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Tire Sidewall Blurring
(5 posts, started )
Tire Sidewall Blurring
Just a thought, after seeing the topic about blurred sidewall textures, that we could have official support for this? I know it's unrealistic to blur the textures realtime, but perhaps a tyresidewall1 to tyresidewall10 type of thing, with 10 being the most blurred, and 1 being completely unblurred. I remember seeing something like this when I used to play RACER, and it'd be a nice touch to LFS.

P.S. I'm pretty sure those aren't the real names for sidewall textures, but it's just for example.

EDIT: Just thought of this, but to make the transitions smoother, maybe the textures could be alpha blended?
#2 - joen
Suggested before, but yes I agree.
+1
alpha blended? i wonder if you even know what you're talking about lol

but yes, this has been a suggestion for a long.. very long time

even visible dirt and visible tire wear has been suggested
Yes, I had no idea what I was talking about.

The only solution I could come up with for that right now is- well, I've got no idea. I thought that textures could be alpha blended or whatever, but I was thinking of some other engine apparently.

Tire Sidewall Blurring
(5 posts, started )
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