shorter and there are basically no restrictions who can enter and race. There is no skill based matchmaker, there is no schedule for cars nor tracks. There could be active host on the server who keeps the racing clean, most of the time there isn't. Driving quality generally is lower, both as in driver speed and safety.
The races are going on all the time. During one hour you can do 3-5 races easily. If you find an active server. Generally the waiting times are non existent. The problems are that certain tracks and cars are unproportionally popular while some other cars are rarely used. Biggest positive is that you get to do lots of races. You learn the racecraft and the peculiarities of the cars at faster rate because you get to do more races. Out of all time you spend on the server you spend a much bigger portion racing.
When I was trying the oval racing in iracing it was practically impossible to practise tracks like lowes (charlotte?) because on practise servers everybody drove the normal racing line but in races it was superspeedwayracing. Driving in single line and hugging the bottom of the track all the way around the lap. To learn that it takes quite a few races and as a result you end up causing lots of accidents because everything is new. On normal servers you get to practise flying starts, safety cars, pitting and tire strategies multiple times during one hour but on iracing you get only one chance every 2 hours to get it perfect.
Then there are leagues. Very competitive, generally very little racing for the time invested. Lots of practicing, long races with special rules. Very fun but also demanding. Races once per week or less. You learn to know the other drivers and over the time you will very likely find some other driver who has similar pace.
There is nothing more than I'd want more than to spread the players to use all the content more evenly. But I don't want to do it at the cost of waiting. I still want to race when I want and not when the clock says I can. For ultimate solution I think the real answer is somewhere between the traditional model and the iracing system. For less popular cars and tracks a scheduled system might be the way to go. But not for everything
Today I got the feeling that I should try rFactor 2 for the first time and in case I would like I was prepared to buy the lifetime subscription...
So I went to official rF2 site, opened up download section and started downloading demo. As soon as download ended I got this message from Chrome saying it's a malware. (attached)
I know it's obviously false alert, but I took time and went to this thread as I wanted to ask... Do you think rF2 has potential for sim-racing? Are leagues running rF1 moved to rF2? I do not have rF1 on my HDD a long time, so I don't know how it looks like now.
My point is that I wanted to "upgrade" all my sims to more modern format. i.e. rF1 to rF2, nkP to AC, Race 07 to RRRE...
Currently I have LFS, AC, RRRE, GTR2 and Race 07 installed. Do you think rF2 is worth in long-term?
If you like to play multiple sims then it deserves a spot in the list, especially if you have no problem playing Race 07 etc.
It's not AC or maybe even LFS physics wise, but if you take the GTR out at night on old SPA for example, it gives you an experience you don't get in other sims. The rain and RealRoad tech are quite nice as well.
Tried the corvette z06. Wet 7 lap race against the ai. Amazing fun to drive. The rain, the sideways sliding and how predictably fun the car is to drive. The ai felt kinda slow although I had the ai at 99% with 66% aggression. The rain did look kinda bad though although it could be that my new pc master race gpu could handle more eyecandy that I had setup. The corvette sounds like crap but drives great!
Probably need to try the new cobra next. There is still littel lack of feel for me. At times I don't really feel if I'm going too fast or slow. Maybe that is just lack of practise though.
Definitely more fun than the endless gt3 races on nordschleife in ac...
One quali lap, onboard with commentary to make sense of the sowing that's going on the wheel.
This footage is from official qualifying session at premier Virtual Endurance Championship hosted in rFactor2 simulator.
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