The online racing simulator
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vf1-nazca
S2 licensed
its on the root, c:\lfs
just tried assigning a single cpu on the task manager, still crashes.

could it be enbseries?
crashes on win7x64
vf1-nazca
S2 licensed
with the latest Z patch...

on 5 different high end computers, nvidia, ati video cards, all intel multicore processors, some i5 and some i7s, all with more than 4gb of memory and all running windows7 64, some freshly installed, some with old os, i'm using a g27, a dfp and a force gt on another.

i create a race on the server, using the game, not dedicated, the other pcs join all good... start the race, all good...

we exit the game, and some computers exit properly, but most exit and the game crashes... (the building a report window pops up), that's no problem, we're exiting the game.

the problem is, when everyone is connected, we finished the race to reorder the grid, and if we change the track, to let's say kyoto ring, game randomly crashes on some computers sometimes and in some others in another time, even the server.

if i create the race in kyoto ring, and everyone joins, no problem, but last time we tried adding lots of ai, 2 per each pc (thats 5 players and 10 ai in total), when the race ends, (server autosaves replay), game crashes on the pcs and frequently on the server.

summarizing, game crashes usually on standby connected clients when server changes the track, and when finishing the race (shift-x)with lots of ai while the server autosaves at the end.

anyone knows anything about this?
vf1-nazca
S2 licensed
Quote from LFS_Adam :Yes, i think i can judge the physics also as demo user. I've driven a lots of XRT and FBM in Blackwood (1:12.38 --> no hard shortcutting, only using curbs). There are various points, which feel/are unrealistic with the current physics: Tyre heating/cooling, dirt on tyres, tyre grip and car behaviour when driving the car at the limit. I can handle it, but i know and feel it's far from a real world behaviour.

But i'm confident these things will get fixed/better with the patch.

Graphics: comic-like colors, lighting, no real environment mapping, tyre smoke (too simple), track objects like trees (too simple)

Sounds: should sound like Netkar pro

That's all!

damn.. you have an XRT and FBM with cromo tyres and actually know the location on blackwood??? cool... share the knowledge man.

btw... who makes the XRT?
vf1-nazca
S2 licensed
12 of november??? that's my sister's birthday... and if you multiply by 2 and add a one you get my birthday..

so i'm getting LFS for my thirty something 1/2 -1 days birthday on nov???
vf1-nazca
S2 licensed
WTH is going on!!!... the game is coming on comic sans now???

i love these kind of updates...
vf1-nazca
S2 licensed
This is a teaser of my upcoming skin...

it's actually finished, i just need to clean up the file, take a couple more screenshots, and upload to lfsworld...

coming up later on this week for the few FOX lovers out there.



http://vf1motorsports.com/gallery/00_prerelease01.jpg
vf1-nazca
S2 licensed
Quote from JazzOn :@nazca, I think you could make the "vf1 motorspoert" on the engine cover, horizontally. It kinda looks out of place now, imo.
I also noticed a wobbly line on the sidebox, but overall it's a very nice paint and well done.
Btw, where are your other skins? You have made only 1 post here.

haha... some of my posts are under darwinace, and i think my skin posts are under vf1-xj220

i left my account to a friend and i think he changed the password a while ago...

yea i think the VF1mOTORSPORTS on the side looks a bit weird, i'm not used to make it that big, i just follow a general sponsor rule where every single sponsor should be somewhat visible from every angle to maximize exposure, and that logo there follows a line that drops down on the cover past 1/3 of it... but then on the first segment is straight, that's why it looks weird..

i'm usually anal about all those things... thanks for bringing that to my attention, i must have been tired.

I usually "side" sponsor my cars with vf1motorsports, but on this one we were a major sponsor alonside with Rush, that's why the oversized logos

even tho it's by mistake, there's actually a technique in marketing where you put something out of place or misaligned to get the attention of people... because "it bothers you", you saw it and it's on your mind now

i'm going to release all my old desings... there's 20+... all very high quality 2048x2048 for those who like their cars to look shiny.

about that... do you guys think i should release the DDS?, i just thought of it, i think the game downsamples the jpegs to 1024... dds are big tho.

anyone willing to modify the designs is free to do so, just keep a vf1motorsports around and i'll be happy
Last edited by vf1-nazca, .
vf1-nazca
S2 licensed
Hello again everyone!..

it's been a while since i've posted a skin around here, but i'm redoing some of my work so i'll be posting back some of my new and older skins again.

i only design for the Formula XR for now, so i hope to make some FOX drivers happy around here again... that is if i ever made someone happy once.

This car was awarded to Patrick Chan, who was the fastest guy on the launch weekend for our new VF1 RESC prototype cockpits at RUSH gaming centre.

Hope you enjoy.

http://www.vf1motorsports.com/gallery/07_pchan01.jpg
http://www.vf1motorsports.com/gallery/07_pchan02.jpg
http://www.vf1motorsports.com/gallery/07_pchan03.jpg
http://www.vf1motorsports.com/skins/FOX_007PCHAN01.jpg
FGED GREDG RDFGDR GSFDG